x64 and hsfload improvements, build every REL (#582)

* Port some of hsfload.c

* More byteswaps in hsfload.c

* Finish hsfload besides cenv

* hsfload fixes

* Some x64 improvements

* More x64 improvements

* 64 bit improvements

* Link in lots of files

* Fix armem bug

* Fix dll killing, load modeseldll

* Fixes, clearing TODOs

* Tons of warning/error fixes

* Linux build fixes

* Add -fPIC flag to fix build on x64 linux

* GXSETARRAY sizes and misc fixes

* More fixes

* Build all RELs

* Implement C_Quat functions

* Fix PAL build
This commit is contained in:
Dávid Balatoni 2025-04-14 18:02:42 +02:00 committed by GitHub
parent bc19d2263b
commit 34cf507e3f
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GPG key ID: B5690EEEBB952194
186 changed files with 3256 additions and 1540 deletions

View file

@ -2,13 +2,49 @@
#define _SRC_BYTESWAP_H_
#ifdef __cplusplus
extern "C"
{
extern "C" {
#endif
#include "game/animdata.h"
#include "game/hsfformat.h"
typedef struct AnimData32b {
s16 bankNum;
s16 patNum;
s16 bmpNum;
s16 useNum;
u32 bank;
u32 pat;
u32 bmp;
} AnimData32b;
typedef struct AnimBankData32b {
s16 timeNum;
s16 unk;
u32 frame;
} AnimBankData32b;
typedef struct AnimPatData32b {
s16 layerNum;
s16 centerX;
s16 centerY;
s16 sizeX;
s16 sizeY;
u32 layer;
} AnimPatData32b;
typedef struct AnimBmpData32b {
u8 pixSize;
u8 dataFmt;
s16 palNum;
s16 sizeX;
s16 sizeY;
u32 dataSize;
u32 palData;
u32 data;
} AnimBmpData32b;
typedef struct HsfCluster32b {
u32 name[2];
u32 targetName;
@ -145,7 +181,7 @@ typedef struct HsfObjectData32b {
float baseMorph;
float morphWeight[33];
} mesh;
struct hsf_object *replica;
u32 replica;
};
u32 face;
@ -236,10 +272,10 @@ void byteswap_s32(s32 *src);
void byteswap_hsfvec3f(HsfVector3f *src);
void byteswap_hsfvec2f(HsfVector2f *src);
void byteswap_animdata(void *src, AnimData* dest);
void byteswap_animbankdata(void *src, AnimBankData *dest);
void byteswap_animpatdata(void *src, AnimPatData *dest);
void byteswap_animbmpdata(void *src, AnimBmpData *dest);
void byteswap_animdata(void *src, AnimData *dest);
void byteswap_animbankdata(AnimBankData32b *src, AnimBankData *dest);
void byteswap_animpatdata(AnimPatData32b *src, AnimPatData *dest);
void byteswap_animbmpdata(AnimBmpData32b *src, AnimBmpData *dest);
void byteswap_animframedata(AnimFrameData *src);
void byteswap_animlayerdata(AnimLayerData *src);
@ -263,6 +299,25 @@ void byteswap_hsfbitmapkey(HsfBitmapKey32b *src, HsfBitmapKey *dest);
void byteswap_hsftrack(HsfTrack32b *src, HsfTrack *dest);
void byteswap_hsfmotion(HsfMotion32b *src, HsfMotion *dest);
void byteswap_hsfface(HsfFace32b *src, HsfFace *dest);
void byteswap_hsfcluster(HsfCluster32b *src, HsfCluster *dest);
void byteswap_hsfattribute(HsfAttribute32b *src, HsfAttribute *dest);
void byteswap_hsfmaterial(HsfMaterial32b *src, HsfMaterial *dest);
void byteswap_hsfscene(HsfScene *src);
void byteswap_hsfbuffer(HsfBuffer32b *src, HsfBuffer *dest);
void byteswap_hsfmatrix(HsfMatrix *src);
void byteswap_hsfpalette(HsfPalette32b *src, HsfPalette *dest);
void byteswap_hsfpart(HsfPart32b *src, HsfPart *dest);
void byteswap_hsfbitmap(HsfBitmap32b *src, HsfBitmap *dest);
void byteswap_hsfmapattr(HsfMapAttr32b *src, HsfMapAttr *dest);
void byteswap_hsfskeleton(HsfSkeleton32b *src, HsfSkeleton *dest);
void byteswap_hsfshape(HsfShape32b *src, HsfShape *dest);
void byteswap_hsfcenv_single(HsfCenvSingle *src);
void byteswap_hsfcenv(HsfCenv32b *src, HsfCenv *dest);
void byteswap_hsfobject(HsfObject32b *src, HsfObject *dest);
void byteswap_hsfbitmapkey(HsfBitmapKey32b *src, HsfBitmapKey *dest);
void byteswap_hsftrack(HsfTrack32b *src, HsfTrack *dest);
void byteswap_hsfmotion(HsfMotion32b *src, HsfMotion *dest);
void byteswap_hsfface(HsfFace32b *src, HsfFace *dest);
#ifdef __cplusplus
}