Start matching instdll

This commit is contained in:
gamemasterplc 2024-03-15 11:08:07 -05:00
parent 930f8b88b3
commit 2ecef59c15
21 changed files with 872 additions and 437 deletions

411
src/REL/instDll/main.c Normal file
View file

@ -0,0 +1,411 @@
#include "game/object.h"
#include "game/objsub.h"
#include "game/pad.h"
#include "game/gamework_data.h"
#include "game/hsfman.h"
#include "game/hsfmotion.h"
#include "game/wipe.h"
#include "game/flag.h"
#include "game/minigame_seq.h"
#include "game/data.h"
#include "game/audio.h"
#include "game/window.h"
#include "game/sprite.h"
#include "math.h"
#include "rel_sqrt_consts.h"
void HuSprGrpDrawNoSet(s16 group, s32 draw_no);
static s16 lbl_1_data_0 = 1;
static omObjData *lbl_1_bss_60;
static omObjData *lbl_1_bss_5C;
static Process *lbl_1_bss_58;
static Vec lbl_1_bss_40[2];
static Vec lbl_1_bss_28[2];
static float lbl_1_bss_20[2];
static s32 lbl_1_bss_1C;
static AnimData *lbl_1_bss_18;
static u16 lbl_1_bss_14;
static u16 lbl_1_bss_12;
static u16 lbl_1_bss_10;
static float lbl_1_bss_C;
static u8 lbl_1_bss_8;
static u16 lbl_1_bss_6;
static u16 lbl_1_bss_4;
static s32 lbl_1_bss_0;
static void fn_1_994(void);
static void fn_1_17E4(void);
static void fn_1_220C(void);
static void fn_1_2804(void);
static void fn_1_2FA0(void);
static void fn_1_4174(omObjData *object);
static void fn_1_4528(omObjData *object);
void ModuleProlog(void)
{
s32 i;
omOvlHisData *his;
s32 light;
OSReport("******* INST ObjectSetup *********\n");
lbl_1_bss_58 = omInitObjMan(50, 8192);
omGameSysInit(lbl_1_bss_58);
lbl_1_bss_8 = GWLanguageGet();
lbl_1_bss_14 = GWSystem.mg_next;
lbl_1_bss_10 = 0;
lbl_1_bss_4 = 0;
_ClearFlag(0x1000C);
for(i=0; HuSndGrpTbl[i].ovl != OVL_INVALID; i++) {
if(HuSndGrpTbl[i].ovl == mgInfoTbl[lbl_1_bss_14].ovl) {
break;
}
}
if(HuSndGrpTbl[i].ovl != OVL_INVALID) {
HuAudSndGrpSetSet(HuSndGrpTbl[i].grpset);
}
if(mgInfoTbl[lbl_1_bss_14].ovl == OVL_M411) {
if(GWMGTypeGet() == -1) {
GWMGTypeSet(frandmod(3));
}
} else {
GWMGTypeSet(-1);
}
HuDataDirClose(mgInfoTbl[lbl_1_bss_14].data_dir);
his = omOvlHisGet(0);
omOvlHisChg(0, OVL_RESULT, his->event, his->stat);
if(omovlevtno == 0 && mgInfoTbl[lbl_1_bss_14].ovl == OVL_M430) {
s32 team_cnt[2];
s32 team_players[2][2];
team_cnt[0] = team_cnt[1] = 0;
for(i=0; i<4; i++) {
team_players[GWPlayerCfg[i].group][team_cnt[GWPlayerCfg[i].group]++] = i;
}
if(frand() & 1) {
GWPlayerCfg[team_players[0][0]].group = 0;
GWPlayerCfg[team_players[0][1]].group = 1;
} else {
GWPlayerCfg[team_players[0][0]].group = 1;
