add board id defines, name dlls with comments in configure.py
This commit is contained in:
parent
58ce71547a
commit
38085a347f
20 changed files with 165 additions and 153 deletions
140
configure.py
140
configure.py
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@ -822,7 +822,7 @@ config.libs = [
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},
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),
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Rel(
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"m401Dll",
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"m401Dll", #Manta Rings
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m401Dll/main.c"),
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@ -830,13 +830,13 @@ config.libs = [
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},
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),
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Rel(
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"m402Dll",
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"m402Dll", #Slime Time
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objects={
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Object(Matching, "REL/m402Dll/main.c"),
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},
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),
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Rel(
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"m403Dll",
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"m403Dll", #Booksquirm
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m403Dll/main.c"),
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@ -844,20 +844,20 @@ config.libs = [
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},
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),
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Rel(
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"m404Dll",
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"m404Dll", #Trace Race
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m404Dll/main.c"),
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},
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),
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Rel(
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"m405Dll",
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"m405Dll", #Mario Medley
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objects={
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Object(Matching, "REL/m405Dll/main.c"),
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},
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),
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Rel(
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"m406Dll",
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"m406Dll", #Avalanche!
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m406Dll/main.c"),
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@ -866,7 +866,7 @@ config.libs = [
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},
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),
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Rel(
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"m407dll",
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"m407dll", #Domination
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m407dll/player.c"),
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@ -880,7 +880,7 @@ config.libs = [
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},
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),
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Rel(
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"m408Dll",
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"m408Dll", #Paratrooper Plunge
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m408Dll/main.c"),
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@ -890,7 +890,7 @@ config.libs = [
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},
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),
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Rel(
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"m409Dll",
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"m409Dll", #Toad's Quick Draw
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m409Dll/main.c"),
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@ -899,7 +899,7 @@ config.libs = [
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},
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),
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Rel(
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"m410Dll",
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"m410Dll", #Three Throw
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m410Dll/main.c"),
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@ -909,35 +909,35 @@ config.libs = [
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},
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),
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Rel(
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"m411Dll",
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"m411Dll", #Photo Finish
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m411Dll/main.c"),
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},
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),
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Rel(
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"m412Dll",
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"m412Dll", #Mr. Blizzard's Brigade
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m412Dll/main.c"),
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},
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),
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Rel(
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"m413Dll",
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"m413Dll", #Bob-omb Breakers
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m413Dll/main.c"),
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},
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),
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Rel(
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"m414Dll",
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"m414Dll", #Long Claw of the Law
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m414Dll/main.c"),
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},
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),
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Rel(
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"m415Dll",
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"m415Dll", #Stamp Out!
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m415Dll/main.c"),
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@ -945,7 +945,7 @@ config.libs = [
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},
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),
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Rel(
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"m416Dll",
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"m416Dll", #Candlelight Flight
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m416Dll/main.c"),
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@ -953,7 +953,7 @@ config.libs = [
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},
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),
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Rel(
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"m417Dll",
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"m417Dll", #Makin' Waves
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m417Dll/main.c"),
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@ -963,21 +963,21 @@ config.libs = [
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},
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),
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Rel(
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"m418Dll",
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"m418Dll", #Hide and Go BOOM!
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objects={
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Object(NonMatching, "REL/m418Dll/main.c"),
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Object(NonMatching, "REL/m418Dll/sequence.c"),
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},
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),
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Rel(
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"m419Dll",
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"m419Dll", #Tree Stomp
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m419Dll/main.c"),
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},
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),
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Rel(
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"m420dll",
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"m420dll", #Fish n' Drips
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m420dll/main.c"),
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@ -987,7 +987,7 @@ config.libs = [
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},
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),
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Rel(
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"m421Dll",
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"m421Dll", #Hop or Pop
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m421Dll/main.c"),
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@ -996,21 +996,21 @@ config.libs = [
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},
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),
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Rel(
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"m422Dll",
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"m422Dll", #Money Belts
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m422Dll/main.c"),
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},
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),
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Rel(
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"m423Dll",
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"m423Dll", #GOOOOOOOAL!!
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m423Dll/main.c"),
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},
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),
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Rel(
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"m424Dll",
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"m424Dll", #Blame it on the Crane
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m424Dll/main.c"),
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@ -1020,7 +1020,7 @@ config.libs = [
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},
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),
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Rel(
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"m425Dll",
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"m425Dll", #The Great Deflate
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m425Dll/main.c"),
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@ -1028,14 +1028,14 @@ config.libs = [
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},
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),
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Rel(
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"m426Dll",
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"m426Dll", #Revers-a-Bomb
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m426Dll/main.c"),
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},
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),
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Rel(
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"m427Dll",
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"m427Dll", #Right Oar Left?
