x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c * More byteswaps in hsfload.c * Finish hsfload besides cenv * hsfload fixes * Some x64 improvements * More x64 improvements * 64 bit improvements * Link in lots of files * Fix armem bug * Fix dll killing, load modeseldll * Fixes, clearing TODOs * Tons of warning/error fixes * Linux build fixes * Add -fPIC flag to fix build on x64 linux * GXSETARRAY sizes and misc fixes * More fixes * Build all RELs * Implement C_Quat functions * Fix PAL build
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186 changed files with 3256 additions and 1540 deletions
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@ -84,8 +84,8 @@ PADSamplingCallback PADSetSamplingCallback(PADSamplingCallback);
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#ifdef TARGET_PC
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/* New API to facilitate controller interactions */
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typedef struct PADDeadZones {
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bool emulateTriggers;
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bool useDeadzones;
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BOOL emulateTriggers;
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BOOL useDeadzones;
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u16 stickDeadZone;
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u16 substickDeadZone;
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u16 leftTriggerActivationZone;
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@ -118,7 +118,7 @@ const char* PADGetNativeButtonName(u32 button);
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/* Returns any pressed native button */
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s32 PADGetNativeButtonPressed(u32 port);
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void PADRestoreDefaultMapping(u32 port);
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void PADBlockInput(bool block);
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void PADBlockInput(BOOL block);
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#endif
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#ifdef __cplusplus
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