GWPlayerCfg[team_players[0][1]].group = 0;
}
if(frand() & 1) {
GWPlayerCfg[team_players[1][0]].group = 2;
GWPlayerCfg[team_players[1][1]].group = 3;
} else {
GWPlayerCfg[team_players[1][0]].group = 3;
GWPlayerCfg[team_players[1][1]].group = 2;
}
}
if(mgInfoTbl[lbl_1_bss_14].type == 3
|| mgInfoTbl[lbl_1_bss_14].type == 5
|| mgInfoTbl[lbl_1_bss_14].type == 6
|| mgInfoTbl[lbl_1_bss_14].type == 8
|| !_CheckFlag(0xB)) {
HuDataDirClose(DATADIR_INST);
omSysPauseEnable(1);
omOvlCallEx(mgInfoTbl[lbl_1_bss_14].ovl, 1, 0, 0);
return;
}
lbl_1_bss_40[0].x = -67.0f;
lbl_1_bss_40[0].y = 40.0f;
lbl_1_bss_40[0].z = 0.0f;
lbl_1_bss_28[0].x = 260.0f;
lbl_1_bss_28[0].y = -103.0f;
lbl_1_bss_28[0].z = -18.0f;
lbl_1_bss_20[0] = 2885.0f;
lbl_1_bss_C = 20.0f;
lbl_1_bss_12 = GWSystem.board;
if(mgBoardHostEnableF) {
lbl_1_bss_12 = 1;
}
lbl_1_bss_40[1].x = lbl_1_bss_40[1].y = lbl_1_bss_40[1].z = 0.0f;
lbl_1_bss_28[1].x = lbl_1_bss_28[1].y = lbl_1_bss_28[1].z = 0.0f;
lbl_1_bss_20[1] = 1000.0f;
omSysPauseEnable(0);
Hu3DCameraCreate(3);
Hu3DCameraPerspectiveSet(1, 30.0f, 20.0f, 15000.0f, 1.2f);
Hu3DCameraViewportSet(1, 0, 0, 640, 480, 0, 1);
Hu3DCameraPerspectiveSet(2, 30.0f, 20.0f, 15000.0f, 1.2f);
Hu3DCameraViewportSet(2, 0, 0, 640, 480, 0, 1);
light = Hu3DGLightCreate(0, 100, 1000, 0, -0.5, -1, 255, 255, 255);
Hu3DGLightInfinitytSet(light);
HuPrcChildCreate(fn_1_994, 100, 12288, 0, lbl_1_bss_58);
HuPrcChildCreate(fn_1_17E4, 100, 12288, 0, lbl_1_bss_58);
HuPrcChildCreate(fn_1_220C, 100, 12288, 0, lbl_1_bss_58);
HuPrcChildCreate(fn_1_2804, 100, 12288, 0, lbl_1_bss_58);
HuPrcChildCreate(fn_1_2FA0, 100, 12288, 0, lbl_1_bss_58);
lbl_1_bss_5C = omAddObjEx(lbl_1_bss_58, 32730, 0, 0, -1, fn_1_4174);
omAddObjEx(lbl_1_bss_58, 0, 32, 32, -1, fn_1_4528);
HuAudSeqPlay(59);
Hu3DBGColorSet(0, 0, 0);
HuWinInit(1);
}
static s8 lbl_1_data_26[][4] = {
{ 3, 2, 1, 0 },
{ 1, 1, 1, 0 },
{ 1, 1, 0, 0 },
{ 0, 1, 2, 3 },
{ 3, 2, 1, 0 },
{ 0, -1, -1, -1 },
{ 0, -1, -1, -1 },
{ 3, 2, 1, 0 },
};
static s8 lbl_1_data_46[] = {
4,
4,
4,
4,
4,
1,
1,
4
};
static s32 lbl_1_data_50[] = {
DATA_MAKE_NUM(DATADIR_INST, 0),
DATA_MAKE_NUM(DATADIR_INST, 1),
DATA_MAKE_NUM(DATADIR_INST, 2),
DATA_MAKE_NUM(DATADIR_INST, 3),
DATA_MAKE_NUM(DATADIR_INST, 4),
DATA_MAKE_NUM(DATADIR_INST, 0),
DATA_MAKE_NUM(DATADIR_INST, 5),
DATA_MAKE_NUM(DATADIR_INST, 0),
};
static s32 lbl_1_data_70[] = {
DATA_MAKE_NUM(DATADIR_INST, 9),
DATA_MAKE_NUM(DATADIR_INST, 10),
DATA_MAKE_NUM(DATADIR_INST, 11),
DATA_MAKE_NUM(DATADIR_INST, 12),
DATA_MAKE_NUM(DATADIR_INST, 13),
DATA_MAKE_NUM(DATADIR_INST, 14),
