Move int to s32

This commit is contained in:
gamemasterplc 2024-05-10 20:41:02 -05:00
parent ec5f686ffb
commit 2f41ab51e7
8 changed files with 67 additions and 61 deletions

View file

@ -10,7 +10,7 @@ void BoardWinUnusedArraySet(f32*);
void BoardWinKillAll(void);
void BoardWinDestroy(void);
void BoardWinProc(void);
int BoardWinChoiceGet(void);
s32 BoardWinChoiceGet(void);
void BoardWinPause(void);
void BoardWinCreateChoice(s32 pos, u32 mess, s32 portrait, s32 choice);
void BoardWinCreate(s32 pos, u32 mess, s32 portrait);
@ -21,7 +21,7 @@ void BoardWinAttrSet(s32 attr);
void BoardWinAttrReset(s32 attr);
void BoardWinChoiceDisable(s32 choice);
void BoardWinKeyWait(void);
int BoardWinSpeedGet(void);
s32 BoardWinSpeedGet(void);
void BoardWinSpeedSet(s32 value);
s16 BoardWinChoiceNowGet(void);
void BoardWinPriSet(s16 prio);

View file

@ -186,6 +186,12 @@ static inline void GWRumbleSet(s32 value)
}
}
static inline s32 GWBonusStarGet(void)
{
return GWSystem.bonus_star;
}
static inline s32 GWMGExplainGet(void)
{
return GWSystem.explain_mg;

View file

@ -7,6 +7,6 @@ HsfData *LoadHSF(void *data);
void ClusterAdjustObject(HsfData *model, HsfData *src_model);
char *SetName(u32 *str_ofs);
char *MakeObjectName(char *name);
int CmpObjectName(char *name1, char *name2);
s32 CmpObjectName(char *name1, char *name2);
#endif

View file

@ -43,8 +43,8 @@
typedef struct seq_work SeqWork;
typedef int (*SeqUpdateFunc)(SeqWork *work);
typedef int (*SeqInitFunc)(SeqWork *work, va_list params);
typedef s32 (*SeqUpdateFunc)(SeqWork *work);
typedef s32 (*SeqInitFunc)(SeqWork *work, va_list params);
typedef struct seq_work {
SeqUpdateFunc update;