Fully match malloc.c

This commit is contained in:
gamemasterplc 2023-11-21 21:06:39 -06:00
parent 237bf72a2c
commit 33cc13b687
4 changed files with 60 additions and 4 deletions

View file

@ -5952,7 +5952,7 @@ lbl_801D3B0C = .sbss:0x801D3B0C; // type:object size:0x4 data:4byte
lbl_801D3B10 = .sbss:0x801D3B10; // type:object size:0x4 data:4byte
lbl_801D3B14 = .sbss:0x801D3B14; // type:object size:0x4 data:4byte
lbl_801D3B18 = .sbss:0x801D3B18; // type:object size:0x4 data:4byte
lbl_801D3B1C = .sbss:0x801D3B1C; // type:object size:0x4 data:4byte
currentHeapHandle = .sbss:0x801D3B1C; // type:object size:0x4 data:4byte
lbl_801D3B20 = .sbss:0x801D3B20; // type:object size:0x8 data:4byte
lbl_801D3B28 = .sbss:0x801D3B28; // type:object size:0x4 data:4byte
lbl_801D3B2C = .sbss:0x801D3B2C; // type:object size:0x2 data:2byte

View file

@ -222,7 +222,8 @@ config.libs = [
"cflags": cflags_game,
"host": False,
"objects": [
Object(NonMatching, "game/malloc.c"),
Object(Matching, "game/malloc.c"),
Object(NonMatching, "game/memory.c"),
],
},
{

View file

@ -28,5 +28,11 @@ void HuMemDCFlush(int heap);
void *HuMemHeapInit(void *ptr, u32 size);
void *HuMemMemoryAlloc(void *heap_ptr, u32 size, void *retaddr);
void *HuMemMemoryAllocNum(void *heap_ptr, u32 size, u32 num, void *retaddr);
void HuMemMemoryFree(void *ptr, void *retaddr);
void HuMemMemoryFreeNum(void *heap_ptr, u32 num, void *retaddr);
u32 HuMemUsedMemorySizeGet(void *heap_ptr);
u32 HuMemUsedMemoryBlockGet(void *heap_ptr);
#endif

View file

@ -1,8 +1,9 @@
#include "common.h"
extern int __OSCurrHeap;
extern int currentHeapHandle;
static u32 HeapSizeTbl[5] = { 0x240000, 0x140000, 0xA80000, 0x580000, 0x6B1C0 };
static u32 HeapSizeTbl[5] = { 0x240000, 0x140000, 0xA80000, 0x580000, 0 };
static void *HeapTbl[5];
void HuMemInitAll(void)
@ -18,7 +19,7 @@ void HuMemInitAll(void)
}
HeapTbl[i] = HuMemInit(ptr, HeapSizeTbl[i]);
}
free_size = OSCheckHeap(__OSCurrHeap);
free_size = OSCheckHeap(currentHeapHandle);
OSReport("HuMem> left memory space %dKB(%d)\n", free_size/1024, free_size);
ptr = OSAllocFromHeap(__OSCurrHeap, free_size);
if(ptr == NULL) {
@ -55,3 +56,51 @@ void *HuMemDirectMalloc(int heap, u32 size)
size = (size+31) & 0xFFFFFFE0;
return HuMemMemoryAlloc(HeapTbl[heap], size, retaddr);
}
void *HuMemDirectMallocNum(int heap, u32 size, u32 num)
{
register void *retaddr;
asm {
mflr retaddr
}
size = (size+31) & 0xFFFFFFE0;
return HuMemMemoryAllocNum(HeapTbl[heap], size, num, retaddr);
}
void HuMemDirectFree(void *ptr)
{
register void *retaddr;
asm {
mflr retaddr
}
HuMemMemoryFree(ptr, retaddr);
}
void HuMemDirectFreeNum(int heap, u32 num)
{
register void *retaddr;
asm {
mflr retaddr
}
HuMemMemoryFreeNum(HeapTbl[heap], num, retaddr);
}
u32 HuMemUsedMallocSizeGet(int heap)
{
return HuMemUsedMemorySizeGet(HeapTbl[heap]);
}
u32 HuMemUsedMallocBlockGet(int heap)
{
return HuMemUsedMemoryBlockGet(HeapTbl[heap]);
}
u32 HuMemHeapSizeGet(int heap)
{
return HeapSizeTbl[heap];
}
void *HuMemHeapPtrGet(int heap)
{
return HeapTbl[heap];
}