x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c * More byteswaps in hsfload.c * Finish hsfload besides cenv * hsfload fixes * Some x64 improvements * More x64 improvements * 64 bit improvements * Link in lots of files * Fix armem bug * Fix dll killing, load modeseldll * Fixes, clearing TODOs * Tons of warning/error fixes * Linux build fixes * Add -fPIC flag to fix build on x64 linux * GXSETARRAY sizes and misc fixes * More fixes * Build all RELs * Implement C_Quat functions * Fix PAL build
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186 changed files with 3256 additions and 1540 deletions
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@ -2,8 +2,9 @@
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#define _GAME_INIT_H
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#include "dolphin.h"
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#include "version.h"
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extern GXRenderModeObj *RenderMode;
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SHARED_SYM extern GXRenderModeObj *RenderMode;
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extern OSHeapHandle currentHeapHandle;
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extern void *DemoFrameBuffer1;
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@ -11,7 +12,7 @@ extern void *DemoFrameBuffer2;
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extern void *DemoCurrentBuffer;
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extern u32 minimumVcount;
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extern float minimumVcountf;
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extern u32 worstVcount;
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SHARED_SYM extern u32 worstVcount;
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void HuSysInit(GXRenderModeObj *mode);
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void HuSysBeforeRender();
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