Matched REL/m403 + some code cleanup
This commit is contained in:
parent
4add2acaac
commit
36948439b2
19 changed files with 2967 additions and 352 deletions
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@ -751,24 +751,6 @@ static void fn_1_1F58(s32 arg0) {
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lbl_1_bss_1A4 = -1;
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}
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static inline float fn_1_1FC4InlineFunc(float arg0, float arg1, float arg2) {
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float var_f29;
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float var_f27;
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var_f29 = fmod(arg1 - arg0, 360.0);
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if (0.0f > var_f29) {
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var_f29 += 360.0f;
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}
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if (180.0f < var_f29) {
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var_f29 -= 360.0f;
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}
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var_f27 = fmod(arg0 + var_f29 * arg2, 360.0);
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if (0.0f > var_f27) {
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var_f27 += 360.0f;
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}
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return var_f27;
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}
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static void fn_1_1FC4(Vec *arg0, float *arg1, s32 arg2, s32 arg3) {
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Vec sp18;
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float var_f28;
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@ -789,7 +771,7 @@ static void fn_1_1FC4(Vec *arg0, float *arg1, s32 arg2, s32 arg3) {
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sp18.x = 10.0f * sp18.x;
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sp18.z = 10.0f * sp18.z;
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}
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*arg1 = fn_1_1FC4InlineFunc(*arg1, atan2d(sp18.x, sp18.z), 0.4f);
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*arg1 = fn_1_1E20(*arg1, atan2d(sp18.x, sp18.z), 0.4f);
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if (8.0f <= var_f28) {
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var_r30 = 2;
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} else {
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@ -943,7 +925,6 @@ static void fn_1_3204(omObjData *arg0) {
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omObjData *temp_r29;
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UnkData234Struct *temp_r28;
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u16 var_r26;
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s32 temp_r20;
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temp_r31 = arg0->data;
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if (lbl_1_bss_58->work[0] == 1007) {
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@ -960,10 +941,7 @@ static void fn_1_3204(omObjData *arg0) {
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}
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Hu3DMotionSpeedSet(arg0->model[0], 1.0f);
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if (lbl_1_bss_26 == temp_r31->unk54) {
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temp_r20 = temp_r31->unk54;
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if (!_CheckFlag(FLAG_ID_MAKE(1, 12))) {
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GWPlayer[temp_r20].coin_win = 10;
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}
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GWPlayerCoinWinSet(temp_r31->unk54, 10);
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}
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arg0->func = fn_1_43D8;
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return;
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@ -1243,7 +1221,7 @@ static void fn_1_43D8(omObjData *arg0) {
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arg0->func = fn_1_3204;
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}
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break;
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case 2010:
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if (temp_r31->unk54 == lbl_1_bss_26) {
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temp_r31->unk4C = 2012;
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@ -1259,10 +1237,10 @@ static void fn_1_43D8(omObjData *arg0) {
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fn_1_2B30(temp_r31, arg0, temp_r30);
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}
