add board id defines, name dlls with comments in configure.py

This commit is contained in:
Rainchus 2024-07-15 11:33:37 -05:00
parent 58ce71547a
commit 38085a347f
20 changed files with 165 additions and 153 deletions

View file

@ -822,7 +822,7 @@ config.libs = [
},
),
Rel(
"m401Dll",
"m401Dll", #Manta Rings
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m401Dll/main.c"),
@ -830,13 +830,13 @@ config.libs = [
},
),
Rel(
"m402Dll",
"m402Dll", #Slime Time
objects={
Object(Matching, "REL/m402Dll/main.c"),
},
),
Rel(
"m403Dll",
"m403Dll", #Booksquirm
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m403Dll/main.c"),
@ -844,20 +844,20 @@ config.libs = [
},
),
Rel(
"m404Dll",
"m404Dll", #Trace Race
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m404Dll/main.c"),
},
),
Rel(
"m405Dll",
"m405Dll", #Mario Medley
objects={
Object(Matching, "REL/m405Dll/main.c"),
},
),
Rel(
"m406Dll",
"m406Dll", #Avalanche!
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m406Dll/main.c"),
@ -866,7 +866,7 @@ config.libs = [
},
),
Rel(
"m407dll",
"m407dll", #Domination
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m407dll/player.c"),
@ -880,7 +880,7 @@ config.libs = [
},
),
Rel(
"m408Dll",
"m408Dll", #Paratrooper Plunge
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m408Dll/main.c"),
@ -890,7 +890,7 @@ config.libs = [
},
),
Rel(
"m409Dll",
"m409Dll", #Toad's Quick Draw
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m409Dll/main.c"),
@ -899,7 +899,7 @@ config.libs = [
},
),
Rel(
"m410Dll",
"m410Dll", #Three Throw
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m410Dll/main.c"),
@ -909,35 +909,35 @@ config.libs = [
},
),
Rel(
"m411Dll",
"m411Dll", #Photo Finish
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m411Dll/main.c"),
},
),
Rel(
"m412Dll",
"m412Dll", #Mr. Blizzard's Brigade
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m412Dll/main.c"),
},
),
Rel(
"m413Dll",
"m413Dll", #Bob-omb Breakers
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m413Dll/main.c"),
},
),
Rel(
"m414Dll",
"m414Dll", #Long Claw of the Law
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m414Dll/main.c"),
},
),
Rel(
"m415Dll",
"m415Dll", #Stamp Out!
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m415Dll/main.c"),
@ -945,7 +945,7 @@ config.libs = [
},
),
Rel(
"m416Dll",
"m416Dll", #Candlelight Flight
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m416Dll/main.c"),
@ -953,7 +953,7 @@ config.libs = [
},
),
Rel(
"m417Dll",
"m417Dll", #Makin' Waves
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m417Dll/main.c"),
@ -963,21 +963,21 @@ config.libs = [
},
),
Rel(
"m418Dll",
"m418Dll", #Hide and Go BOOM!
objects={
Object(NonMatching, "REL/m418Dll/main.c"),
Object(NonMatching, "REL/m418Dll/sequence.c"),
},
),
Rel(
"m419Dll",
"m419Dll", #Tree Stomp
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m419Dll/main.c"),
},
),
Rel(
"m420dll",
"m420dll", #Fish n' Drips
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m420dll/main.c"),
@ -987,7 +987,7 @@ config.libs = [
},
),
Rel(
"m421Dll",
"m421Dll", #Hop or Pop
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m421Dll/main.c"),
@ -996,21 +996,21 @@ config.libs = [
},
),
Rel(
"m422Dll",
"m422Dll", #Money Belts
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m422Dll/main.c"),
},
),
Rel(
"m423Dll",
"m423Dll", #GOOOOOOOAL!!
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m423Dll/main.c"),
},
),
Rel(
"m424Dll",
"m424Dll", #Blame it on the Crane
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m424Dll/main.c"),
@ -1020,7 +1020,7 @@ config.libs = [
},
),
Rel(
"m425Dll",
"m425Dll", #The Great Deflate
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m425Dll/main.c"),
@ -1028,14 +1028,14 @@ config.libs = [
},
),
Rel(
"m426Dll",
"m426Dll", #Revers-a-Bomb
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m426Dll/main.c"),
},
),
Rel(
"m427Dll",
"m427Dll", #Right Oar Left?
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m427Dll/main.c"),
@ -1044,7 +1044,7 @@ config.libs = [
},
),
Rel(
"m428Dll",
"m428Dll", #Cliffhangers
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m428Dll/main.c"),
@ -1053,13 +1053,13 @@ config.libs = [
},
),
Rel(
"m429Dll",
"m429Dll", #Team Treasure Trek
objects={
Object(Matching, "REL/m429Dll/main.c"),
},
),
Rel(
"m430Dll",
"m430Dll", #Pair-a-sailing
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m430Dll/main.c"),
@ -1068,7 +1068,7 @@ config.libs = [
},
),
Rel(
"m431Dll",
"m431Dll", #Order Up
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m431Dll/main.c"),
@ -1076,13 +1076,13 @@ config.libs = [
},
),
Rel(
"m432Dll",
"m432Dll", #Dungeon Duos
objects={
Object(NonMatching, "REL/m432Dll/main.c"),
},
),
Rel(
"m433Dll",
"m433Dll", #Beach Volley Folly
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m433Dll/main.c"),
@ -1091,7 +1091,7 @@ config.libs = [
},
),
Rel(
"m434Dll",
"m434Dll", #Cheep Cheep Sweep
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m434Dll/main.c"),
@ -1101,28 +1101,28 @@ config.libs = [
},
),
Rel(
"m435Dll",
"m435Dll", #Darts of Doom
objects={
Object(NonMatching, "REL/m435Dll/main.c"),
Object(NonMatching, "REL/m435Dll/sequence.c"),
},
),
Rel(
"m436Dll",
"m436Dll", #Fruits of Doom
objects={
Object(NonMatching, "REL/m436Dll/main.c"),
Object(NonMatching, "REL/m436Dll/sequence.c"),
},
),
Rel(
"m437Dll",
"m437Dll", #Balloon of Doom
objects={
Object(NonMatching, "REL/m437Dll/main.c"),
Object(NonMatching, "REL/m437Dll/sequence.c"),
},
),
Rel(
"m438Dll",
"m438Dll", #Chain Chomp Fever
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m438Dll/main.c"),
@ -1131,14 +1131,14 @@ config.libs = [
},
),
Rel(
"m439Dll",
"m439Dll", #Paths of Peril
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m439Dll/main.c"),
},
),
Rel(
"m440Dll",
"m440Dll", #Bowser's Bigger Blast
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m440Dll/main.c"),
@ -1146,13 +1146,13 @@ config.libs = [
},
),
Rel(
"m441Dll",
"m441Dll", #Butterfly Blitz
objects={
Object(NonMatching, "REL/m441Dll/main.c"),
},
),
Rel(
"m442Dll",
"m442Dll", #Barrel Baron
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m442Dll/main.c"),
@ -1160,7 +1160,7 @@ config.libs = [
},
),
Rel(
"m443Dll",
"m443Dll", #Mario Speedwagons
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m443Dll/main.c"),
@ -1169,7 +1169,7 @@ config.libs = [
},
),
Rel(
"m444dll",
"m444dll", #Reversal of Fortune
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m444dll/main.c"),
@ -1179,14 +1179,14 @@ config.libs = [
},
),
Rel(
"m445Dll",
"m445Dll", #Bowser Bop
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m445Dll/main.c"),
},
),
Rel(
"m446dll",
"m446dll", #Mystic Match 'Em
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m446Dll/main.c"),
@ -1200,7 +1200,7 @@ config.libs = [
},
),
Rel(
"m447dll",
"m447dll", #Archaeologuess
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m447dll/main.c"),
@ -1212,33 +1212,33 @@ config.libs = [
},
),
Rel(
"m448Dll",
"m448Dll", #Goomba's Chip Flip
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m448Dll/main.c"),
},
),
Rel(
"m449Dll",
"m449Dll", #Kareening Koopa
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m449Dll/main.c"),
},
),
Rel(
"m450Dll",
"m450Dll", #The Final Battle!
objects={
Object(NonMatching, "REL/m450Dll/main.c"),
},
),
Rel(
"m451Dll",
"m451Dll", #Jigsaw Jitters
objects={
Object(Matching, "REL/m451Dll/m451.c"),
},
),
Rel(
"m453Dll",
"m453Dll", #Challenge Booksquirm
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m453Dll/main.c"),
@ -1247,7 +1247,7 @@ config.libs = [
},
),
Rel(
"m455Dll",
"m455Dll", #Rumble Fishing
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m455Dll/main.c"),
@ -1255,7 +1255,7 @@ config.libs = [
},
),
Rel(
"m456Dll",
"m456Dll", #Take a Breather
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m456Dll/main.c"),
@ -1263,28 +1263,28 @@ config.libs = [
},
),
Rel(
"m457Dll",
"m457Dll", #Bowser Wrestling
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m457Dll/main.c"),
},
),
Rel(
"m458Dll",
"m458Dll", #Panels of Doom
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m458Dll/main.c"),
},
),
Rel(
"m459dll",
"m459dll", #Mushroom Medic
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m459dll/main.c"),
},
),
Rel(
"m460Dll",
"m460Dll", #Doors of Doom
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m460Dll/main.c"),
@ -1294,21 +1294,21 @@ config.libs = [
},
),
Rel(
"m461Dll",
"m461Dll", #Bob-omb X-ing
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m461Dll/main.c"),
},
),
Rel(
"m461Dll",
"m462Dll", #Goomba Stomp
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m462Dll/main.c"),
},
),
Rel(
"m463Dll",
"m463Dll", #Panel Panic 9 Player
objects={
Object(NonMatching, "REL/m463Dll/main.c"),
},
@ -1471,7 +1471,7 @@ config.libs = [
},
),
Rel(
"w01Dll",
"w01Dll", #Toad's Midway Madness
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w01Dll/main.c"),
@ -1480,7 +1480,7 @@ config.libs = [
},
),
Rel(
"w02Dll",
"w02Dll", #Goomba's Greedy Gala
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w02Dll/main.c"),
@ -1493,7 +1493,7 @@ config.libs = [
},
),
Rel(
"w03Dll",
"w03Dll", #Shy Guy's Jungle Jam
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w03Dll/main.c"),
@ -1506,7 +1506,7 @@ config.libs = [
},
),
Rel(
"w04Dll",
"w04Dll", #Boo's Haunted Bash
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w04Dll/main.c"),
@ -1518,7 +1518,7 @@ config.libs = [
},
),
Rel(
"w05Dll",
"w05Dll", #Koopa's Seaside Soiree
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w05Dll/main.c"),
@ -1530,7 +1530,7 @@ config.libs = [
},
),
Rel(
"w06Dll",
"w06Dll", #Bowser's Gnarly Party
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w06Dll/main.c"),
@ -1542,7 +1542,7 @@ config.libs = [
},
),
Rel(
"w10Dll",
"w10Dll", #Tutorial board
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w10Dll/main.c"),
@ -1552,14 +1552,14 @@ config.libs = [
},
),
Rel(
"w20Dll",
"w20Dll", #Mega Board Mayhem
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w20Dll/main.c"),
},
),
Rel(
"w21Dll",
"w21Dll", #Mini Board Mad Dash
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w21Dll/main.c"),

