decomp w02dll fn_1_394C
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1 changed files with 22 additions and 2 deletions
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@ -1,8 +1,28 @@
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#include "dolphin.h"
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#include "dolphin.h"
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#include "game/process.h"
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#include "game/gamework_data.h"
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#include "game/board/main.h"
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Process* lbl_1_bss_50;
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s32 lbl_1_bss_54;
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s32 lbl_1_bss_50;
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void fn_1_2D04();
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void fn_1_3938(void) {
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void fn_1_3938(void) {
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lbl_1_bss_50 = 0;
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lbl_1_bss_50 = NULL;
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}
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void fn_1_394C(s32 arg0) {
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s32 currPlayer;
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currPlayer = GWSystem.player_curr;
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lbl_1_bss_54 = arg0;
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lbl_1_bss_50 = HuPrcChildCreate(fn_1_2D04, 0x2003U, 0x2000U, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_50, fn_1_3938);
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while (lbl_1_bss_50) {
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HuPrcVSleep();
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}
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}
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}
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