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break;
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case 2011:
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break;
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case 2011:
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break;
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case 2012:
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temp_r31->unk1C -= temp_r31->unk20;
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if (0.0f > temp_r31->unk1C) {
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1592
src/REL/m403Dll/main.c
Executable file
1592
src/REL/m403Dll/main.c
Executable file
File diff suppressed because it is too large
Load diff
1024
src/REL/m403Dll/scene.c
Executable file
1024
src/REL/m403Dll/scene.c
Executable file
File diff suppressed because it is too large
Load diff
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@ -129,13 +129,13 @@ static void fn_1_32F0(omObjData *arg0) {
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fn_1_39E0(temp_r31->unk00, 1, 1);
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temp_r31->unk20 = 1;
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temp_r31->unk28 = 0;
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GWRumbleSet(1);
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GWRumbleSet(1);
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arg0->unk10 = 3;
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} else if (fn_1_584(4) != 0 && temp_r31->unk20 != 0) {
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fn_1_39E0(temp_r31->unk00, 0, 1);
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temp_r31->unk20 = 0;
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temp_r31->unk28 = 0;
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GWRumbleSet(0);
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GWRumbleSet(0);
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arg0->unk10 = 3;
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}
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}
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@ -84,10 +84,10 @@ static const UnkPresentNestedOuterStruct lbl_1_rodata_2B8[] = {
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},
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{ 0x0000000B, { { 0x00000062, 0xFFFFFFFF, 0x00320036, 0x00320072 }, { 0x00000063, 0xFFFFFFFF, 0x00320037, 0x00320073 },
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{ 0x00000064, 0xFFFFFFFF, 0x00320038, 0x00320074 }, { 0x00000065, 0xFFFFFFFF, 0x00320039, 0x00320075 },
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{ 0x00000066, 0xFFFFFFFF, 0x0032003A, 0x00320076 }, { 0x00000067, 0xFFFFFFFF, 0x0032003B, 0x00320077 },
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{ 0x00000068, 0xFFFFFFFF, 0x0032003C, 0x00320078 }, { 0x00000069, 0xFFFFFFFF, 0x0032003D, 0x00320079 },
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{ 0x0000006A, 0xFFFFFFFF, 0x0032003E, 0x0032007A }, { 0x0000006B, 0xFFFFFFFF, 0x0032003F, 0x0032007B },
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{ 0x0000006C, 0xFFFFFFFF, 0x00320040, 0x0032007C }
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{ 0x00000066, 0xFFFFFFFF, 0x0032003A, 0x00320076 }, { 0x00000067, 0xFFFFFFFF, 0x0032003B, 0x00320077 },
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{ 0x00000068, 0xFFFFFFFF, 0x0032003C, 0x00320078 }, { 0x00000069, 0xFFFFFFFF, 0x0032003D, 0x00320079 },
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{ 0x0000006A, 0xFFFFFFFF, 0x0032003E, 0x0032007A }, { 0x0000006B, 0xFFFFFFFF, 0x0032003F, 0x0032007B },
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{ 0x0000006C, 0xFFFFFFFF, 0x00320040, 0x0032007C }
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},
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},
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};
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@ -1114,7 +1114,7 @@ static void fn_1_3624(void) {
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}
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temp_r19 = HuAudFXPlay(0x40C);
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fn_1_4774();
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WipeCreate(1, 0, -1);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, -1);
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lbl_1_bss_6B0 = 1;
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HuAudFXPlay(0x413);
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while (TRUE) {
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@ -1163,7 +1163,7 @@ static void fn_1_3624(void) {
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lbl_1_bss_660.x = lbl_1_bss_660.z = 0.0f;
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BoardAudSeqFadeOut(1, 1000);
