add board id defines, name dlls with comments in configure.py

This commit is contained in:
Rainchus 2024-07-15 11:33:37 -05:00
parent 58ce71547a
commit 38085a347f
20 changed files with 165 additions and 153 deletions

View file

@ -822,7 +822,7 @@ config.libs = [
},
),
Rel(
"m401Dll",
"m401Dll", #Manta Rings
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m401Dll/main.c"),
@ -830,13 +830,13 @@ config.libs = [
},
),
Rel(
"m402Dll",
"m402Dll", #Slime Time
objects={
Object(Matching, "REL/m402Dll/main.c"),
},
),
Rel(
"m403Dll",
"m403Dll", #Booksquirm
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m403Dll/main.c"),
@ -844,20 +844,20 @@ config.libs = [
},
),
Rel(
"m404Dll",
"m404Dll", #Trace Race
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m404Dll/main.c"),
},
),
Rel(
"m405Dll",
"m405Dll", #Mario Medley
objects={
Object(Matching, "REL/m405Dll/main.c"),
},
),
Rel(
"m406Dll",
"m406Dll", #Avalanche!
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m406Dll/main.c"),
@ -866,7 +866,7 @@ config.libs = [
},
),
Rel(
"m407dll",
"m407dll", #Domination
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m407dll/player.c"),
@ -880,7 +880,7 @@ config.libs = [
},
),
Rel(
"m408Dll",
"m408Dll", #Paratrooper Plunge
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m408Dll/main.c"),
@ -890,7 +890,7 @@ config.libs = [
},
),
Rel(
"m409Dll",
"m409Dll", #Toad's Quick Draw
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m409Dll/main.c"),
@ -899,7 +899,7 @@ config.libs = [
},
),
Rel(
"m410Dll",
"m410Dll", #Three Throw
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m410Dll/main.c"),
@ -909,35 +909,35 @@ config.libs = [
},
),
Rel(
"m411Dll",
"m411Dll", #Photo Finish
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m411Dll/main.c"),
},
),
Rel(
"m412Dll",
"m412Dll", #Mr. Blizzard's Brigade
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m412Dll/main.c"),
},
),
Rel(
"m413Dll",
"m413Dll", #Bob-omb Breakers
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m413Dll/main.c"),
},
),
Rel(
"m414Dll",
"m414Dll", #Long Claw of the Law
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m414Dll/main.c"),
},
),
Rel(
"m415Dll",
"m415Dll", #Stamp Out!
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m415Dll/main.c"),
@ -945,7 +945,7 @@ config.libs = [
},
),
Rel(
"m416Dll",
"m416Dll", #Candlelight Flight
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m416Dll/main.c"),
@ -953,7 +953,7 @@ config.libs = [
},
),
Rel(
"m417Dll",
"m417Dll", #Makin' Waves
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m417Dll/main.c"),
@ -963,21 +963,21 @@ config.libs = [
},
),
Rel(
"m418Dll",
"m418Dll", #Hide and Go BOOM!
objects={
Object(NonMatching, "REL/m418Dll/main.c"),
Object(NonMatching, "REL/m418Dll/sequence.c"),
},
),
Rel(
"m419Dll",
"m419Dll", #Tree Stomp
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m419Dll/main.c"),
},
),
Rel(
"m420dll",
"m420dll", #Fish n' Drips
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m420dll/main.c"),
@ -987,7 +987,7 @@ config.libs = [
},
),
Rel(
"m421Dll",
"m421Dll", #Hop or Pop
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m421Dll/main.c"),
@ -996,21 +996,21 @@ config.libs = [
},
),
Rel(
"m422Dll",
"m422Dll", #Money Belts
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m422Dll/main.c"),
},
),
Rel(
"m423Dll",
"m423Dll", #GOOOOOOOAL!!