DATA_MAKE_NUM(DATADIR_INST, 14),
DATA_MAKE_NUM(DATADIR_INST, 9),
};
static void fn_1_50B0(ModelData *model, Mtx mtx);
static void fn_1_5B64(ModelData *model, Mtx mtx);
static void fn_1_994(void)
{
Vec pos;
Vec target;
Vec up;
Vec spC;
Process *process;
s16 i;
s16 model;
s16 num_coms;
s16 j;
s16 btns;
s32 status;
s32 done;
s16 group;
s32 pic;
omOvlHisData *his;
s16 sprite;
AnimData *anim;
float pos_z;
float time;
float fov_vel;
float rot_x;
process = HuPrcCurrentGet();
status = -1;
group = HuSprGrpCreate(1);
anim = HuSprAnimRead(HuDataReadNum(lbl_1_data_70[mgInfoTbl[lbl_1_bss_14].type], MEMORY_DEFAULT_NUM));
sprite = HuSprCreate(anim, 0, 0);
HuSprGrpMemberSet(group, 0, sprite);
HuSprGrpDrawNoSet(group, 127);
HuSprPosSet(group, 0, 288, 240);
if(GWMGTypeGet() == -1) {
pic = mgInfoTbl[lbl_1_bss_14].inst_pic[0];
} else {
pic = mgInfoTbl[lbl_1_bss_14].inst_pic[GWMGTypeGet()];
}
lbl_1_bss_18 = HuSprAnimRead(HuDataReadNumHeapShortForce(pic, MEMORY_DEFAULT_NUM, HEAP_DATA));
Hu3DShadowCreate(20, 500, 8000);
Hu3DShadowTPLvlSet(0);
Hu3DShadowSizeSet(192);
target.x = target.y = target.z = 0;
pos.x = pos.z = 100.0f;
pos.y = 7000.0f;
up.x = up.y = 0.0f;
up.z = 1.0f;
Hu3DShadowPosSet(&pos, &up, &target);
model = Hu3DModelCreateFile(lbl_1_data_50[mgInfoTbl[lbl_1_bss_14].type]);
lbl_1_bss_1C = model;
Hu3DModelPosSet(model, 0, 2000, 0);
Hu3DModelAttrSet(model, 0x40000002);
Hu3DModelCameraSet(model, 1);
Hu3DModelShadowSet(model);
i = Hu3DHookFuncCreate(fn_1_5B64);
Hu3DModelPosSet(i, 0, -200, 0);
Hu3DModelCameraSet(i, 1);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 10);
while(WipeStatGet()) {
HuPrcVSleep();
}
pos_z = -500.0f;
for(i=0; i<=50; i++) {
Hu3DModelPosSet(model, 0.0f, 2500.0*cos(M_PI*(i*1.8f)/180.0)-200.0, pos_z);
Hu3DModelRotSet(model, 0, 0, 45.0f*(1.0f-(i/50.0f)));
pos_z += 50.0/7.0;
Hu3DShadowTPLvlSet(0.5*(i/50.0f));
HuPrcVSleep();
}
HuAudFXPlay(1211);
Hu3DModelAttrReset(model, 0x40000002);
for(i=1; i<=20; i++) {
Hu3DModelPosSet(model, 0.0f, (200.0*(sin(M_PI*(i*2.25f)/180.0)*(1.0/sin(M_PI/4))))-200.0, pos_z);
rot_x = (20-i)*cos(M_PI*(i*13.5f)/180.0);
Hu3DModelRotSet(model, rot_x, 0.0f, 0.0f);
pos_z += 50.0/7.0;
HuPrcVSleep();
}
Hu3DModelPosSet(model, 0.0f, 0.0f, 0.0f);
Hu3DModelAttrSet(model, 0x40000002);
HuPrcSleep(10);
HuAudFXPlay(1212);
Hu3DModelAttrReset(model, 0x40000002);
i = Hu3DHookFuncCreate(fn_1_50B0);
Hu3DModelCameraSet(i, 1);
Hu3DModelPosSet(i, 0, 415, 0);
lbl_1_data_0 = 0;
while(Hu3DMotionTimeGet(model) < 80.0f) {
if(Hu3DMotionTimeGet(model) > 30.0f) {
