decomp w02dll fn_1_394C

This commit is contained in:
M0liusX 2024-01-26 13:02:16 -06:00
parent e6eeddcdd0
commit 2fcad7161d

View file

@ -1,8 +1,28 @@
#include "dolphin.h"
#include "game/process.h"
#include "game/gamework_data.h"
#include "game/board/main.h"
Process* lbl_1_bss_50;
s32 lbl_1_bss_54;
s32 lbl_1_bss_50;
void fn_1_2D04();
void fn_1_3938(void) {
lbl_1_bss_50 = 0;
lbl_1_bss_50 = NULL;
}
void fn_1_394C(s32 arg0) {
s32 currPlayer;
currPlayer = GWSystem.player_curr;
lbl_1_bss_54 = arg0;
lbl_1_bss_50 = HuPrcChildCreate(fn_1_2D04, 0x2003U, 0x2000U, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_50, fn_1_3938);
while (lbl_1_bss_50) {
HuPrcVSleep();
}
}