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m423Dll/main.c"),
},
),
Rel(
"m424Dll",
"m424Dll", #Blame it on the Crane
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m424Dll/main.c"),
@ -1020,7 +1020,7 @@ config.libs = [
},
),
Rel(
"m425Dll",
"m425Dll", #The Great Deflate
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m425Dll/main.c"),
@ -1028,14 +1028,14 @@ config.libs = [
},
),
Rel(
"m426Dll",
"m426Dll", #Revers-a-Bomb
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m426Dll/main.c"),
},
),
Rel(
"m427Dll",
"m427Dll", #Right Oar Left?
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m427Dll/main.c"),
@ -1044,7 +1044,7 @@ config.libs = [
},
),
Rel(
"m428Dll",
"m428Dll", #Cliffhangers
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m428Dll/main.c"),
@ -1053,13 +1053,13 @@ config.libs = [
},
),
Rel(
"m429Dll",
"m429Dll", #Team Treasure Trek
objects={
Object(Matching, "REL/m429Dll/main.c"),
},
),
Rel(
"m430Dll",
"m430Dll", #Pair-a-sailing
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m430Dll/main.c"),
@ -1068,7 +1068,7 @@ config.libs = [
},
),
Rel(
"m431Dll",
"m431Dll", #Order Up
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m431Dll/main.c"),
@ -1076,13 +1076,13 @@ config.libs = [
},
),
Rel(
"m432Dll",
"m432Dll", #Dungeon Duos
objects={
Object(NonMatching, "REL/m432Dll/main.c"),
},
),
Rel(
"m433Dll",
"m433Dll", #Beach Volley Folly
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m433Dll/main.c"),
@ -1091,7 +1091,7 @@ config.libs = [
},
),
Rel(
"m434Dll",
"m434Dll", #Cheep Cheep Sweep
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m434Dll/main.c"),
@ -1101,28 +1101,28 @@ config.libs = [
},
),
Rel(
"m435Dll",
"m435Dll", #Darts of Doom
objects={
Object(NonMatching, "REL/m435Dll/main.c"),
Object(NonMatching, "REL/m435Dll/sequence.c"),
},
),
Rel(
"m436Dll",
"m436Dll", #Fruits of Doom
objects={
Object(NonMatching, "REL/m436Dll/main.c"),
Object(NonMatching, "REL/m436Dll/sequence.c"),
},
),
Rel(
"m437Dll",
"m437Dll", #Balloon of Doom
objects={
Object(NonMatching, "REL/m437Dll/main.c"),
Object(NonMatching, "REL/m437Dll/sequence.c"),
},
),
Rel(
"m438Dll",
"m438Dll", #Chain Chomp Fever
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m438Dll/main.c"),
@ -1131,14 +1131,14 @@ config.libs = [
},
),
Rel(
"m439Dll",
"m439Dll", #Paths of Peril
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m439Dll/main.c"),
},
),
Rel(
"m440Dll",
"m440Dll", #Bowser's Bigger Blast
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m440Dll/main.c"),
@ -1146,13 +1146,13 @@ config.libs = [
},
),
Rel(
"m441Dll",
"m441Dll", #Butterfly Blitz
objects={
Object(NonMatching, "REL/m441Dll/main.c"),
},
),
Rel(
"m442Dll",
"m442Dll", #Barrel Baron
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m442Dll/main.c"),
@ -1160,7 +1160,7 @@ config.libs = [
},
),
Rel(
"m443Dll",
"m443Dll", #Mario Speedwagons
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m443Dll/main.c"),
@ -1169,7 +1169,7 @@ config.libs = [
},
),
Rel(
"m444dll",
"m444dll", #Reversal of Fortune
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m444dll/main.c"),
@ -1179,14 +1179,14 @@ config.libs = [
},
),
Rel(
"m445Dll",
"m445Dll", #Bowser Bop
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m445Dll/main.c"),
},
),
Rel(
"m446dll",
"m446dll", #Mystic Match 'Em
objects={
Object(Matching, "REL/executor.c"),
Object(Matching, "REL/m446Dll/main.c"),
@ -1200,7 +1200,7 @@ config.libs = [
},
),
Rel(
"m447dll",
"m447dll", #Archaeologuess
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m447dll/main.c"),
@ -1212,33 +1212,33 @@ config.libs = [
},
),
Rel(
"m448Dll",
"m448Dll", #Goomba's Chip Flip
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m448Dll/main.c"),
},
),
Rel(
"m449Dll",
"m449Dll", #Kareening Koopa
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m449Dll/main.c"),
},
),
Rel(
"m450Dll",
"m450Dll", #The Final Battle!
