x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c * More byteswaps in hsfload.c * Finish hsfload besides cenv * hsfload fixes * Some x64 improvements * More x64 improvements * 64 bit improvements * Link in lots of files * Fix armem bug * Fix dll killing, load modeseldll * Fixes, clearing TODOs * Tons of warning/error fixes * Linux build fixes * Add -fPIC flag to fix build on x64 linux * GXSETARRAY sizes and misc fixes * More fixes * Build all RELs * Implement C_Quat functions * Fix PAL build
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186 changed files with 3256 additions and 1540 deletions
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@ -3,6 +3,7 @@
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#include "dolphin.h"
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#include "game/hsfformat.h"
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#include "version.h"
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#define Hu3DMotionCreateFile(data_id) (Hu3DMotionCreate(HuDataSelHeapReadNum((data_id), MEMORY_DEFAULT_NUM, HEAP_DATA)))
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@ -76,6 +77,6 @@ s16 Hu3DJointMotion(s16 arg0, void *arg1);
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void JointModel_Motion(s16 arg0, s16 arg1);
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void Hu3DMotionCalc(s16 arg0);
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extern MotionData Hu3DMotion[256];
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SHARED_SYM extern MotionData Hu3DMotion[256];
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#endif
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