x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c * More byteswaps in hsfload.c * Finish hsfload besides cenv * hsfload fixes * Some x64 improvements * More x64 improvements * 64 bit improvements * Link in lots of files * Fix armem bug * Fix dll killing, load modeseldll * Fixes, clearing TODOs * Tons of warning/error fixes * Linux build fixes * Add -fPIC flag to fix build on x64 linux * GXSETARRAY sizes and misc fixes * More fixes * Build all RELs * Implement C_Quat functions * Fix PAL build
This commit is contained in:
parent
bc19d2263b
commit
34cf507e3f
186 changed files with 3256 additions and 1540 deletions
|
|
@ -17,6 +17,17 @@
|
|||
#include "ext_math.h"
|
||||
#include "string.h"
|
||||
|
||||
#include <game/audio.h>
|
||||
#include <game/board/basic_space.h>
|
||||
#include <game/board/bowser.h>
|
||||
#include <game/board/fortune.h>
|
||||
#include <game/board/warp.h>
|
||||
|
||||
s32 BoardBlockExec(s32 player, s32 space); // wrong
|
||||
extern void BoardMushroomExec(s32 player, s32 space); // wrong
|
||||
extern void BoardBooHouseExec(s32 player, s32 space); // wrong
|
||||
extern void BoardBlockHouseExec(s32 player, s32 space); // wrong
|
||||
|
||||
static BoardSpace spaceData[2][256];
|
||||
s16 boardSpaceStarTbl[8];
|
||||
static GXTexObj spaceHiliteTex;
|
||||
|
|
@ -300,7 +311,6 @@ void BoardSpaceHostSet(s32 space)
|
|||
{
|
||||
s16 host_space;
|
||||
Vec pos;
|
||||
BoardSpace *space_plat;
|
||||
BoardSpaceTypeSet(0, space, 8);
|
||||
host_space = BoardSpaceLinkFlagSearch(0, space, 0x04000000);
|
||||
BoardSpacePosGet(0, host_space, &pos);
|
||||
|
|
@ -817,7 +827,7 @@ static void DrawSpaces(ModelData *model, Mtx matrix)
|
|||
camera = &boardCamera;
|
||||
BoardCameraPosGet(&pos);
|
||||
BoardCameraTargetGet(&target);
|
||||
MTXPerspective(proj, camera->fov, camera->aspect, camera->near, camera->far);
|
||||
MTXPerspective(proj, camera->fov, camera->aspect, camera->nnear, camera->ffar);
|
||||
GXSetProjection(proj, GX_PERSPECTIVE);
|
||||
MTXLookAt(lookat, &pos, &camera->up, &target);
|
||||
GXSetViewport(camera->viewport_x, camera->viewport_y, camera->viewport_w, camera->viewport_h, camera->viewport_near, camera->viewport_far);
|
||||
|
|
@ -1079,14 +1089,11 @@ void BoardSpaceInit(s32 data_num)
|
|||
if (_CheckFlag(FLAG_ID_MAKE(1, 1))) {
|
||||
Vec pos;
|
||||
Vec rot;
|
||||
s16 space;
|
||||
BoardModelVisibilitySet(starPlatMdl, 1);
|
||||
GWSystem.star_flag |= (u8)(1 << GWSystem.star_pos);
|
||||
BoardSpaceTypeSet(0, boardSpaceStarTbl[GWSystem.star_pos], 8);
|
||||
{
|
||||
int space;
|
||||
BoardSpace *space_plat;
|
||||
space = BoardSpaceLinkFlagSearch(0, BoardSpaceStarGetCurr(), 0x04000000);
|
||||
int space = BoardSpaceLinkFlagSearch(0, BoardSpaceStarGetCurr(), 0x04000000);
|
||||
BoardSpacePosGet(0, space, &pos);
|
||||
BoardModelPosSetV(StarPlatGetMdl(), &pos);
|
||||
BoardSpaceRotGet(0, space, &rot);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue