Match more game/board/main.c functions
CreateBoard, DestroyBoard, and CalcCameraPos are matched
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2 changed files with 204 additions and 11 deletions
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@ -1080,18 +1080,18 @@ BoardVecCalcDAngle = .text:0x8005FEF4; // type:function size:0x34
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BoardVecCalcDAngleMod = .text:0x8005FF28; // type:function size:0x1C0
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BoardVecMinDistCheck = .text:0x800600E8; // type:function size:0x6C
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BoardFilterFadeOut = .text:0x80060154; // type:function size:0xD4
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BoardFilterFadeIn = .text:0x80060228; // type:function size:0x174
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BoardFilterFadeIsDone = .text:0x8006039C; // type:function size:0x5C
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BoardFilterFadeAlive = .text:0x800603F8; // type:function size:0x34
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BoardFilterFadeUpdate = .text:0x8006042C; // type:function size:0x178
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BoardFilterFadeDraw = .text:0x800605A4; // type:function size:0x350
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BoardFilterFadeInit = .text:0x80060228; // type:function size:0x174
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BoardFilterFadeDoneCheck = .text:0x8006039C; // type:function size:0x5C
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BoardFilterFadeExistCheck = .text:0x800603F8; // type:function size:0x34
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UpdateFilter = .text:0x8006042C; // type:function size:0x178 scope:local
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DrawFilter = .text:0x800605A4; // type:function size:0x350 scope:local
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BoardConfettiCreate = .text:0x800608F4; // type:function size:0x164
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BoardConfettiStop = .text:0x80060A58; // type:function size:0x24
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BoardConfettiKill = .text:0x80060A7C; // type:function size:0x88
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ConfettiUpdate = .text:0x80060B04; // type:function size:0xB8 scope:local
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ConfettiSpawn = .text:0x80060BBC; // type:function size:0x564 scope:local
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ConfettiMove = .text:0x80061120; // type:function size:0x14C scope:local
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ConfettiDraw = .text:0x8006126C; // type:function size:0x254 scope:local
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UpdateConfetti = .text:0x80060B04; // type:function size:0xB8 scope:local
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SpawnConfetti = .text:0x80060BBC; // type:function size:0x564 scope:local
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MoveConfetti = .text:0x80061120; // type:function size:0x14C scope:local
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DrawConfetti = .text:0x8006126C; // type:function size:0x254 scope:local
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BoardLast5GfxInit = .text:0x800614C0; // type:function size:0x2B4
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BoardLast5GfxUpdate = .text:0x80061774; // type:function size:0x2AC
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BoardLast5GfxHide = .text:0x80061A20; // type:function size:0xAC
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