x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c * More byteswaps in hsfload.c * Finish hsfload besides cenv * hsfload fixes * Some x64 improvements * More x64 improvements * 64 bit improvements * Link in lots of files * Fix armem bug * Fix dll killing, load modeseldll * Fixes, clearing TODOs * Tons of warning/error fixes * Linux build fixes * Add -fPIC flag to fix build on x64 linux * GXSETARRAY sizes and misc fixes * More fixes * Build all RELs * Implement C_Quat functions * Fix PAL build
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186 changed files with 3256 additions and 1540 deletions
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@ -1,3 +1,4 @@
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#include "game/audio.h"
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#include "game/board/basic_space.h"
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#include "game/board/main.h"
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#include "game/board/model.h"
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@ -236,10 +237,10 @@ static void CreateCoinChg(coinChg *coin_chg, Vec *pos) {
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BoardModelMotionSpeedSet(coin_chg->sign_model, 0.0f);
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BoardModelMotionSpeedSet(coin_chg->tens_model, 0.0f);
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BoardModelMotionSpeedSet(coin_chg->ones_model, 0.0f);
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BoardModelScaleSet(coin_chg->sign_model, 0.001, 0.001, 0.001);
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BoardModelScaleSet(coin_chg->tens_model, 0.001, 0.001, 0.001);
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BoardModelScaleSet(coin_chg->ones_model, 0.001, 0.001, 0.001);
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BoardModelScaleSet(coin_chg->coin_model, 0.001, 0.001, 0.001);
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BoardModelScaleSet(coin_chg->sign_model, 0.001f, 0.001f, 0.001f);
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BoardModelScaleSet(coin_chg->tens_model, 0.001f, 0.001f, 0.001f);
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BoardModelScaleSet(coin_chg->ones_model, 0.001f, 0.001f, 0.001f);
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BoardModelScaleSet(coin_chg->coin_model, 0.001f, 0.001f, 0.001f);
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BoardModelLayerSet(coin_chg->sign_model, 1);
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BoardModelLayerSet(coin_chg->tens_model, 1);
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BoardModelLayerSet(coin_chg->ones_model, 1);
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