View file

@ -6,6 +6,16 @@
#include "game/data.h"
#include "dolphin.h"
#define BOARD_ID_MAIN1 0 //TOADS_MIDWAY_MADNESS
#define BOARD_ID_MAIN2 1 //GOOMBAS_GREEDY_GALA
#define BOARD_ID_MAIN3 2 //SHY_GUYS_JUNGLE_JAM
#define BOARD_ID_MAIN4 3 //BOOS_HAUNTED_BASH
#define BOARD_ID_MAIN5 4 //KOOPAS_SEASIDE_SOIREE
#define BOARD_ID_MAIN6 5 //BOWSERS_GNARLY_PARTY
#define BOARD_ID_TUTORIAL 6 //TUTORIAL_BOARD
#define BOARD_ID_EXTRA1 7 //MEGA_BOARD_MAYHEM
#define BOARD_ID_EXTRA2 8 //MINI_BOARD_MAD_DASH
#define BOARD_FABS(value) ((value < 0) ? -(value) : (value))
typedef struct board_focus_data {

View file

@ -10,6 +10,7 @@
#include "game/chrman.h"
#include "rel_sqrt_consts.h"
#include "REL/executor.h"
#include "game/board/main.h"
typedef struct struct_data0 {
s32 unk0;
@ -359,7 +360,7 @@ void fn_1_EC(void)
} else {
_ClearFlag(7);
}
if(GWSystem.board == 5) {
if(GWSystem.board == BOARD_ID_MAIN6) {
_SetFlag(2);
_SetFlag(3);
_SetFlag(4);
@ -592,7 +593,7 @@ void fn_1_13A0(void)
CharARAMOpen(GWPlayerCfg[2].character);
CharARAMOpen(GWPlayerCfg[3].character);
GWSystem.board = itemno%6;
if(GWSystem.board != 5) {
if(GWSystem.board != BOARD_ID_MAIN6) {
GWPlayerCoinWinSet(0, 10);
omOvlGotoEx(OVL_MSTORY, 1, 2, 9999);
} else {

View file

@ -2,6 +2,7 @@
#include "game/audio.h"
#include "game/gamework_data.h"
#include "game/msm.h"
#include "game/board/main.h"
static s16 boardSeq[2][2];
@ -136,10 +137,10 @@ void BoardAudFXPlay(void) {
s32 var_r31;
switch (GWBoardGet()) {
case 4:
case BOARD_ID_MAIN5:
var_r31 = 0x48D;
break;
case 5:
case BOARD_ID_MAIN6:
var_r31 = 0x4A2;
break;
default:

View file

@ -99,7 +99,7 @@ void BoardBooHouseCreate(void) {
Vec sp14;
Vec sp8;
if ((GWBoardGet() == 7) || (GWBoardGet() == 8)) {
if ((GWBoardGet() == BOARD_ID_EXTRA1) || (GWBoardGet() == BOARD_ID_EXTRA2)) {
return;
}
BoardSpaceLinkTransformGet(0x08000000, &sp14, &sp8, 0);
@ -335,7 +335,7 @@ static void OpenBooHouse(void) {
BoardModelHookSet(houseMdl[0], "yoko05", houseMdl[4]);
BoardModelHookSet(houseMdl[0], "yoko9", houseMdl[5]);
BoardModelHookSet(houseMdl[0], "yoko06", temp_r31);
if (GWBoardGet() == 5) {
if (GWBoardGet() == BOARD_ID_MAIN6) {
BoardModelPosSet(temp_r31, 0.0f, 0.0f, -25.0f);
} else {
BoardModelPosSet(temp_r31, 0.0f, 0.0f, 0.0f);