objects={
Object(NonMatching, "REL/m450Dll/main.c"),
},
),
Rel(
"m451Dll",
"m451Dll", #Jigsaw Jitters
objects={
Object(Matching, "REL/m451Dll/m451.c"),
},
),
Rel(
"m453Dll",
"m453Dll", #Challenge Booksquirm
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m453Dll/main.c"),
@ -1247,7 +1247,7 @@ config.libs = [
},
),
Rel(
"m455Dll",
"m455Dll", #Rumble Fishing
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m455Dll/main.c"),
@ -1255,7 +1255,7 @@ config.libs = [
},
),
Rel(
"m456Dll",
"m456Dll", #Take a Breather
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m456Dll/main.c"),
@ -1263,28 +1263,28 @@ config.libs = [
},
),
Rel(
"m457Dll",
"m457Dll", #Bowser Wrestling
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m457Dll/main.c"),
},
),
Rel(
"m458Dll",
"m458Dll", #Panels of Doom
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m458Dll/main.c"),
},
),
Rel(
"m459dll",
"m459dll", #Mushroom Medic
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m459dll/main.c"),
},
),
Rel(
"m460Dll",
"m460Dll", #Doors of Doom
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m460Dll/main.c"),
@ -1294,21 +1294,21 @@ config.libs = [
},
),
Rel(
"m461Dll",
"m461Dll", #Bob-omb X-ing
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m461Dll/main.c"),
},
),
Rel(
"m461Dll",
"m462Dll", #Goomba Stomp
objects={
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/m462Dll/main.c"),
},
),
Rel(
"m463Dll",
"m463Dll", #Panel Panic 9 Player
objects={
Object(NonMatching, "REL/m463Dll/main.c"),
},
@ -1471,7 +1471,7 @@ config.libs = [
},
),
Rel(
"w01Dll",
"w01Dll", #Toad's Midway Madness
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w01Dll/main.c"),
@ -1480,7 +1480,7 @@ config.libs = [
},
),
Rel(
"w02Dll",
"w02Dll", #Goomba's Greedy Gala
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w02Dll/main.c"),
@ -1493,7 +1493,7 @@ config.libs = [
},
),
Rel(
"w03Dll",
"w03Dll", #Shy Guy's Jungle Jam
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w03Dll/main.c"),
@ -1506,7 +1506,7 @@ config.libs = [
},
),
Rel(
"w04Dll",
"w04Dll", #Boo's Haunted Bash
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w04Dll/main.c"),
@ -1518,7 +1518,7 @@ config.libs = [
},
),
Rel(
"w05Dll",
"w05Dll", #Koopa's Seaside Soiree
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w05Dll/main.c"),
@ -1530,7 +1530,7 @@ config.libs = [
},
),
Rel(
"w06Dll",
"w06Dll", #Bowser's Gnarly Party
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w06Dll/main.c"),
@ -1542,7 +1542,7 @@ config.libs = [
},
),
Rel(
"w10Dll",
"w10Dll", #Tutorial board
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w10Dll/main.c"),
@ -1552,14 +1552,14 @@ config.libs = [
},
),
Rel(
"w20Dll",
"w20Dll", #Mega Board Mayhem
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w20Dll/main.c"),
},
),
Rel(
"w21Dll",
"w21Dll", #Mini Board Mad Dash
objects={
Object(Matching, "REL/board_executor.c"),
Object(Matching, "REL/w21Dll/main.c"),