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WipeColorSet(0, 0, 0);
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WipeCreate(2, 0, -1);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, -1);
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HuAudFXPlay(0x401);
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temp_f28 = (-lbl_1_bss_63C - lbl_1_bss_660.y) / 30.0f;
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for (i = 0; i < 30; i++) {
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@ -1213,7 +1213,7 @@ static void fn_1_45F4(void) {
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BoardAudSeqPause(0, 0, 1000);
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BoardCameraMoveSet(1);
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BoardCameraMotionWait();
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WipeCreate(1, 0, 21);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -1316,7 +1316,7 @@ static s32 fn_1_48B4(void) {
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HuAudFXPlay(0x402);
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BoardStatusShowSetAll(0);
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WipeColorSet(0, 0, 0);
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WipeCreate(2, 0, 21);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 21);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -1930,7 +1930,7 @@ static void fn_1_77EC(s32 arg0, s32 arg1) {
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static void fn_1_7894(void) {
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lbl_1_bss_6B1 = 1;
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WipeColorSet(0, 0, 0);
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WipeCreate(2, 0, 21);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 21);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -1987,7 +1987,7 @@ static void fn_1_7A64(void) {
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fn_1_852C();
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BoardModelMotionSpeedSet(lbl_1_bss_6AE, lbl_1_bss_670);
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BoardCameraMotionWait();
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WipeCreate(1, 0, -1);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, -1);
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lbl_1_bss_6B0 = 1;
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temp_r19 = HuAudFXPlay(0x412);
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while (TRUE) {
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@ -2005,13 +2005,13 @@ static void fn_1_7A64(void) {
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if (lbl_1_bss_0->unk00_field0 == 0) {
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if (BoardModelMotionTimeGet(lbl_1_bss_6AE) <= 20.0f && var_r28 == 0) {
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WipeColorSet(0, 0, 0);
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WipeCreate(2, 0, -1);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, -1);
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var_r28 = 1;
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}
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} else {
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if (BoardModelMotionTimeGet(lbl_1_bss_6AE) >= lbl_1_bss_644 - 20.0f && var_r28 == 0) {
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WipeColorSet(0, 0, 0);
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WipeCreate(2, 0, -1);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, -1);
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var_r28 = 1;
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}
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}
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@ -301,7 +301,7 @@ static void fn_1_68D8(void) {
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HuPrcVSleep();
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}
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BoardModelAlphaSet(lbl_1_bss_274, 0);
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WipeCreate(2, 0, 60);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 60);
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WipeColorSet(0, 0, 0);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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@ -384,7 +384,7 @@ static void fn_1_6CF8(void) {
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BoardCameraXRotZoomSet(1600.0f, -5.0f);
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lbl_1_bss_104 = HuPrcChildCreate(fn_1_75D8, 0x2003, 0x1000, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_104, fn_1_757C);
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WipeCreate(1, 0, 60);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 60);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -417,7 +417,7 @@ static void fn_1_7300(void) {
