Split font.c, printfunc.c, and process.c
This commit is contained in:
parent
b9d2c73ff7
commit
2e79185e91
3 changed files with 37 additions and 18 deletions
|
|
@ -44,6 +44,9 @@ game/decode.c:
|
||||||
.data start:0x8011FDE0 end:0x8011FE00
|
.data start:0x8011FDE0 end:0x8011FE00
|
||||||
.bss start:0x80145640 end:0x80145A40
|
.bss start:0x80145640 end:0x80145A40
|
||||||
|
|
||||||
|
game/font.c:
|
||||||
|
.data start:0x8011FE00 end:0x80121E00
|
||||||
|
|
||||||
game/malloc.c:
|
game/malloc.c:
|
||||||
.text start:0x8000A558 end:0x8000A938
|
.text start:0x8000A558 end:0x8000A938
|
||||||
.data start:0x80121F50 end:0x80121FC8
|
.data start:0x80121F50 end:0x80121FC8
|
||||||
|
|
@ -53,6 +56,19 @@ game/memory.c:
|
||||||
.text start:0x8000A938 end:0x8000AEF0
|
.text start:0x8000A938 end:0x8000AEF0
|
||||||
.data start:0x80121FC8 end:0x80122140
|
.data start:0x80121FC8 end:0x80122140
|
||||||
|
|
||||||
|
game/printfunc.c:
|
||||||
|
.text start:0x8000AEF0 end:0x8000C4A4
|
||||||
|
.data start:0x80122140 end:0x80122180
|
||||||
|
.bss start:0x80145A98 end:0x8014C398
|
||||||
|
.sbss start:0x801D3B28 end:0x801D3B38
|
||||||
|
.sdata2 start:0x801D4978 end:0x801D49C8
|
||||||
|
|
||||||
|
game/process.c:
|
||||||
|
.text start:0x8000C4A4 end:0x8000D348
|
||||||
|
.data start:0x80122180 end:0x801221D0
|
||||||
|
.bss start:0x8014C398 end:0x8014C490
|
||||||
|
.sbss start:0x801D3B38 end:0x801D3B48
|
||||||
|
|
||||||
game/sprman.c:
|
game/sprman.c:
|
||||||
.text start:0x8000D348 end:0x8000F6A0
|
.text start:0x8000D348 end:0x8000F6A0
|
||||||
.rodata start:0x8011DD00 end:0x8011DD10
|
.rodata start:0x8011DD00 end:0x8011DD10
|
||||||
|
|
|
||||||
|
|
@ -124,12 +124,12 @@ HuMemUsedMemoryBlockGet = .text:0x8000ACF8; // type:function size:0x44
|
||||||
HuMemMemoryAllocSizeGet = .text:0x8000AD3C; // type:function size:0xC
|
HuMemMemoryAllocSizeGet = .text:0x8000AD3C; // type:function size:0xC
|
||||||
HuMemHeapDump = .text:0x8000AD48; // type:function size:0x158
|
HuMemHeapDump = .text:0x8000AD48; // type:function size:0x158
|
||||||
HuMemMemorySizeGet = .text:0x8000AEA0; // type:function size:0x50
|
HuMemMemorySizeGet = .text:0x8000AEA0; // type:function size:0x50
|
||||||
fn_8000AEF0 = .text:0x8000AEF0; // type:function size:0x64
|
pfInit = .text:0x8000AEF0; // type:function size:0x64
|
||||||
fn_8000AF54 = .text:0x8000AF54; // type:function size:0xA0
|
pfClsScr = .text:0x8000AF54; // type:function size:0xA0
|
||||||
fn_8000AFF4 = .text:0x8000AFF4; // type:function size:0x15C
|
print8 = .text:0x8000AFF4; // type:function size:0x15C
|
||||||
DrawBox = .text:0x8000B150; // type:function size:0xAC
|
printWin = .text:0x8000B150; // type:function size:0xAC
|
||||||
fn_8000B1FC = .text:0x8000B1FC; // type:function size:0xEE8
|
pfDrawFonts = .text:0x8000B1FC; // type:function size:0xEE8
|
||||||
fn_8000C0E4 = .text:0x8000C0E4; // type:function size:0x3C0
|
WireDraw = .text:0x8000C0E4; // type:function size:0x3C0 scope:local
|
||||||
HuPrcInit = .text:0x8000C4A4; // type:function size:0x14
|
HuPrcInit = .text:0x8000C4A4; // type:function size:0x14
|
||||||
HuPrcCreate = .text:0x8000C4B8; // type:function size:0x1E8
|
HuPrcCreate = .text:0x8000C4B8; // type:function size:0x1E8
|
||||||
HuPrcChildLink = .text:0x8000C6A0; // type:function size:0x68
|
HuPrcChildLink = .text:0x8000C6A0; // type:function size:0x68
|
||||||
|
|
@ -4838,7 +4838,7 @@ lbl_8011FC68 = .data:0x8011FC68; // type:object size:0x3C
|
||||||
lbl_8011FCA4 = .data:0x8011FCA4; // type:object size:0x1A data:string
|
lbl_8011FCA4 = .data:0x8011FCA4; // type:object size:0x1A data:string
|
||||||
lbl_8011FCBE = .data:0x8011FCBE; // type:object size:0x122
|
lbl_8011FCBE = .data:0x8011FCBE; // type:object size:0x122
|
||||||
lbl_8011FDE0 = .data:0x8011FDE0; // type:object size:0x20
|
lbl_8011FDE0 = .data:0x8011FDE0; // type:object size:0x20
|
||||||
lbl_8011FE00 = .data:0x8011FE00; // type:object size:0x2000
|
ank8x8_4b = .data:0x8011FE00; // type:object size:0x2000 align:32
|
||||||
lbl_80121E00 = .data:0x80121E00; // type:object size:0x150
|
lbl_80121E00 = .data:0x80121E00; // type:object size:0x150
|
||||||
HeapSizeTbl = .data:0x80121F50; // type:object size:0x78 scope:local
|
HeapSizeTbl = .data:0x80121F50; // type:object size:0x78 scope:local
|
||||||
lbl_80121FC8 = .data:0x80121FC8; // type:object size:0x50
|
lbl_80121FC8 = .data:0x80121FC8; // type:object size:0x50
|
||||||
|
|
@ -5357,9 +5357,9 @@ ReadDataStat = .bss:0x80142840; // type:object size:0x2E00 align:32 data:4byte
|
||||||
TextBuffer = .bss:0x80145640; // type:object size:0x400
|
TextBuffer = .bss:0x80145640; // type:object size:0x400
|
||||||
lbl_80145A40 = .bss:0x80145A40; // type:object size:0x40
|
lbl_80145A40 = .bss:0x80145A40; // type:object size:0x40
|
||||||
HeapTbl = .bss:0x80145A80; // type:object size:0x14 scope:local
|
HeapTbl = .bss:0x80145A80; // type:object size:0x14 scope:local
|
||||||
lbl_80145A98 = .bss:0x80145A98; // type:object size:0x6800
|
strline = .bss:0x80145A98; // type:object size:0x6800 scope:local
|
||||||
lbl_8014C298 = .bss:0x8014C298; // type:object size:0x100 data:byte
|
pfStrBuf = .bss:0x8014C298; // type:object size:0x100 scope:local data:byte
|
||||||
lbl_8014C398 = .bss:0x8014C398; // type:object size:0xF8
|
processjmpbuf = .bss:0x8014C398; // type:object size:0xF8 align:8
|
||||||
HuSprData = .bss:0x8014C490; // type:object size:0x9600
|
HuSprData = .bss:0x8014C490; // type:object size:0x9600
|
||||||
HuSprGrpData = .bss:0x80155A90; // type:object size:0x5400 data:2byte
|
HuSprGrpData = .bss:0x80155A90; // type:object size:0x5400 data:2byte
|
||||||
HuSprOrder = .bss:0x8015AE90; // type:object size:0x1800
|
HuSprOrder = .bss:0x8015AE90; // type:object size:0x1800
|
||||||
|
|
@ -5954,14 +5954,14 @@ lbl_801D3B14 = .sbss:0x801D3B14; // type:object size:0x4 data:4byte
|
||||||
lbl_801D3B18 = .sbss:0x801D3B18; // type:object size:0x4 data:4byte
|
lbl_801D3B18 = .sbss:0x801D3B18; // type:object size:0x4 data:4byte
|
||||||
currentHeapHandle = .sbss:0x801D3B1C; // type:object size:0x4 data:4byte
|
currentHeapHandle = .sbss:0x801D3B1C; // type:object size:0x4 data:4byte
|
||||||
lbl_801D3B20 = .sbss:0x801D3B20; // type:object size:0x8 data:4byte
|
lbl_801D3B20 = .sbss:0x801D3B20; // type:object size:0x8 data:4byte
|
||||||
lbl_801D3B28 = .sbss:0x801D3B28; // type:object size:0x4 data:4byte
|
saftyFrameF = .sbss:0x801D3B28; // type:object size:0x4 data:4byte
|
||||||
lbl_801D3B2C = .sbss:0x801D3B2C; // type:object size:0x2 data:2byte
|
strlinecnt = .sbss:0x801D3B2C; // type:object size:0x2 data:2byte
|
||||||
lbl_801D3B2E = .sbss:0x801D3B2E; // type:object size:0x2 data:2byte
|
empstrline = .sbss:0x801D3B2E; // type:object size:0x2 data:2byte
|
||||||
debugFontColor = .sbss:0x801D3B30; // type:object size:0x8 data:4byte
|
fontcolor = .sbss:0x801D3B30; // type:object size:0x8 data:4byte
|
||||||
lbl_801D3B38 = .sbss:0x801D3B38; // type:object size:0x4 data:4byte
|
procfunc = .sbss:0x801D3B38; // type:object size:0x4 data:4byte
|
||||||
lbl_801D3B3C = .sbss:0x801D3B3C; // type:object size:0x2 data:2byte
|
processcnt = .sbss:0x801D3B3C; // type:object size:0x2 scope:local data:2byte
|
||||||
lbl_801D3B40 = .sbss:0x801D3B40; // type:object size:0x4 data:4byte
|
processcur = .sbss:0x801D3B40; // type:object size:0x4 scope:local data:4byte
|
||||||
lbl_801D3B44 = .sbss:0x801D3B44; // type:object size:0x4 data:4byte
|
processtop = .sbss:0x801D3B44; // type:object size:0x4 scope:local data:4byte
|
||||||
HuSprPauseF = .sbss:0x801D3B48; // type:object size:0x4 data:4byte
|
HuSprPauseF = .sbss:0x801D3B48; // type:object size:0x4 data:4byte
|
||||||
HuSprOrderNo = .sbss:0x801D3B4C; // type:object size:0x2 data:2byte
|
HuSprOrderNo = .sbss:0x801D3B4C; // type:object size:0x2 data:2byte
|
||||||
HuSprOrderNum = .sbss:0x801D3B4E; // type:object size:0x2 data:2byte
|
HuSprOrderNum = .sbss:0x801D3B4E; // type:object size:0x2 data:2byte
|
||||||
|
|
|
||||||
|
|
@ -227,8 +227,11 @@ config.libs = [
|
||||||
Object(NonMatching, "game/dvd.c"),
|
Object(NonMatching, "game/dvd.c"),
|
||||||
Object(NonMatching, "game/data.c"),
|
Object(NonMatching, "game/data.c"),
|
||||||
Object(Matching, "game/decode.c"),
|
Object(Matching, "game/decode.c"),
|
||||||
|
Object(NonMatching, "game/font.c"),
|
||||||
Object(Matching, "game/malloc.c"),
|
Object(Matching, "game/malloc.c"),
|
||||||
Object(Matching, "game/memory.c"),
|
Object(Matching, "game/memory.c"),
|
||||||
|
Object(NonMatching, "game/printfunc.c"),
|
||||||
|
Object(NonMatching, "game/process.c"),
|
||||||
Object(NonMatching, "game/sprman.c"),
|
Object(NonMatching, "game/sprman.c"),
|
||||||
Object(NonMatching, "game/sprput.c"),
|
Object(NonMatching, "game/sprput.c"),
|
||||||
],
|
],
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue