x64 and hsfload improvements, build every REL (#582)

* Port some of hsfload.c

* More byteswaps in hsfload.c

* Finish hsfload besides cenv

* hsfload fixes

* Some x64 improvements

* More x64 improvements

* 64 bit improvements

* Link in lots of files

* Fix armem bug

* Fix dll killing, load modeseldll

* Fixes, clearing TODOs

* Tons of warning/error fixes

* Linux build fixes

* Add -fPIC flag to fix build on x64 linux

* GXSETARRAY sizes and misc fixes

* More fixes

* Build all RELs

* Implement C_Quat functions

* Fix PAL build
This commit is contained in:
Dávid Balatoni 2025-04-14 18:02:42 +02:00 committed by GitHub
parent bc19d2263b
commit 34cf507e3f
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186 changed files with 3256 additions and 1540 deletions

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@ -3,6 +3,7 @@
#include "dolphin.h"
#include "game/hsfformat.h"
#include "version.h"
#define Hu3DMotionCreateFile(data_id) (Hu3DMotionCreate(HuDataSelHeapReadNum((data_id), MEMORY_DEFAULT_NUM, HEAP_DATA)))
@ -76,6 +77,6 @@ s16 Hu3DJointMotion(s16 arg0, void *arg1);
void JointModel_Motion(s16 arg0, s16 arg1);
void Hu3DMotionCalc(s16 arg0);
extern MotionData Hu3DMotion[256];
SHARED_SYM extern MotionData Hu3DMotion[256];
#endif