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m427Dll/main.c"),
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@ -1044,7 +1044,7 @@ config.libs = [
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},
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),
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Rel(
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"m428Dll",
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"m428Dll", #Cliffhangers
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m428Dll/main.c"),
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@ -1053,13 +1053,13 @@ config.libs = [
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},
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),
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Rel(
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"m429Dll",
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"m429Dll", #Team Treasure Trek
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objects={
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Object(Matching, "REL/m429Dll/main.c"),
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},
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),
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Rel(
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"m430Dll",
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"m430Dll", #Pair-a-sailing
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m430Dll/main.c"),
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@ -1068,7 +1068,7 @@ config.libs = [
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},
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),
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Rel(
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"m431Dll",
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"m431Dll", #Order Up
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m431Dll/main.c"),
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@ -1076,13 +1076,13 @@ config.libs = [
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},
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),
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Rel(
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"m432Dll",
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"m432Dll", #Dungeon Duos
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objects={
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Object(NonMatching, "REL/m432Dll/main.c"),
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},
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),
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Rel(
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"m433Dll",
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"m433Dll", #Beach Volley Folly
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m433Dll/main.c"),
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@ -1091,7 +1091,7 @@ config.libs = [
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},
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),
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Rel(
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"m434Dll",
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"m434Dll", #Cheep Cheep Sweep
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m434Dll/main.c"),
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@ -1101,28 +1101,28 @@ config.libs = [
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},
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),
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Rel(
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"m435Dll",
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"m435Dll", #Darts of Doom
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objects={
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Object(NonMatching, "REL/m435Dll/main.c"),
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Object(NonMatching, "REL/m435Dll/sequence.c"),
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},
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),
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Rel(
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"m436Dll",
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"m436Dll", #Fruits of Doom
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objects={
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Object(NonMatching, "REL/m436Dll/main.c"),
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Object(NonMatching, "REL/m436Dll/sequence.c"),
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},
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),
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Rel(
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"m437Dll",
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"m437Dll", #Balloon of Doom
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objects={
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Object(NonMatching, "REL/m437Dll/main.c"),
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Object(NonMatching, "REL/m437Dll/sequence.c"),
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},
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),
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Rel(
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"m438Dll",
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"m438Dll", #Chain Chomp Fever
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m438Dll/main.c"),
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@ -1131,14 +1131,14 @@ config.libs = [
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},
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),
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Rel(
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"m439Dll",
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"m439Dll", #Paths of Peril
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m439Dll/main.c"),
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},
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),
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Rel(
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"m440Dll",
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"m440Dll", #Bowser's Bigger Blast
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m440Dll/main.c"),
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@ -1146,13 +1146,13 @@ config.libs = [
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},
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),
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Rel(
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"m441Dll",
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"m441Dll", #Butterfly Blitz
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objects={
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Object(NonMatching, "REL/m441Dll/main.c"),
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},
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),
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Rel(
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"m442Dll",
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"m442Dll", #Barrel Baron
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m442Dll/main.c"),
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@ -1160,7 +1160,7 @@ config.libs = [
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},
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),
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Rel(
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"m443Dll",
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"m443Dll", #Mario Speedwagons
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m443Dll/main.c"),
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@ -1169,7 +1169,7 @@ config.libs = [
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},
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),
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Rel(
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"m444dll",
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"m444dll", #Reversal of Fortune
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m444dll/main.c"),
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@ -1179,14 +1179,14 @@ config.libs = [
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},
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),
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Rel(
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"m445Dll",
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"m445Dll", #Bowser Bop
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m445Dll/main.c"),
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},
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),
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Rel(
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"m446dll",
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"m446dll", #Mystic Match 'Em
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objects={
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/m446Dll/main.c"),
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@ -1200,7 +1200,7 @@ config.libs = [
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},
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),
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Rel(
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"m447dll",
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"m447dll", #Archaeologuess
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m447dll/main.c"),
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@ -1212,33 +1212,33 @@ config.libs = [
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},
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),
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Rel(
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"m448Dll",
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"m448Dll", #Goomba's Chip Flip
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m448Dll/main.c"),
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},
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),
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Rel(
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"m449Dll",
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"m449Dll", #Kareening Koopa
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m449Dll/main.c"),
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},
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),
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Rel(
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"m450Dll",
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"m450Dll", #The Final Battle!
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objects={
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Object(NonMatching, "REL/m450Dll/main.c"),
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},
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),
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Rel(
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"m451Dll",
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"m451Dll", #Jigsaw Jitters
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objects={
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Object(Matching, "REL/m451Dll/m451.c"),
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},
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),
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Rel(
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"m453Dll",
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"m453Dll", #Challenge Booksquirm
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m453Dll/main.c"),
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|
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@ -1247,7 +1247,7 @@ config.libs = [
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},
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),
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Rel(
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"m455Dll",
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"m455Dll", #Rumble Fishing
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m455Dll/main.c"),
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|
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@ -1255,7 +1255,7 @@ config.libs = [
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},
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),
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Rel(
|
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"m456Dll",
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"m456Dll", #Take a Breather
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m456Dll/main.c"),
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|
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@ -1263,28 +1263,28 @@ config.libs = [
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},
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),
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Rel(
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"m457Dll",
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"m457Dll", #Bowser Wrestling
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objects={
|
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m457Dll/main.c"),
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},
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),
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Rel(
|
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"m458Dll",
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"m458Dll", #Panels of Doom
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objects={
|
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m458Dll/main.c"),
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},
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),
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Rel(
|
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"m459dll",
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"m459dll", #Mushroom Medic
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objects={
|
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m459dll/main.c"),
|
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},
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),
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Rel(
|
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"m460Dll",
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"m460Dll", #Doors of Doom
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objects={
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Object(Matching, "REL/executor.c"),
|
||||
Object(NonMatching, "REL/m460Dll/main.c"),
|
||||
|
|
@ -1294,21 +1294,21 @@ config.libs = [
|
|||
},
|
||||
),
|
||||
Rel(
|
||||
"m461Dll",
|
||||
"m461Dll", #Bob-omb X-ing
|
||||
objects={
|
||||
Object(Matching, "REL/executor.c"),
|
||||
Object(NonMatching, "REL/m461Dll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m461Dll",
|
||||
"m462Dll", #Goomba Stomp
|
||||
objects={
|
||||
Object(Matching, "REL/executor.c"),
|
||||
Object(NonMatching, "REL/m462Dll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m463Dll",
|
||||
"m463Dll", #Panel Panic 9 Player
|
||||
objects={
|
||||
Object(NonMatching, "REL/m463Dll/main.c"),
|
||||
},
|
||||
|
|
@ -1471,7 +1471,7 @@ config.libs = [
|
|||
},
|
||||
),
|
||||
Rel(
|
||||
"w01Dll",
|
||||
"w01Dll", #Toad's Midway Madness
|
||||
objects={
|
||||
Object(Matching, "REL/board_executor.c"),
|
||||
Object(Matching, "REL/w01Dll/main.c"),
|
||||
|
|
@ -1480,7 +1480,7 @@ config.libs = [
|
|||
},
|
||||
),
|
||||
Rel(
|
||||
"w02Dll",
|
||||
"w02Dll", #Goomba's Greedy Gala
|
||||
objects={
|
||||
Object(Matching, "REL/board_executor.c"),
|
||||
Object(Matching, "REL/w02Dll/main.c"),
|
||||
|
|
@ -1493,7 +1493,7 @@ config.libs = [
|
|||
},
|
||||
),
|
||||
Rel(
|
||||
"w03Dll",
|
||||
"w03Dll", #Shy Guy's Jungle Jam
|
||||
objects={
|
||||
Object(Matching, "REL/board_executor.c"),
|
||||
Object(Matching, "REL/w03Dll/main.c"),
|
||||
|
|
@ -1506,7 +1506,7 @@ config.libs = [
|
|||
},
|
||||
),
|
||||
Rel(
|
||||
"w04Dll",
|
||||
"w04Dll", #Boo's Haunted Bash
|
||||
objects={
|
||||
Object(Matching, "REL/board_executor.c"),
|
||||
Object(Matching, "REL/w04Dll/main.c"),
|
||||
|
|
@ -1518,7 +1518,7 @@ config.libs = [
|
|||
},
|
||||
),
|
||||
Rel(
|
||||
"w05Dll",
|
||||
"w05Dll", #Koopa's Seaside Soiree
|
||||
objects={
|
||||
Object(Matching, "REL/board_executor.c"),
|
||||
Object(Matching, "REL/w05Dll/main.c"),
|
||||
|
|
@ -1530,7 +1530,7 @@ config.libs = [
|
|||
},
|
||||
),
|
||||
Rel(
|
||||
"w06Dll",
|
||||
"w06Dll", #Bowser's Gnarly Party
|
||||
objects={
|
||||
Object(Matching, "REL/board_executor.c"),
|
||||
Object(Matching, "REL/w06Dll/main.c"),
|
||||
|
|
@ -1542,7 +1542,7 @@ config.libs = [
|
|||
},
|
||||
),
|
||||
Rel(
|
||||
"w10Dll",
|
||||
"w10Dll", #Tutorial board
|
||||
objects={
|
||||
Object(Matching, "REL/board_executor.c"),
|
||||
Object(Matching, "REL/w10Dll/main.c"),
|
||||
|
|
@ -1552,14 +1552,14 @@ config.libs = [
|
|||
},
|
||||
),
|
||||
Rel(
|
||||
"w20Dll",
|
||||
"w20Dll", #Mega Board Mayhem
|
||||
objects={
|
||||
Object(Matching, "REL/board_executor.c"),
|
||||
Object(Matching, "REL/w20Dll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"w21Dll",
|
||||
"w21Dll", #Mini Board Mad Dash
|
||||
objects={
|
||||
Object(Matching, "REL/board_executor.c"),
|
||||
Object(Matching, "REL/w21Dll/main.c"),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue