add board id defines, name dlls with comments in configure.py
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parent
58ce71547a
commit
38085a347f
20 changed files with 165 additions and 153 deletions
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@ -123,39 +123,39 @@ void BoardObjectSetup(BoardFunc create, BoardFunc destroy)
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boardMainObj = omAddObjEx(boardObjMan, 0, 0, 0, -1, InitBoardFunc);
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switch(omcurovl) {
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case OVL_W01:
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GWSystem.board = 0;
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GWSystem.board = BOARD_ID_MAIN1;
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break;
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case OVL_W02:
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GWSystem.board = 1;
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GWSystem.board = BOARD_ID_MAIN2;
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break;
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case OVL_W03:
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GWSystem.board = 2;
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GWSystem.board = BOARD_ID_MAIN3;
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break;
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case OVL_W04:
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GWSystem.board = 3;
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GWSystem.board = BOARD_ID_MAIN4;
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break;
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case OVL_W05:
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GWSystem.board = 4;
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GWSystem.board = BOARD_ID_MAIN5;
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break;
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case OVL_W06:
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GWSystem.board = 5;
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GWSystem.board = BOARD_ID_MAIN6;
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break;
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case OVL_W10:
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GWSystem.board = 6;
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GWSystem.board = BOARD_ID_TUTORIAL;
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break;
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case OVL_W20:
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GWSystem.board = 7;
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GWSystem.board = BOARD_ID_EXTRA1;
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break;
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case OVL_W21:
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GWSystem.board = 8;
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GWSystem.board = BOARD_ID_EXTRA2;
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break;
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}
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}
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@ -294,7 +294,7 @@ void BoardSaveInit(s32 board)
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GWMGTypeSet(0);
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GWSystem.unk_38 = 0;
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GWSystem.block_pos = 0;
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memset(GWSystem.board_data, 0, 32);
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memset(GWSystem.board_data, 0, sizeof(GWSystem.board_data));
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for(i=0; i<4; i++) {
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s32 party_flag;
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BoardPlayerAutoSizeSet(i, 0);
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@ -434,14 +434,14 @@ static void MainFunc(void)
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_ClearFlag(FLAG_ID_MAKE(1, 28));
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do {
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BoardStatusShowSetAll(1);
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if(GWBoardGet() == 5 && GWSystem.player_curr == 0 && !turn_cont && boardTurnFunc) {
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if(GWBoardGet() == BOARD_ID_MAIN6 && GWSystem.player_curr == 0 && !turn_cont && boardTurnFunc) {
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GWSystem.player_curr = -1;
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boardTurnFunc();
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GWSystem.player_curr = 0;
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}
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BoardMusStartBoard();
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for(i=GWSystem.player_curr; i<4; i++) {
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if(GWBoardGet() == 7 || GWBoardGet() == 8) {
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if(GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
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if(CHECK_LAST5_TURN() && i == 0 && !turn_cont) {
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BoardLast5GfxInit();
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_SetFlag(FLAG_ID_MAKE(0, 8));
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@ -495,7 +495,7 @@ static void MainFunc(void)
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BoardPlayerMoveAwayStartCurr(GWPlayer[i].space_curr, 1);
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fade_type = 0;
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} else {
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if(GWBoardGet() == 7 || GWBoardGet() == 8) {
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if(GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
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if(GWSystem.turn != GWSystem.max_turn) {
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WipeColorSet(255, 255, 255);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_CROSS, 1);
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@ -515,7 +515,7 @@ static void MainFunc(void)
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}
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BoardPlayerPostTurnHookExec(i);
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}
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if(GWBoardGet() == 7 || GWBoardGet() == 8) {
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if(GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) {
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GWSystem.player_curr = 0;
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if(BoardTurnNext()) {
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BoardAudSeqFadeOut(0, 500);
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