x64 and hsfload improvements, build every REL (#582)

* Port some of hsfload.c

* More byteswaps in hsfload.c

* Finish hsfload besides cenv

* hsfload fixes

* Some x64 improvements

* More x64 improvements

* 64 bit improvements

* Link in lots of files

* Fix armem bug

* Fix dll killing, load modeseldll

* Fixes, clearing TODOs

* Tons of warning/error fixes

* Linux build fixes

* Add -fPIC flag to fix build on x64 linux

* GXSETARRAY sizes and misc fixes

* More fixes

* Build all RELs

* Implement C_Quat functions

* Fix PAL build
This commit is contained in:
Dávid Balatoni 2025-04-14 18:02:42 +02:00 committed by GitHub
parent bc19d2263b
commit 34cf507e3f
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GPG key ID: B5690EEEBB952194
186 changed files with 3256 additions and 1540 deletions

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@ -84,8 +84,8 @@ PADSamplingCallback PADSetSamplingCallback(PADSamplingCallback);
#ifdef TARGET_PC
/* New API to facilitate controller interactions */
typedef struct PADDeadZones {
bool emulateTriggers;
bool useDeadzones;
BOOL emulateTriggers;
BOOL useDeadzones;
u16 stickDeadZone;
u16 substickDeadZone;
u16 leftTriggerActivationZone;
@ -118,7 +118,7 @@ const char* PADGetNativeButtonName(u32 button);
/* Returns any pressed native button */
s32 PADGetNativeButtonPressed(u32 port);
void PADRestoreDefaultMapping(u32 port);
void PADBlockInput(bool block);
void PADBlockInput(BOOL block);
#endif
#ifdef __cplusplus