lbl_1_data_0 = 2;
}
HuPrcVSleep();
}
Hu3DModelAttrSet(model, 0x40000002);
HuDataDirClose(DATADIR_INST);
status = HuDataDirReadAsync(mgInfoTbl[lbl_1_bss_14].data_dir);
while(lbl_1_data_0 != 1) {
HuPrcVSleep();
}
done = 0;
for(i=num_coms=0; i<4; i++) {
if(GWPlayerCfg[i].iscom) {
num_coms++;
}
}
i=0;
while(1) {
if(!done) {
for(btns=j=0; j<4; j++) {
if(!GWPlayerCfg[j].iscom) {
btns |= HuPadBtnDown[GWPlayerCfg[j].pad_idx];
}
}
if((btns == PAD_BUTTON_START) || omSysExitReq || (num_coms == 4 && i > 60)) {
HuAudFXPlay(2);
done = 1;
}
if(btns == PAD_TRIGGER_Z) {
HuAudFXPlay(1);
done = 1;
his = omOvlHisGet(0);
omOvlHisChg(0, OVL_INST, 1, his->stat);
_SetFlag(0x1000C);
}
if(mgInstExitEnableF && (btns & PAD_BUTTON_B)) {
HuAudFXPlay(3);
if(status != -1) {
while(!HuDataGetAsyncStat(status)) {
HuPrcVSleep();
}
}
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
HuAudSeqAllFadeOut(500);
while(WipeStatGet()) {
HuPrcVSleep();
}
HuDataDirClose(mgInfoTbl[lbl_1_bss_14].data_dir);
if(mgInfoTbl[lbl_1_bss_14].ovl == OVL_M430) {
for(num_coms=0; num_coms<4; num_coms++) {
GWPlayerCfg[num_coms].group = GWPlayerCfg[num_coms].group/2;
}
}
omOvlReturnEx(1, 1);
HuPrcEnd();
while(1) {
HuPrcVSleep();
}
}
}
if(!lbl_1_bss_4 || !done) {
HuPrcVSleep();
i++;
continue;
} else {
break;
}
}
if(status != -1) {
while(!HuDataGetAsyncStat(status)) {
HuPrcVSleep();
}
}
spC = lbl_1_bss_40[0];
pos = lbl_1_bss_28[0];
pos_z = lbl_1_bss_20[0];
WipeColorSet(255, 255, 255);
lbl_1_data_0 = 3;
HuPrcSleep(20);
lbl_1_data_0 = 4;
HuPrcSleep(10);
Hu3DModelAttrReset(model, 0x40000002);
HuPrcSleep(10);
fov_vel = 0;
for(i=0; i<=60; i++) {
time = i/60.0f;
lbl_1_bss_40[0].x = spC.x+((-65.0f-spC.x)*time);
lbl_1_bss_40[0].y = spC.y+((8.0f-spC.y)*time);
lbl_1_bss_40[0].z = spC.z+(-spC.z)*time;
lbl_1_bss_28[0].x = pos.x+((17.0f-pos.x)*time);
lbl_1_bss_28[0].y = pos.y+((5.0f-pos.y)*time);
lbl_1_bss_28[0].z = pos.z+((-188.0f-pos.z)*time);
lbl_1_bss_20[0] = pos_z+((1173.0f-pos_z)*time);
if(i == 30) {
HuAudFXPlay(1210);
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
HuAudSeqAllFadeOut(1000);
}
if(i == 40) {
Hu3DModelAttrSet(model, 0x40000002);
}
if(i > 20) {
lbl_1_bss_C += fov_vel;
fov_vel += 0.04;
}
HuPrcVSleep();
}
while(WipeStatGet()) {
lbl_1_bss_C += fov_vel;
fov_vel += 0.04;
HuPrcVSleep();
}
lbl_1_data_0 = 6;
HuPrcVSleep();
omSysPauseEnable(1);
if(omSysExitReq) {
HuDataDirClose(mgInfoTbl[lbl_1_bss_14].data_dir);
omOvlReturnEx(1, 1);
} else {
omOvlCallEx(mgInfoTbl[lbl_1_bss_14].ovl, 1, 0, 0);
}
HuPrcEnd();
while(1) {
HuPrcVSleep();
}
}