View file

@ -155,7 +155,7 @@ static void ExecBowser(void)
if(!_CheckFlag(0x10003)) {
HuAudFXPlay(841);
omVibrate(eventPlayer, 12, 4, 2);
if(GWBoardGet() == 5 && boardBowserHook) {
if(GWBoardGet() == BOARD_ID_MAIN6 && boardBowserHook) {
boardBowserHook(1);
}
BoardAudSeqPause(0, 1, 1000);
@ -197,7 +197,7 @@ static void ExecBowser(void)
BoardPlayerIdleSet(i);
}
BoardCameraMotionWait();
if(GWBoardGet() == 5 && boardBowserHook) {
if(GWBoardGet() == BOARD_ID_MAIN6 && boardBowserHook) {
boardBowserHook(0);
} else {
HuPrcSleep(30);

View file

@ -295,13 +295,13 @@ static BOOL CheckMiniUse(s32 player, s32 item) {
if ((diff == 0 || diff == 1) && character == 1) {
chance = 7;
}
if (GWBoardGet() != 7 && GWBoardGet() != 8) {
if (GWBoardGet() != BOARD_ID_EXTRA1 && GWBoardGet() != BOARD_ID_EXTRA2) {
star_dist_pipe = BoardComPathShortcutLenGet(space, 8, 0);
star_dist_no_pipe = BoardComPathShortcutLenGet(space, 8, 1);
} else {
star_dist_pipe = 0x3E7;
star_dist_pipe = 999;
star_dist_no_pipe = BoardComPathBestGetFlag(space, 0x10000000, 10);
if ((GWBoardGet() == 8 || GWBoardGet() == 7) && BoardRandMod(0x64) < 0x3C) {
if ((GWBoardGet() == BOARD_ID_EXTRA2 || GWBoardGet() == BOARD_ID_EXTRA1) && BoardRandMod(100) < 60) {
force_use_mini = 1;
}
}
@ -319,7 +319,7 @@ static BOOL CheckMiniUse(s32 player, s32 item) {
max_dist = 10;
break;
}
if ((star_dist_no_pipe < max_dist || star_dist_pipe < max_dist || force_use_mini != 0) && BoardRandMod(0x64) >= chance) {
if ((star_dist_no_pipe < max_dist || star_dist_pipe < max_dist || force_use_mini != 0) && BoardRandMod(100) >= chance) {
return TRUE;
}
return FALSE;
@ -355,7 +355,7 @@ static BOOL CheckMegaUse(s32 player, s32 item) {
if (((diff == 0 || diff == 1) && character == 0) || ((diff == 0 || diff == 1) && character == 5)) {
max_len = 8;
}
if (GWBoardGet() != 7 || BoardRandMod(0x64) >= 60) {
if (GWBoardGet() != BOARD_ID_EXTRA1 || BoardRandMod(100) >= 60) {
space = GWPlayer[player].space_curr;
short_len = BoardComPathShortcutLenGet(space, 8, 0);
space_search = GWPlayer[player].space_curr;
@ -368,7 +368,7 @@ static BOOL CheckMegaUse(s32 player, s32 item) {
}
}
}
if (GWBoardGet() != 7 && GWBoardGet() != 8 && short_len < 10 && short_len > 0) {
if (GWBoardGet() != BOARD_ID_EXTRA1 && GWBoardGet() != BOARD_ID_EXTRA2 && short_len < 10 && short_len > 0) {
return FALSE;
}
}
@ -458,13 +458,13 @@ static BOOL CheckBoardChangeUse(s32 player, s32 item) {
search_space = GWPlayer[i].space_curr;
if (!GWTeamGet() || i != BoardPlayerSameTeamFind(player)) {
space = GWPlayer[i].space_curr;
if (GWBoardGet() == 7) {
if (GWBoardGet() == BOARD_ID_EXTRA1) {
if (BoardComPathBestGetFlag(search_space, 0x10000000, 10) != -1) {
length = 10;
} else {
length = 0;
}
} else if (GWBoardGet() == 8) {
} else if (GWBoardGet() == BOARD_ID_EXTRA2) {
if (BoardComPathBestGetFlag(search_space, 0x200000, 10) != -1 || BoardComPathBestGetFlag(search_space, 0x400000, 10) != -1) {
length = 10;
} else {

View file

@ -1658,7 +1658,7 @@ static void UpdateLast5Roulette(omObjData *object)
work->switch_vel += work->switch_accel;
work->switch_accel++;
if(work->switch_vel > 60 || (work->switch_vel > 40 && BoardRandMod(100) > 80)) {
if((GWBoardGet() == 0 || GWBoardGet() == 2) && work->choices[work->choice] == 2) {
if((GWBoardGet() == BOARD_ID_MAIN1 || GWBoardGet() == BOARD_ID_MAIN3) && work->choices[work->choice] == 2) {
work->switch_timer++;
return;
} else {

View file

@ -235,7 +235,7 @@ void BoardLotteryInit(void) {
}
turnMot = -1;
loseMot = -1;
if (GWBoardGet() != 8) {
if (GWBoardGet() != BOARD_ID_EXTRA2) {
BoardModelVisibilitySet(BoardLotteryHostGet(), 0);
BoardSpaceLinkTransformGet(0x10000000, &sp14, &sp8, NULL);
lotteryMdl[0] = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BKUJIYA, 0), NULL, 0);
@ -436,31 +436,31 @@ static void ExecLottery(void) {
s32 temp_r29;
switch (GWBoardGet()) {
case 0:
case BOARD_ID_MAIN1:
lotteryMessBase = MAKE_MESSID(6, 2);
break;
case 1:
case BOARD_ID_MAIN2:
lotteryMessBase = MAKE_MESSID(6, 15);
break;
case 2:
case BOARD_ID_MAIN3:
lotteryMessBase = MAKE_MESSID(6, 28);
break;
case 3:
case BOARD_ID_MAIN4:
lotteryMessBase = MAKE_MESSID(6, 41);
break;
case 4:
case BOARD_ID_MAIN5:
lotteryMessBase = MAKE_MESSID(6, 54);
break;
case 5:
case BOARD_ID_MAIN6:
lotteryMessBase = MAKE_MESSID(6, 67);
break;
case 6:
case BOARD_ID_TUTORIAL:
lotteryMessBase = MAKE_MESSID(6, 2);
break;
case 7:
case BOARD_ID_EXTRA1:
lotteryMessBase = MAKE_MESSID(6, 82);
break;
case 8:
case BOARD_ID_EXTRA2:
lotteryMessBase = MAKE_MESSID(6, 82);
break;
}
@ -504,7 +504,7 @@ static void ExecLottery(void) {
BoardSpacePosGet(0, temp_r28, &sp38);
BoardSpacePosGet(0, lotterySpace, &sp2C);
PSVECSubtract(&sp2C, &sp38, &sp20);
if (GWBoardGet() == 2 || GWBoardGet() == 3) {
if (GWBoardGet() == BOARD_ID_MAIN3 || GWBoardGet() == BOARD_ID_MAIN4) {
PSVECScale(&sp20, &sp20, 0.95f);
PSVECAdd(&sp20, &sp38, &sp2C);
}
@ -564,7 +564,7 @@ static void ExecLottery(void) {
} else {
var_r27 = 0;
}
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
var_r27 = 0;
}
PayEnterFee(var_r27);
@ -731,7 +731,7 @@ static void ShowTicket(void) {
DATA_MAKE_NUM(DATADIR_BKUJIYA, 28)
};
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
return;
}
sp8 = GWPlayer[GWSystem.player_curr].ticket_player;

View file

@ -123,39 +123,39 @@ void BoardObjectSetup(BoardFunc create, BoardFunc destroy)
boardMainObj = omAddObjEx(boardObjMan, 0, 0, 0, -1, InitBoardFunc);
switch(omcurovl) {
case OVL_W01:
GWSystem.board = 0;
GWSystem.board = BOARD_ID_MAIN1;
break;
case OVL_W02:
GWSystem.board = 1;
GWSystem.board = BOARD_ID_MAIN2;
break;
case OVL_W03:
GWSystem.board = 2;
GWSystem.board = BOARD_ID_MAIN3;
break;
case OVL_W04:
GWSystem.board = 3;
GWSystem.board = BOARD_ID_MAIN4;
break;
case OVL_W05:
GWSystem.board = 4;
GWSystem.board = BOARD_ID_MAIN5;
break;
case OVL_W06:
GWSystem.board = 5;
GWSystem.board = BOARD_ID_MAIN6;
break;
case OVL_W10:
GWSystem.board = 6;
GWSystem.board = BOARD_ID_TUTORIAL;
break;
case OVL_W20:
GWSystem.board = 7;
GWSystem.board = BOARD_ID_EXTRA1;
break;
case OVL_W21:
GWSystem.board = 8;
GWSystem.board = BOARD_ID_EXTRA2;
break;
}
}
@ -294,7 +294,7 @@ void BoardSaveInit(s32 board)
GWMGTypeSet(0);
GWSystem.unk_38 = 0;
GWSystem.block_pos = 0;
memset(GWSystem.board_data, 0, 32);
memset(GWSystem.board_data, 0, sizeof(GWSystem.board_data));
for(i=0; i<4; i++) {
s32 party_flag;
BoardPlayerAutoSizeSet(i, 0);
@ -434,14 +434,14 @@ static void MainFunc(void)
_ClearFlag(FLAG_ID_MAKE(1, 28));
do {
BoardStatusShowSetAll(1);
if(GWBoardGet() == 5 && GWSystem.player_curr == 0 && !turn_cont && boardTurnFunc) {
if(GWBoardGet() == BOARD_ID_MAIN6 && GWSystem.player_curr == 0 && !turn_cont && boardTurnFunc) {
GWSystem.player_curr = -1;
boardTurnFunc();
GWSystem.player_curr = 0;
}
BoardMusStartBoard();
for(i=GWSystem.player_curr; i<4; i++) {
if(GWBoardGet() == 7 || GWBoardGet() == 8) {
if(GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
if(CHECK_LAST5_TURN() && i == 0 && !turn_cont) {
BoardLast5GfxInit();
_SetFlag(FLAG_ID_MAKE(0, 8));
@ -495,7 +495,7 @@ static void MainFunc(void)
BoardPlayerMoveAwayStartCurr(GWPlayer[i].space_curr, 1);
fade_type = 0;
} else {
if(GWBoardGet() == 7 || GWBoardGet() == 8) {
if(GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
if(GWSystem.turn != GWSystem.max_turn) {
WipeColorSet(255, 255, 255);
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_CROSS, 1);
@ -515,7 +515,7 @@ static void MainFunc(void)
}
BoardPlayerPostTurnHookExec(i);
}
if(GWBoardGet() == 7 || GWBoardGet() == 8) {
if(GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
GWSystem.player_curr = 0;
if(BoardTurnNext()) {
BoardAudSeqFadeOut(0, 500);

View file

@ -385,7 +385,7 @@ static void InitBox(s32 arg0) {
var_r27 = 1;
}
var_r29 = var_r27;
if (GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA2) {
itemResult = 0;
}
if (_CheckFlag(0x1000BU) != 0) {

View file

@ -221,7 +221,7 @@ void BoardPlayerModelInit(void) {
memset(&boardPlayerMdl, 0, 8);
suitMdl = -1;
suitPlayerMdl = -1;
if ((_CheckFlag(0x10005U) != 0) || (_CheckFlag(0x10006U) && (GWBoardGet() == 5))) {
if ((_CheckFlag(0x10005U) != 0) || (_CheckFlag(0x10006U) && (GWBoardGet() == BOARD_ID_MAIN6))) {
for (var_r31 = 0; var_r31 < 4; var_r31++) {
temp_r25 = GWPlayer[var_r31].team_backup;
GWPlayer[var_r31].team = temp_r25;

View file

@ -389,7 +389,7 @@ static void DoInput(s32 arg0) {
var_r31 += BoardPlayerItemCount(var_r30);
}
if (var_r31 == 0 || BoardItemPrevGet() != -1 || BoardMegaDoubleDiceCheck() || _CheckFlag(0x10009)) {
if (_CheckFlag(0x10009) && GWBoardGet() == 5 && *sp8 == 0x200 && var_r31 != 0) {
if (_CheckFlag(0x10009) && GWBoardGet() == BOARD_ID_MAIN6 && *sp8 == 0x200 && var_r31 != 0) {
HuAudFXPlay(4);
}
} else if (*sp8 == 0x200) {

View file

@ -803,7 +803,7 @@ static void GetShopItems(s32 arg0) {
temp_r19 = rankItemGroupTbl[var_r27][GWPlayer[arg0].rank][temp_r22];
activeItemTbl[0] = activeItemTbl[1] = activeItemTbl[2] = activeItemTbl[3] = activeItemTbl[4] = -1;
temp_r20 = BoardPlayerCoinsGet(shopPlayer);
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
GetDefaultShopItems(arg0);
return;
}
@ -904,7 +904,7 @@ static void DecideComEnter(s32 arg0) {
var_r28 = 0;
break;
}
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
if (BoardPlayerCoinsGet(arg0) < 15) {
BoardComKeySetRight();
return;

View file

@ -347,7 +347,7 @@ s32 BoardSpaceStarGetNext(void)
s16 star_pos;
star_total = GWSystem.star_total;
star_pos = GWSystem.star_pos;
if(GWBoardGet() == 5) {
if(GWBoardGet() == BOARD_ID_MAIN6) {
s16 i;
s32 count;
s32 last_free;
@ -371,7 +371,7 @@ s32 BoardSpaceStarGetNext(void)
goto begin;
}
switch(GWSystem.board) {
case 0:
case BOARD_ID_MAIN1:
if(star_total >= 2) {
break;
}
@ -380,7 +380,7 @@ s32 BoardSpaceStarGetNext(void)
}
goto begin;
case 1:
case BOARD_ID_MAIN2:
if(star_total >= 2) {
break;
}
@ -389,7 +389,7 @@ s32 BoardSpaceStarGetNext(void)
}
goto begin;
case 2:
case BOARD_ID_MAIN3:
if(star_total == 1) {
if(random_pos < 3 || random_pos > 5) {
break;
@ -405,7 +405,7 @@ s32 BoardSpaceStarGetNext(void)
goto begin;
}
case 3:
case BOARD_ID_MAIN4:
if(star_total == 1) {
if(random_pos < 5 || random_pos > 7) {
break;
@ -421,7 +421,7 @@ s32 BoardSpaceStarGetNext(void)
break;
}
case 4:
case BOARD_ID_MAIN5:
if(star_total == 1) {
if(random_pos <= 1 || random_pos >= 4) {
goto begin;
@ -429,7 +429,7 @@ s32 BoardSpaceStarGetNext(void)
}
break;
case 5:
case BOARD_ID_MAIN6:
if(star_total == 1) {
if(random_pos == 1 || random_pos == 4 || random_pos == 5) {
goto begin;
@ -504,7 +504,7 @@ s32 BoardSpaceStarCheck(s32 index)
s32 ret;
BoardSpace *space = BoardSpaceGet(0, index);
BoardSpace *star_space;
if(GWBoardGet() == 7 || GWBoardGet() == 8) {
if(GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
ret = 0;
goto end;
}
@ -623,7 +623,7 @@ s32 BoardSpaceWalkExec(s32 player, s32 space)
return 0;
}
space_ptr = BoardSpaceGet(0, space);
if(GWBoardGet() == 7 || GWBoardGet() == 8) {
if(GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
is_star = 0;
} else {
star_space = BoardSpaceGet(0, boardSpaceStarTbl[GWSystem.star_pos]);
@ -680,7 +680,7 @@ s32 BoardSpaceBlockExec(s32 player, s32 space)
if(!GWBonusStarGet() && GWPartyGet() == 1 && !_CheckFlag(FLAG_ID_MAKE(1, 11))) {
event_exec = 0;
}
if(GWBoardGet() == 7 || GWBoardGet() == 8) {
if(GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
event_exec = 0;
}
if(event_exec) {
@ -1059,7 +1059,7 @@ void BoardSpaceInit(s32 data_num)
GWSystem.star_total = 0;
GWSystem.star_flag = 0;
}
if(GWBoardGet() != 7 && GWBoardGet() != 8) {
if(GWBoardGet() != BOARD_ID_EXTRA1 && GWBoardGet() != BOARD_ID_EXTRA2) {
starPlatMdl = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BOARD, 6), NULL, 0);
BoardModelMotionStart(starPlatMdl, 0, 0x40000001);
BoardModelVisibilitySet(starPlatMdl, 0);

View file

@ -144,7 +144,7 @@ static HsfanimStruct00 starEffParam = {
void BoardStarHostSet(s16 arg0) {
hostMdl = arg0;
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
return;
}
if (_CheckFlag(0x10001)) {
@ -157,7 +157,7 @@ s16 BoardStarHostMdlGet(void) {
}
void BoardStarExec(s32 arg0, s32 arg1) {
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
return;
}
if (BoardPlayerSizeGet(arg0) != 2) {
@ -587,7 +587,7 @@ void BoardStarGive(s32 arg0, Vec *arg1) {
s32 temp_r25;
GiveStarWork *temp_r31;
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
return;
}
starCharPos = *arg1;
@ -656,7 +656,7 @@ void BoardStarShowNext(s32 arg0) {
s16 var_r29;
var_r28 = 0;
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
return;
}
_SetFlag(0x1001C);
@ -671,7 +671,7 @@ void BoardStarShowNext(s32 arg0) {
HuPrcSleep(18);
}
BoardStatusItemSet(0);
if (GWBoardGet() == 5 && BoardItemPrevGet() != 9 && boardStarGiveHook) {
if (GWBoardGet() == BOARD_ID_MAIN6 && BoardItemPrevGet() != 9 && boardStarGiveHook) {
boardStarGiveHook();
}
BoardSpaceStarMove();
@ -753,7 +753,7 @@ void BoardStarShowNext(s32 arg0) {
BoardWinCreate(3, var_r30, -1);
BoardWinWait();
BoardWinKill();
if (GWBoardGet() == 5 && BoardItemPrevGet() != 9 && boardStarShowNextHook) {
if (GWBoardGet() == BOARD_ID_MAIN6 && BoardItemPrevGet() != 9 && boardStarShowNextHook) {
boardStarShowNextHook();
}
BoardAudSeqFadeOut(1, 1000);

View file

@ -139,7 +139,7 @@ static void ExecStart(void) {
BoardCameraNearFarSet(100.0f, 23000.0f);
GWSystem.player_curr = -1;
startSpace = BoardSpaceFlagPosGet(0, 0x80000000, &spacePos);
if ((GWBoardGet() == 2 || GWBoardGet() == 5) && boardLightResetHook) {
if ((GWBoardGet() == BOARD_ID_MAIN3 || GWBoardGet() == BOARD_ID_MAIN6) && boardLightResetHook) {
boardLightResetHook();
}
for (i = 0; i < 4; i++) {
@ -157,7 +157,7 @@ static void ExecStart(void) {
streamStatus = HuAudSStreamPlay(5);
ShowLogo();
FocusStart();
if ((GWBoardGet() == 2 || GWBoardGet() == 5) && boardLightSetHook) {
if ((GWBoardGet() == BOARD_ID_MAIN3 || GWBoardGet() == BOARD_ID_MAIN6) && boardLightSetHook) {
boardLightSetHook();
}
BoardCameraMotionWait();
@ -195,7 +195,7 @@ static void ExecStart(void) {
HuPrcEnd();
}
BoardCameraNearFarSet(100.0f, 13000.0f);
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
WipeColorSet(0, 0, 0);
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 21);
while (WipeStatGet() != 0) {
@ -719,7 +719,7 @@ static void ExecStartRoll(void) {
BoardWinCreate(2, var_r29, BoardWinPortraitGetStar());
BoardWinWait();
HuPrcSleep(30);
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
var_r22 = 100;
var_r23 = 1;
} else {
@ -763,26 +763,26 @@ static void InitCamera(void) {
camStartFocusPos.y = 100.0f;
camStartFocusPos.z = 500.0f;
switch (GWBoardGet()) {
case 0:
case BOARD_ID_MAIN1:
camStartFocusPos.z -= 200.0f;
camStartFocusPos.x -= 150.0f;
break;
case 3:
case BOARD_ID_MAIN4:
camStartFocusPos.z -= 250.0f;
camStartFocusPos.x -= 150.0f;
break;
case 4:
case BOARD_ID_MAIN5:
camStartFocusPos.z -= 400.0f;
camStartFocusPos.x -= 150.0f;
break;
case 5:
case BOARD_ID_MAIN6:
camStartFocusPos.z -= 500.0f;
break;
case 7:
case BOARD_ID_EXTRA1:
camStartFocusPos.z -= 520.0f;
camStartFocusPos.x -= 150.0f;
break;
case 8:
case BOARD_ID_EXTRA2:
camStartFocusPos.z -= 250.0f;
camStartFocusPos.x -= 150.0f;
break;

View file

@ -69,7 +69,7 @@ void BoardTutorialPlayerInit(void) {
GWPlayer[i].com = 1;
GWPlayerCfg[i].iscom = 1;
}
GWSystem.board = 6;
GWSystem.board = BOARD_ID_TUTORIAL;
}
void BoardTutorialWorkSave(void) {

View file

@ -573,7 +573,7 @@ static void CreateBoardStatusSprite(s32 arg0, UnkUiStatusStruct *arg1) {
}
arg1->unk00_bit6 = 0;
HuSprTPLvlSet(arg1->unk02, 0, 0.7f);
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
HuSprAttrSet(arg1->unk02, 7, 4);
HuSprAttrSet(arg1->unk02, 8, 4);
HuSprAttrSet(arg1->unk02, 9, 4);

View file

@ -306,7 +306,7 @@ static void ExecStarView(void) {
static void ExecOverheadView(void) {
u32 var_r31;
if ((GWBoardGet() == 2 || GWBoardGet() == 5) && boardLightResetHook) {
if ((GWBoardGet() == BOARD_ID_MAIN3 || GWBoardGet() == BOARD_ID_MAIN6) && boardLightResetHook) {
boardLightResetHook();
}
InitOverheadView();
@ -326,7 +326,7 @@ static void ExecOverheadView(void) {
}
HuPrcVSleep();
}
if ((GWBoardGet() == 2 || GWBoardGet() == 5) && boardLightSetHook) {
if ((GWBoardGet() == BOARD_ID_MAIN3 || GWBoardGet() == BOARD_ID_MAIN6) && boardLightSetHook) {
boardLightSetHook();
}
DestroyButtonWin();
@ -483,7 +483,7 @@ static void InitOverheadView(void) {
Hu3D2Dto3D(&sp10, 1, &sp10);
BoardModelPosSetV(temp_r31->unk04, &sp10);
HuSprGrpDrawNoSet(temp_r31->unk02, 0x40);
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
BoardModelVisibilitySet(temp_r31->unk04, 0);
HuSprTPLvlSet(temp_r31->unk02, 8, 0.0f);
}
@ -527,7 +527,7 @@ static void UpdateOverheadView(omObjData *arg0) {
temp_r31->unk01 ^= 1;
HuAudFXPlay(0x1C);
}
if (GWBoardGet() == 7 || GWBoardGet() == 8) {
if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
var_r27 = 1;
} else {
var_r27 = 0;
@ -559,7 +559,7 @@ static void UpdateOverheadView(omObjData *arg0) {
HuSprZRotSet(temp_r31->unk02, var_r28, temp_f30);
HuSprScaleSet(temp_r31->unk02, var_r28, 0.5f, temp_f31);
HuSprPosSet(temp_r31->unk02, var_r28, var_r29[0], var_r29[1]);
if (i == 4 && (GWBoardGet() == 7 || GWBoardGet() == 8)) {
if (i == 4 && (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2)) {
BoardModelVisibilitySet(temp_r31->unk04, 0);
} else if (temp_r31->unk01 != 0) {
if (i != 4) {