Move int to s32

This commit is contained in:
gamemasterplc 2024-05-10 20:41:02 -05:00
parent ec5f686ffb
commit 2f41ab51e7
8 changed files with 67 additions and 61 deletions

View file

@ -677,7 +677,7 @@ s32 BoardSpaceBlockExec(s32 player, s32 space)
if(space == GWSystem.block_pos) {
event_exec = 1;
}
if((int)GWSystem.bonus_star == 0 && GWPartyGet() == 1 && !_CheckFlag(FLAG_ID_MAKE(1, 11))) {
if(!GWBonusStarGet() && GWPartyGet() == 1 && !_CheckFlag(FLAG_ID_MAKE(1, 11))) {
event_exec = 0;
}
if(GWBoardGet() == 7 || GWBoardGet() == 8) {

View file

@ -172,7 +172,7 @@ static void ExecBoardWindow(void) {
HuPrcEnd();
}
int BoardWinChoiceGet(void) {
s32 BoardWinChoiceGet(void) {
return winChoice;
}
@ -292,7 +292,7 @@ void BoardWinKeyWait(void) {
winWait = 1;
}
int BoardWinSpeedGet(void) {
s32 BoardWinSpeedGet(void) {
return winSpeedTbl[GWMessSpeedGet()];
}

View file

@ -981,7 +981,7 @@ static void PaletteLoad(void)
char *MakeObjectName(char *name)
{
static char buf[768];
int index, num_minus;
s32 index, num_minus;
char *temp_name;
num_minus = 0;
index = 0;
@ -1009,9 +1009,9 @@ char *MakeObjectName(char *name)
return buf;
}
int CmpObjectName(char *name1, char *name2)
s32 CmpObjectName(char *name1, char *name2)
{
int temp = 0;
s32 temp = 0;
return strcmp(name1, name2);
}
@ -1054,7 +1054,7 @@ static inline s32 FindClusterName(char *name)
return -1;
}
static inline int FindMotionClusterName(char *name)
static inline s32 FindMotionClusterName(char *name)
{
s32 i;
HsfCluster *cluster;
@ -1085,7 +1085,7 @@ static inline s32 FindAttributeName(char *name)
return -1;
}
static inline int FindMotionAttributeName(char *name)
static inline s32 FindMotionAttributeName(char *name)
{
s32 i;
HsfAttribute *attribute;

View file

@ -31,30 +31,30 @@ typedef struct seq_info {
s32 time_max;
} SeqInfo;
static int SeqInitTimer(SeqWork *work, va_list params);
static int SeqUpdateTimer(SeqWork *work);
static s32 SeqInitTimer(SeqWork *work, va_list params);
static s32 SeqUpdateTimer(SeqWork *work);
static int SeqInitType2(SeqWork *work, va_list params);
static int SeqUpdateType2(SeqWork *work);
static s32 SeqInitType2(SeqWork *work, va_list params);
static s32 SeqUpdateType2(SeqWork *work);
static int SeqInitMGBasic(SeqWork *work, va_list params);
static int SeqUpdateMGBasic(SeqWork *work);
static int SeqInitMGCommon(SeqWork *work, va_list params);
static int SeqUpdateMG1vs3(SeqWork *work);
static int SeqUpdateMGBattle(SeqWork *work);
static int SeqUpdateMGStory(SeqWork *work);
static int SeqUpdateMG2vs2(SeqWork *work);
static int SeqUpdateMGBowser(SeqWork *work);
static s32 SeqInitMGBasic(SeqWork *work, va_list params);
static s32 SeqUpdateMGBasic(SeqWork *work);
static s32 SeqInitMGCommon(SeqWork *work, va_list params);
static s32 SeqUpdateMG1vs3(SeqWork *work);
static s32 SeqUpdateMGBattle(SeqWork *work);
static s32 SeqUpdateMGStory(SeqWork *work);
static s32 SeqUpdateMG2vs2(SeqWork *work);
static s32 SeqUpdateMGBowser(SeqWork *work);
static int SeqInitWin(SeqWork *work, va_list params);
static int SeqUpdateWin(SeqWork *work);
static int SeqInitDraw(SeqWork *work, va_list params);
static int SeqUpdateDraw(SeqWork *work);
static int SeqInitRecord(SeqWork *work, va_list params);
static int SeqUpdateRecord(SeqWork *work);
static s32 SeqInitWin(SeqWork *work, va_list params);
static s32 SeqUpdateWin(SeqWork *work);
static s32 SeqInitDraw(SeqWork *work, va_list params);
static s32 SeqUpdateDraw(SeqWork *work);
static s32 SeqInitRecord(SeqWork *work, va_list params);
static s32 SeqUpdateRecord(SeqWork *work);
static int SeqInitFlip(SeqWork *work, va_list params);
static int SeqUpdateFlip(SeqWork *work);
static s32 SeqInitFlip(SeqWork *work, va_list params);
static s32 SeqUpdateFlip(SeqWork *work);
OverlayID mgSeqOvlPrev = OVL_INVALID;
@ -118,7 +118,7 @@ static u8 seqDoneF;
u8 lbl_801D3D94;
static s16 seqSpeed;
static s16 seqPauseF;
static s32 seqRecordVal;
static int seqRecordVal;
static s32 pauseWaitF;
static s32 pauseExitF;
static s32 pauseActiveF;
@ -130,7 +130,7 @@ void fn_80036BC8(void);
void MGSeqInit(void)
{
int i;
s32 i;
SeqWork *work;
work = &seqWorkData[0];
for(i=8; i!=0; i--, work++) {
@ -204,8 +204,8 @@ static s16 CreateSeq(s16 seq_no, va_list params)
{
SeqWork *work;
SeqInfo *info;
int i;
int temp;
s32 i;
s32 temp;
work = seqWorkData;
info = &seqInfoTbl[(u8)seq_no];
for(i=0; i<8; i++, work++) {
@ -269,7 +269,7 @@ u8 MGSeqStatGet(s16 id)
SeqWork *work;
u8 ret = 0;
if(id < 0) {
int i;
s32 i;
work = seqWorkData;
for(i=8; i != 0; i--, work++) {
ret |= work->stat;
@ -334,7 +334,7 @@ void MGSeqStub(void)
void MGSeqSprKill(SeqWork *work)
{
int i;
s32 i;
for(i=0; i<16; i++) {
if(work->spr_grp[i] >= 0) {
HuSprGrpKill(work->spr_grp[i]);
@ -350,7 +350,7 @@ static void *SeqReadFile(s32 file)
return HuAR_ARAMtoMRAMFileRead(file, MEMORY_DEFAULT_NUM, HEAP_DATA);
}
static int SeqInitTimer(SeqWork *work, va_list params)
static s32 SeqInitTimer(SeqWork *work, va_list params)
{
AnimData *spr_anim;
s16 sprite;
@ -407,7 +407,7 @@ static int SeqInitTimer(SeqWork *work, va_list params)
return 1;
}
static int SeqUpdateTimer(SeqWork *work)
static s32 SeqUpdateTimer(SeqWork *work)
{
float scale;
float tp_lvl;
@ -563,7 +563,7 @@ static int SeqUpdateTimer(SeqWork *work)
}
}
static int SeqInitType2(SeqWork *work, va_list params)
static s32 SeqInitType2(SeqWork *work, va_list params)
{
s16 spr_idx;
s16 spr_grp;
@ -662,7 +662,7 @@ static int SeqInitType2(SeqWork *work, va_list params)
return 1;
}
static int SeqUpdateType2(SeqWork *work)
static s32 SeqUpdateType2(SeqWork *work)
{
float tp_lvl;
s16 spr_grp;
@ -920,7 +920,7 @@ static float ForceDefine480()
static void SeqPlayStartFX(void);
static int SeqInitMGBasic(SeqWork *work, va_list params)
static s32 SeqInitMGBasic(SeqWork *work, va_list params)
{
s16 i;
s16 word_grp;
@ -967,7 +967,7 @@ static int SeqInitMGBasic(SeqWork *work, va_list params)
return 1;
}
static int SeqUpdateMGBasic(SeqWork *work)
static s32 SeqUpdateMGBasic(SeqWork *work)
{
s16 idx;
float scale;
@ -1130,7 +1130,7 @@ static int SeqUpdateMGBasic(SeqWork *work)
return 1;
}
static int SeqInitMGCommon(SeqWork *work, va_list params)
static s32 SeqInitMGCommon(SeqWork *work, va_list params)
{
s16 i;
float tp_lvl;
@ -1204,7 +1204,7 @@ static int SeqInitMGCommon(SeqWork *work, va_list params)
return 1;
}
static int SeqUpdateMGBattle(SeqWork *work)
static s32 SeqUpdateMGBattle(SeqWork *work)
{
s16 idx;
float scale;
@ -1446,7 +1446,7 @@ static int SeqUpdateMGBattle(SeqWork *work)
return 1;
}
static int SeqUpdateMG1vs3(SeqWork *work)
static s32 SeqUpdateMG1vs3(SeqWork *work)
{
s16 idx;
float scale;
@ -1652,7 +1652,7 @@ static int SeqUpdateMG1vs3(SeqWork *work)
return 1;
}
static int SeqUpdateMGStory(SeqWork *work)
static s32 SeqUpdateMGStory(SeqWork *work)
{
s16 idx;
float scale;
@ -1859,7 +1859,7 @@ static int SeqUpdateMGStory(SeqWork *work)
return 1;
}
static int SeqUpdateMG2vs2(SeqWork *work)
static s32 SeqUpdateMG2vs2(SeqWork *work)
{
s16 idx;
float scale;
@ -2036,7 +2036,7 @@ static int SeqUpdateMG2vs2(SeqWork *work)
return 1;
}
static int SeqInitFlip(SeqWork *work, va_list params)
static s32 SeqInitFlip(SeqWork *work, va_list params)
{
s16 i;
s16 word_grp;
@ -2117,7 +2117,7 @@ static int SeqInitFlip(SeqWork *work, va_list params)
return 1;
}
static int SeqUpdateFlip(SeqWork *work)
static s32 SeqUpdateFlip(SeqWork *work)
{
s16 idx;
float scale;
@ -2285,7 +2285,7 @@ static int SeqUpdateFlip(SeqWork *work)
return 1;
}
static int SeqUpdateMGBowser(SeqWork *work)
static s32 SeqUpdateMGBowser(SeqWork *work)
{
s16 idx;
float scale;
@ -2500,7 +2500,7 @@ static int SeqUpdateMGBowser(SeqWork *work)
return 1;
}
static int SeqInitDraw(SeqWork *work, va_list params)
static s32 SeqInitDraw(SeqWork *work, va_list params)
{
s16 word_grp;
work->state = 2;
@ -2529,7 +2529,7 @@ static int SeqInitDraw(SeqWork *work, va_list params)
return 1;
}
static int SeqUpdateDraw(SeqWork *work)
static s32 SeqUpdateDraw(SeqWork *work)
{
s16 idx;
float scale;
@ -2700,9 +2700,9 @@ static s16 winnerNameW[8];
#define GET_WIN_KANAF() ((seqLanguage == 0) ? 1 : 0)
static int SeqInitWin(SeqWork *work, va_list params)
static s32 SeqInitWin(SeqWork *work, va_list params)
{
s32 win_type = va_arg(params, int);
int win_type = va_arg(params, int);
s16 word_idx;
s16 word_grp;
s32 i;
@ -2731,7 +2731,7 @@ static int SeqInitWin(SeqWork *work, va_list params)
num_winners = 0;
work->win_scale = 1.0f;
for(j=0; j<4; j++) {
s32 winner = va_arg(params, int);
int winner = va_arg(params, int);
if(winner < 0) {
continue;
}
@ -2825,7 +2825,7 @@ static int SeqInitWin(SeqWork *work, va_list params)
}
static int SeqUpdateWin(SeqWork *work)
static s32 SeqUpdateWin(SeqWork *work)
{
s32 idx;
float tp_lvl;
@ -2948,7 +2948,7 @@ static int SeqUpdateWin(SeqWork *work)
return 1;
}
static int SeqInitRecord(SeqWork *work, va_list params)
static s32 SeqInitRecord(SeqWork *work, va_list params)
{
AnimData *spr_data;
s16 spr_grp;
@ -3063,7 +3063,7 @@ static int SeqInitRecord(SeqWork *work, va_list params)
return 1;
}
static int SeqUpdateRecord(SeqWork *work)
static s32 SeqUpdateRecord(SeqWork *work)
{
s16 group;
if(_CheckFlag(0x1000C)) {