x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c * More byteswaps in hsfload.c * Finish hsfload besides cenv * hsfload fixes * Some x64 improvements * More x64 improvements * 64 bit improvements * Link in lots of files * Fix armem bug * Fix dll killing, load modeseldll * Fixes, clearing TODOs * Tons of warning/error fixes * Linux build fixes * Add -fPIC flag to fix build on x64 linux * GXSETARRAY sizes and misc fixes * More fixes * Build all RELs * Implement C_Quat functions * Fix PAL build
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186 changed files with 3256 additions and 1540 deletions
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@ -3,6 +3,8 @@
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#include "game/process.h"
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#include "dolphin/dvd.h"
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#include "port/byteswap.h"
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#define PTR_OFFSET(ptr, offset) (void *)(((u8 *)(ptr)+(u32)(offset)))
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#define DATA_EFF_SIZE(size) (((size)+1) & ~0x1)
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@ -22,7 +24,12 @@ static FileListEntry DataDirStat[] = {
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u32 DirDataSize;
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static u32 DataDirMax;
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static s32 shortAccessSleep;
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static DataReadStat ATTRIBUTE_ALIGN(32) ReadDataStat[DATA_MAX_READSTAT];
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static DataReadStat ATTRIBUTE_ALIGN(32)
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#if TARGET_PC
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ReadDataStat[DATA_MAX_READSTAT + 1]; // to avoid bug
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#else
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ReadDataStat[DATA_MAX_READSTAT];
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#endif
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void HuDataInit(void)
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{
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