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s32 i;
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s32 j;
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WipeCreate(2, 0, 30);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -453,7 +453,7 @@ static void fn_1_7300(void) {
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sp8.x = sp8.y = sp8.z = 3.0f;
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BoardModelScaleSetV(lbl_1_bss_274, &sp8);
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BoardModelPosSetV(lbl_1_bss_274, &lbl_1_bss_108);
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WipeCreate(1, 0, 30);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -317,7 +317,7 @@ static void fn_1_95AC(s32 arg0) {
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HuPrcVSleep();
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}
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WipeColorSet(0xFF, 0xFF, 0xFF);
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WipeCreate(2, 1, 1);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_CROSS, 1);
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HuPrcSleep(2);
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BoardCameraMoveSet(0);
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BoardModelVisibilitySet(BoardPlayerModelGet(arg0), 0);
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@ -334,7 +334,7 @@ static void fn_1_95AC(s32 arg0) {
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sp38.z = sp2C.z;
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BoardPlayerPosSetV(arg0, &sp38);
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BoardModelVisibilitySet(BoardPlayerModelGet(arg0), 1);
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WipeCreate(1, 1, 30);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_CROSS, 30);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -553,7 +553,7 @@ static void fn_1_A408(s32 arg0) {
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_SetFlag(FLAG_ID_MAKE(1, 28));
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_SetFlag(FLAG_ID_MAKE(1, 14));
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WipeColorSet(0xFF, 0xFF, 0xFF);
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WipeCreate(2, 0, -1);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, -1);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -669,7 +669,7 @@ static void fn_1_AB4C(s32 arg0, s32 arg1) {
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BoardCameraMotionStartEx(lbl_1_data_49A, &spC, &sp18, 2000.0f, -1.0f, 2);
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BoardCameraMotionWait();
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BoardCameraTargetModelSet(-1);
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WipeCreate(1, 0, 21);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -1048,7 +1048,7 @@ static void fn_1_C40C(void) {
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sp20.y += 250.0f;
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BoardModelPosSetV(lbl_1_data_4A0, &sp20);
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BoardModelScaleSet(lbl_1_data_4A0, 10.0f, 10.0f, 10.0f);
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WipeCreate(1, 0, 21);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -1083,7 +1083,7 @@ static void fn_1_C40C(void) {
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BoardWinKill();
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BoardAudSeqFadeOut(1, 1000);
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WipeColorSet(0, 0, 0);
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WipeCreate(2, 0, 21);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 21);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -863,7 +863,7 @@ static void ExecItemPipe(void) {
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HuPrcVSleep();
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}
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WipeColorSet(0, 0, 0);
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WipeCreate(2, 0, 30);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -889,7 +889,7 @@ static void ExecItemPipe(void) {
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BoardPlayerVoiceEnableSet(sp2C[var_r31], 4, 0);
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BoardModelVisibilitySet(BoardPlayerModelGet(sp2C[var_r31]), 0);
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}
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WipeCreate(1, 0, 30);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -1422,7 +1422,7 @@ static void ExecItemWhistle(void) {
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HuPrcVSleep();
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}
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WipeColorSet(0, 0, 0);
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WipeCreate(2, 0, 60);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 60);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -1437,7 +1437,7 @@ static void ExecItemWhistle(void) {
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for (var_r31 = 0; var_r31 < 4; var_r31++) {
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BoardModelVisibilitySet(sp20[var_r31], 1);
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}
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WipeCreate(1, 0, 60);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 60);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -1540,7 +1540,7 @@ static void ExecItemWhistle(void) {
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BoardModelPosSetV(temp_r28, &sp9C);
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var_f30 *= 0.945f;
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if (sp9C.y >= 500.0f && var_r26 == 0) {
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WipeCreate(2, 0, 45);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 45);
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BoardAudSeqFadeOut(0, 1000);
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var_r26 = 1;
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}
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@ -2248,7 +2248,7 @@ static void GenieSceneExec(void) {
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Hu3DModelPosSet(temp_r27, booCamPos.x, booCamPos.y, booCamPos.z - 175.0f);
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temp_r23 = Hu3DData[temp_r27].unk_120;
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temp_r23->unk_02 = 1;
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WipeCreate(1, 0, 45);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 45);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -2345,7 +2345,7 @@ static void GenieSceneExec(void) {
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}
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HuPrcVSleep();
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}
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WipeCreate(2, 0, 45);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 45);
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BoardAudSeqFadeOut(1, 1000);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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@ -2428,7 +2428,7 @@ static void ExecItemGenie(void) {
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HuAudFXStop(temp_r25);
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HuAudFXPauseAll(1);
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WipeColorSet(0xFF, 0xFF, 0xFF);
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WipeCreate(2, 0, 45);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 45);
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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@ -2448,7 +2448,7 @@ static void ExecItemGenie(void) {
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BoardPlayerPosSetV(currItemRestore, &spC);
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BoardCameraMotionWait();
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BoardCameraMoveSet(1);
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WipeCreate(1, 0, 45);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 45);
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HuPrcSleep(15);
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BoardAudSeqPause(0, 0, 1000);
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while (WipeStatGet() != 0) {
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@ -506,13 +506,13 @@ static void PauseConfigObjFunc(omObjData *arg0) {
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break;
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case 1:
|
||||
if (UpdatePauseBox(arg0, temp_r31, 1) != 0) {
|
||||
GWMGExplainSet(boxState[1]);
|
||||
GWMGExplainSet(boxState[1]);
|
||||
}
|
||||
UpdatePauseText(cursorPos);
|
||||
break;
|
||||
case 2:
|
||||
if (UpdatePauseBox(arg0, temp_r31, 2) != 0) {
|
||||
GWMGShowComSet(boxState[2]);
|
||||
GWMGShowComSet(boxState[2]);
|
||||
}
|
||||
UpdatePauseText(cursorPos);
|
||||
break;
|
||||
|
|
@ -534,7 +534,7 @@ static void PauseConfigObjFunc(omObjData *arg0) {
|
|||
break;
|
||||
case 4:
|
||||
if (UpdatePauseBox(arg0, temp_r31, 4) != 0) {
|
||||
GWRumbleSet(boxState[4]);
|
||||
GWRumbleSet(boxState[4]);
|
||||
}
|
||||
UpdatePauseText(cursorPos);
|
||||
break;
|
||||
|
|
@ -542,13 +542,13 @@ static void PauseConfigObjFunc(omObjData *arg0) {
|
|||
if (UpdatePauseBoxExt(arg0, temp_r31, 5) != 0) {
|
||||
switch (boxState[5]) {
|
||||
case 0:
|
||||
GWMessSpeedSet(2);
|
||||
GWMessSpeedSet(2);
|
||||
break;
|
||||
case 1:
|
||||
GWMessSpeedSet(1);
|
||||
GWMessSpeedSet(1);
|
||||
break;
|
||||
case 2:
|
||||
GWMessSpeedSet(0);
|
||||
