x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c * More byteswaps in hsfload.c * Finish hsfload besides cenv * hsfload fixes * Some x64 improvements * More x64 improvements * 64 bit improvements * Link in lots of files * Fix armem bug * Fix dll killing, load modeseldll * Fixes, clearing TODOs * Tons of warning/error fixes * Linux build fixes * Add -fPIC flag to fix build on x64 linux * GXSETARRAY sizes and misc fixes * More fixes * Build all RELs * Implement C_Quat functions * Fix PAL build
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include/game/board/fortune.h
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include/game/board/fortune.h
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#ifndef _BOARD_FORTUNE_H
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#define _BOARD_FORTUNE_H
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#include "game/process.h"
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void BoardFortuneExec(s32 player, s32 space);
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#endif
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