x64 and hsfload improvements, build every REL (#582)

* Port some of hsfload.c

* More byteswaps in hsfload.c

* Finish hsfload besides cenv

* hsfload fixes

* Some x64 improvements

* More x64 improvements

* 64 bit improvements

* Link in lots of files

* Fix armem bug

* Fix dll killing, load modeseldll

* Fixes, clearing TODOs

* Tons of warning/error fixes

* Linux build fixes

* Add -fPIC flag to fix build on x64 linux

* GXSETARRAY sizes and misc fixes

* More fixes

* Build all RELs

* Implement C_Quat functions

* Fix PAL build
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Dávid Balatoni 2025-04-14 18:02:42 +02:00 committed by GitHub
parent bc19d2263b
commit 34cf507e3f
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186 changed files with 3256 additions and 1540 deletions

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@ -98,4 +98,4 @@ After you got the GameCube build up and running for `GMPE01_00`:
```
Linux and MacOS, and x64 support is coming later.
- Open the solution in Visual Studio and build. [Fix for UtilsVulkan.h](https://github.com/encounter/dawn-cmake/blob/f10e70a26db00bb89f88be4204cf49ffc869e194/src/dawn/native/vulkan/UtilsVulkan.h#L128-L132)
- Open the solution in Visual Studio and build.