Decompile m431dll/main.c

This commit is contained in:
gamemasterplc 2024-06-13 11:50:54 -05:00
parent d06c30c46e
commit 3669f59cdb
8 changed files with 2404 additions and 100 deletions

49
include/REL/m431Dll.h Normal file
View file

@ -0,0 +1,49 @@
#ifndef M431DLL_H
#define M431DLL_H
#include "game/object.h"
typedef struct bss_12C_inner {
Vec unk0;
float unkC;
s8 unk10;
} Bss12CInner;
typedef struct bss_12c_struct {
s16 unk0[2];
u8 unk4[0x8];
Vec unkC;
u8 unk18[4];
Bss12CInner unk1C[2];
u8 unk44[0xF0];
s16 unk134[2];
s16 unk138[2];
} Bss12CStruct;
typedef struct bss_61C_work {
u8 unk0[0x4];
s16 unk4;
s16 unk6[2];
s16 unkA;
u8 unkC[8];
struct bss_61C_work *unk14;
u8 unk18[0x46];
s16 unk5E[8];
s16 unk6E;
s16 unk70;
s16 unk72;
u8 unk74[0x44];
} Bss61CWork;
extern Bss12CStruct lbl_1_bss_12C[4];
extern omObjData *lbl_1_bss_61C[4];
extern float lbl_1_data_1D0;
void fn_1_7ABC(Process *objman);
s32 fn_1_7FB8(s16 arg0);
void fn_1_A7D0(s16 arg0);
void fn_1_A904(s16 arg0);
s32 fn_1_8474(s16 arg0);
#endif