GWMessSpeedSet(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -562,13 +562,13 @@ static void PauseConfigObjFunc(omObjData *arg0) {
|
|||
if (UpdatePauseBoxExt(arg0, temp_r31, 6) != 0) {
|
||||
switch (boxState[6]) {
|
||||
case 0:
|
||||
GWSaveModeSet(1);
|
||||
GWSaveModeSet(1);
|
||||
break;
|
||||
case 1:
|
||||
GWSaveModeSet(0);
|
||||
GWSaveModeSet(0);
|
||||
break;
|
||||
case 2:
|
||||
GWSaveModeSet(2);
|
||||
GWSaveModeSet(2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -663,7 +663,7 @@ void BoardStarShowNext(s32 arg0) {
|
|||
var_r26 = &wipeData;
|
||||
if (var_r26->mode == 0) {
|
||||
WipeColorSet(0, 0, 0);
|
||||
WipeCreate(2, 0, 21);
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 21);
|
||||
while (WipeStatGet() != 0) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
|
@ -727,7 +727,7 @@ void BoardStarShowNext(s32 arg0) {
|
|||
BoardCameraMotionWait();
|
||||
BoardCameraMoveSet(1);
|
||||
HuPrcSleep(1);
|
||||
WipeCreate(1, 0, 21);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
|
||||
while (WipeStatGet() != 0) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
|
@ -758,7 +758,7 @@ void BoardStarShowNext(s32 arg0) {
|
|||
}
|
||||
BoardAudSeqFadeOut(1, 1000);
|
||||
WipeColorSet(0, 0, 0);
|
||||
WipeCreate(2, 0, 21);
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 21);
|
||||
while (WipeStatGet() != 0) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
|
@ -774,7 +774,7 @@ void BoardStarShowNext(s32 arg0) {
|
|||
BoardCameraMotionWait();
|
||||
BoardCameraMoveSet(1);
|
||||
BoardStatusItemSet(1);
|
||||
WipeCreate(1, 0, 21);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
|
||||
while (WipeStatGet() != 0) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -148,7 +148,7 @@ static void ExecStart(void) {
|
|||
InitCamera();
|
||||
CreateTapWin();
|
||||
InitHost();
|
||||
WipeCreate(1, 0, 0x15);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
|
||||
while (WipeStatGet() != 0) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
|
@ -172,7 +172,7 @@ static void ExecStart(void) {
|
|||
if (_CheckFlag(0x1000B)) {
|
||||
BoardTutorialHookExec(4, 0);
|
||||
WipeColorSet(0, 0, 0);
|
||||
WipeCreate(2, 0, 0x15);
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 21);
|
||||
while (WipeStatGet() != 0) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
|
@ -188,7 +188,7 @@ static void ExecStart(void) {
|
|||
BoardCameraMotionWait();
|
||||
BoardCameraMoveSet(1);
|
||||
BoardModelVisibilitySet(BoardStarHostMdlGet(), 0);
|
||||
WipeCreate(1, 0, 0x15);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
|
||||
while (WipeStatGet() != 0) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
|
@ -197,7 +197,7 @@ static void ExecStart(void) {
|
|||
BoardCameraNearFarSet(100.0f, 13000.0f);
|
||||
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
|
||||
WipeColorSet(0, 0, 0);
|
||||
WipeCreate(2, 0, 0x15);
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 21);
|
||||
while (WipeStatGet() != 0) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
|
@ -213,7 +213,7 @@ static void ExecStart(void) {
|
|||
BoardCameraViewSet(2);
|
||||
BoardCameraMotionWait();
|
||||
BoardCameraMoveSet(1);
|
||||
WipeCreate(1, 0, 0x15);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
|
||||
while (WipeStatGet() != 0) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1500,7 +1500,7 @@ void Hu3DLLightInfinitytSet(s16 dataIndex, s16 lightIndex) {
|
|||
Hu3DLightInfinitytSet(light);
|
||||
}
|
||||
|
||||
inline void Hu3DLightPointSet(LightData *light, u16 arg1, f32 arg8, f32 arg9) {
|
||||
inline void Hu3DLightPointSet(LightData *light, f32 arg8, f32 arg9, u16 arg1) {
|
||||
light->unk_00 &= 0xFF00;
|
||||
light->unk_00 |= 2;
|
||||
light->unk_04 = arg8;
|
||||
|
|
@ -1508,19 +1508,19 @@ inline void Hu3DLightPointSet(LightData *light, u16 arg1, f32 arg8, f32 arg9) {
|
|||
light->unk_02 = arg1;
|
||||
}
|
||||
|
||||
void Hu3DGLightPointSet(s16 arg0, u16 arg1, f32 arg8, f32 arg9) {
|
||||
void Hu3DGLightPointSet(s16 arg0, f32 arg8, f32 arg9, u16 arg1) {
|
||||
LightData* light = &Hu3DGlobalLight[arg0];
|
||||
|
||||
Hu3DLightPointSet(light, arg1, arg8, arg9);
|
||||
Hu3DLightPointSet(light, arg8, arg9, arg1);
|
||||
}
|
||||
|
||||
void Hu3DLLightPointSet(s16 arg0, s16 arg1, u16 arg2, f32 arg8, f32 arg9) {
|
||||
void Hu3DLLightPointSet(s16 arg0, s16 arg1, f32 arg8, f32 arg9, u16 arg2) {
|
||||
ModelData* data;
|
||||
LightData* light;
|
||||
|
||||
data = &Hu3DData[arg0];
|
||||
light = &Hu3DLocalLight[data->unk_38[arg1]];
|
||||
Hu3DLightPointSet(light, arg2, arg8, arg9);
|
||||
Hu3DLightPointSet(light, arg8, arg9, arg2);
|
||||
}
|
||||
|
||||
void Hu3DGLightKill(s16 index) {
|
||||
|
|
@ -1755,7 +1755,7 @@ s32 Hu3DModelLightInfoSet(s16 arg0, s16 arg1) {
|
|||
Hu3DGLightSpotSet(sp12, 2, var_r18->light.cutoff);
|
||||
break;
|
||||
case 1:
|
||||
Hu3DGLightPointSet(sp12, 2, var_r18->data.base.scale.x - var_r18->data.base.rot.z, 1.0f);
|
||||
Hu3DGLightPointSet(sp12, var_r18->data.base.scale.x - var_r18->data.base.rot.z, 1.0f, 2);
|
||||
Hu3DGLightPosSet(sp12, var_r18->light.pos.x, var_r18->light.pos.y, var_r18->light.pos.z, var_r18->light.target.x, var_r18->light.target.y, var_r18->light.target.z);
|
||||
break;
|
||||
case 2:
|
||||
|
|
|
|||
|
|
@ -152,7 +152,7 @@ s32 SLFileCreate(char *fileName, u32 size, void *addr) {
|
|||
}
|
||||
_SetFlag(FLAG_ID_MAKE(3, 0));
|
||||
result = HuCardWrite(&curFileInfo, addr, size, 0);
|
||||
_ClearFlag(FLAG_ID_MAKE(3, 0));
|
||||
_ClearFlag(FLAG_ID_MAKE(3, 0));
|
||||
if (result < 0) {
|
||||
HuWinExAnimOut(window);
|
||||
HuWinExCleanup(window);
|
||||
|
|
@ -552,18 +552,18 @@ s32 SLStatSet(s32 reportF) {
|
|||
}
|
||||
return CARD_RESULT_FATAL_ERROR;
|
||||
}
|
||||
CARDSetCommentAddress(&stat, 0);
|
||||
CARDSetIconAddress(&stat, 64);
|
||||
CARDSetBannerFormat(&stat, CARD_STAT_BANNER_C8);
|
||||
CARDSetIconFormat(&stat, 0, CARD_STAT_ICON_C8);
|
||||
CARDSetIconFormat(&stat, 1, CARD_STAT_ICON_C8);
|
||||
CARDSetIconFormat(&stat, 2, CARD_STAT_ICON_C8);
|
||||
CARDSetIconFormat(&stat, 3, CARD_STAT_ICON_C8);
|
||||
CARDSetCommentAddress(&stat, 0);
|
||||
CARDSetIconAddress(&stat, 64);
|
||||
CARDSetBannerFormat(&stat, CARD_STAT_BANNER_C8);
|
||||
CARDSetIconFormat(&stat, 0, CARD_STAT_ICON_C8);
|
||||
CARDSetIconFormat(&stat, 1, CARD_STAT_ICON_C8);
|
||||
CARDSetIconFormat(&stat, 2, CARD_STAT_ICON_C8);
|
||||
CARDSetIconFormat(&stat, 3, CARD_STAT_ICON_C8);
|
||||
CARDSetIconSpeed(&stat, 0, CARD_STAT_SPEED_MIDDLE);
|
||||
CARDSetIconSpeed(&stat, 1, CARD_STAT_SPEED_MIDDLE);
|
||||
CARDSetIconSpeed(&stat, 2, CARD_STAT_SPEED_MIDDLE);
|
||||
CARDSetIconSpeed(&stat, 3, CARD_STAT_SPEED_MIDDLE);
|
||||
CARDSetIconSpeed(&stat, 4, CARD_STAT_SPEED_END);
|
||||
CARDSetIconSpeed(&stat, 1, CARD_STAT_SPEED_MIDDLE);
|
||||
CARDSetIconSpeed(&stat, 2, CARD_STAT_SPEED_MIDDLE);
|
||||
CARDSetIconSpeed(&stat, 3, CARD_STAT_SPEED_MIDDLE);
|
||||
CARDSetIconSpeed(&stat, 4, CARD_STAT_SPEED_END);
|
||||
CARDSetIconAnim(&stat, CARD_STAT_ANIM_LOOP);
|
||||
|
||||
result = CARDSetStatus(curSlotNo, fileNo, &stat);
|
||||
|
|
@ -706,43 +706,43 @@ s16 SLMessOut(s16 mess) {
|
|||
slot_mess = 0;
|
||||
has_choice = 0;
|
||||
HuWinInit(1);
|
||||
SLKillSaveWin();
|
||||
SLKillSaveWin();
|
||||
switch (mess) {
|
||||
case 0:
|
||||
save_mess = MAKE_MESSID(16, 2);
|
||||
break;
|
||||
|
||||
|
||||
case 1:
|
||||
save_mess = MAKE_MESSID(16, 83);
|
||||
HuWinInsertMesSizeGet(MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]), 0);
|
||||
slot_mess = MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]);
|
||||
break;
|
||||
|
||||
|
||||
case 2:
|
||||
HuWinInsertMesSizeGet(MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]), 0);
|
||||
slot_mess = MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]);
|
||||
save_mess = MAKE_MESSID(16, 74);
|
||||
break;
|
||||
|
||||
|
||||
case 3:
|
||||
save_mess = MAKE_MESSID(16, 74);
|
||||
HuWinInsertMesSizeGet(MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]), 0);
|
||||
slot_mess = MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]);
|
||||
break;
|
||||
|
||||
|
||||
case 4:
|
||||
save_mess = MAKE_MESSID(16, 74);
|
||||
HuWinInsertMesSizeGet(MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]), 0);
|
||||
slot_mess = MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]);
|
||||
break;
|
||||
|
||||
|
||||
case 5:
|
||||
HuWinInsertMesSizeGet(MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]), 0);
|
||||
slot_mess = MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]);
|
||||
save_mess = MAKE_MESSID(16, 4);
|
||||
has_choice = 1;
|
||||
break;
|
||||
|
||||
|
||||
case 6:
|
||||
save_mess = MAKE_MESSID(16, 54);
|
||||
break;
|
||||
|
|
@ -751,30 +751,30 @@ s16 SLMessOut(s16 mess) {
|
|||
slot_mess = MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]);
|
||||
save_mess = MAKE_MESSID(16, 55);
|
||||
break;
|
||||
|
||||
|
||||
case 8:
|
||||
HuWinInsertMesSizeGet(MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]), 0);
|
||||
slot_mess = MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]);
|
||||
save_mess = MAKE_MESSID(16, 57);
|
||||
break;
|
||||
|
||||
|
||||
case 9:
|
||||
HuWinInsertMesSizeGet(MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]), 0);
|
||||
slot_mess = MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]);
|
||||
save_mess = MAKE_MESSID(16, 69);
|
||||
break;
|
||||
|
||||
|
||||
case 10:
|
||||
save_mess = MAKE_MESSID(16, 70);
|
||||
has_choice = 1;
|
||||
break;
|
||||
|
||||
|
||||
case 11:
|
||||
HuWinInsertMesSizeGet(MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]), 0);
|
||||
slot_mess = MAKE_MESSID_PTR(SlotNameTbl[curSlotNo]);
|
||||
save_mess = MAKE_MESSID(16, 72);
|
||||
break;
|
||||
|
||||
|
||||
case 12:
|
||||
save_mess = MAKE_MESSID(16, 80);
|
||||
break;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue