Move int to s32

This commit is contained in:
gamemasterplc 2024-05-10 20:41:02 -05:00
parent ec5f686ffb
commit 2f41ab51e7
8 changed files with 67 additions and 61 deletions

View file

@ -981,7 +981,7 @@ static void PaletteLoad(void)
char *MakeObjectName(char *name)
{
static char buf[768];
int index, num_minus;
s32 index, num_minus;
char *temp_name;
num_minus = 0;
index = 0;
@ -1009,9 +1009,9 @@ char *MakeObjectName(char *name)
return buf;
}
int CmpObjectName(char *name1, char *name2)
s32 CmpObjectName(char *name1, char *name2)
{
int temp = 0;
s32 temp = 0;
return strcmp(name1, name2);
}
@ -1054,7 +1054,7 @@ static inline s32 FindClusterName(char *name)
return -1;
}
static inline int FindMotionClusterName(char *name)
static inline s32 FindMotionClusterName(char *name)
{
s32 i;
HsfCluster *cluster;
@ -1085,7 +1085,7 @@ static inline s32 FindAttributeName(char *name)
return -1;
}
static inline int FindMotionAttributeName(char *name)
static inline s32 FindMotionAttributeName(char *name)
{
s32 i;
HsfAttribute *attribute;