Merge pull request #116 from gamemasterplc/main

Label data for lottery.c
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gamemasterplc 2024-01-16 23:15:26 -06:00 committed by GitHub
commit 3a586d8505
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@ -5201,16 +5201,21 @@ lbl_80139DA8 = .data:0x80139DA8; // type:object size:0xA data:string
itemPrioTbl = .data:0x80139DB2; // type:object size:0x8C scope:local itemPrioTbl = .data:0x80139DB2; // type:object size:0x8C scope:local
rankItemGroupTbl = .data:0x80139E3E; // type:object size:0x18 scope:local rankItemGroupTbl = .data:0x80139E3E; // type:object size:0x18 scope:local
cursorPosTbl = .data:0x80139E58; // type:object size:0x30 scope:local data:float cursorPosTbl = .data:0x80139E58; // type:object size:0x30 scope:local data:float
lbl_80139E88 = .data:0x80139E88; // type:object size:0x1A8 comInputDraw1 = .data:0x80139E88; // type:object size:0xEE scope:local
lbl_8013A030 = .data:0x8013A030; // type:object size:0xDA comInputDraw2 = .data:0x80139F76; // type:object size:0xBA scope:local
lbl_8013A10A = .data:0x8013A10A; // type:object size:0x13 comInputBall = .data:0x8013A030; // type:object size:0xCE scope:local
lbl_8013A11D = .data:0x8013A11D; // type:object size:0x23 lbl_8013A0FE = .data:0x8013A0FE; // type:object size:0xC data:string
lbl_8013A10A = .data:0x8013A10A; // type:object size:0xA data:string
lbl_8013A114 = .data:0x8013A114; // type:object size:0x9 data:string
lbl_8013A11D = .data:0x8013A11D; // type:object size:0xE data:string
lbl_8013A12B = .data:0x8013A12B; // type:object size:0xA data:string
lbl_8013A135 = .data:0x8013A135; // type:object size:0xB data:string
jumptable_8013A140 = .data:0x8013A140; // type:object size:0x24 scope:local jumptable_8013A140 = .data:0x8013A140; // type:object size:0x24 scope:local
lbl_8013A164 = .data:0x8013A164; // type:object size:0x30 cardObj = .data:0x8013A164; // type:object size:0x30 scope:local
lbl_8013A194 = .data:0x8013A194; // type:object size:0xC cardPrize = .data:0x8013A194; // type:object size:0xC scope:local
lbl_8013A1A0 = .data:0x8013A1A0; // type:object size:0xC data:4byte handLastPos = .data:0x8013A1A0; // type:object size:0xC scope:local data:4byte
lbl_8013A1AC = .data:0x8013A1AC; // type:object size:0x20 loseSoundTbl = .data:0x8013A1AC; // type:object size:0x20 scope:local
lbl_8013A1CC = .data:0x8013A1CC; // type:object size:0x24 loseMotTbl = .data:0x8013A1CC; // type:object size:0x20 scope:local
coinChgObj = .data:0x8013A1F0; // type:object size:0x10 scope:local coinChgObj = .data:0x8013A1F0; // type:object size:0x10 scope:local
coinDigitMdl = .data:0x8013A200; // type:object size:0x28 scope:local coinDigitMdl = .data:0x8013A200; // type:object size:0x28 scope:local
jumptable_8013A228 = .data:0x8013A228; // type:object size:0x1C scope:local jumptable_8013A228 = .data:0x8013A228; // type:object size:0x1C scope:local
@ -5558,9 +5563,9 @@ spaceTex = .bss:0x801A4A20; // type:object size:0x20 scope:local
spaceHiliteTex = .bss:0x801A4A40; // type:object size:0x20 scope:local spaceHiliteTex = .bss:0x801A4A40; // type:object size:0x20 scope:local
activeItemTbl = .bss:0x801A4A60; // type:object size:0x14 scope:local data:4byte activeItemTbl = .bss:0x801A4A60; // type:object size:0x14 scope:local data:4byte
choiceEnableTbl = .bss:0x801A4A74; // type:object size:0x18 scope:local choiceEnableTbl = .bss:0x801A4A74; // type:object size:0x18 scope:local
lbl_801A4A90 = .bss:0x801A4A90; // type:object size:0xC data:2byte lotteryMdl = .bss:0x801A4A90; // type:object size:0xC scope:local data:2byte
lbl_801A4A9C = .bss:0x801A4A9C; // type:object size:0xC coinF = .bss:0x801A4A9C; // type:object size:0xC scope:local
lbl_801A4AA8 = .bss:0x801A4AA8; // type:object size:0x18 data:2byte coinMdl = .bss:0x801A4AA8; // type:object size:0x14 scope:local data:2byte
warpPos = .bss:0x801A4AC0; // type:object size:0x10 scope:local warpPos = .bss:0x801A4AC0; // type:object size:0x10 scope:local
lbl_801A4AD0 = .bss:0x801A4AD0; // type:object size:0x10 data:4byte lbl_801A4AD0 = .bss:0x801A4AD0; // type:object size:0x10 data:4byte
lbl_801A4AE0 = .bss:0x801A4AE0; // type:object size:0x10 lbl_801A4AE0 = .bss:0x801A4AE0; // type:object size:0x10
@ -5864,15 +5869,15 @@ hostMdl = .sdata:0x801D3714; // type:object size:0x2 scope:local data:2byte
shopMot = .sdata:0x801D3716; // type:object size:0x6 scope:local data:2byte shopMot = .sdata:0x801D3716; // type:object size:0x6 scope:local data:2byte
itemCurChoice = .sdata:0x801D371C; // type:object size:0x1 scope:local data:byte itemCurChoice = .sdata:0x801D371C; // type:object size:0x1 scope:local data:byte
defaultItemTbl = .sdata:0x801D371D; // type:object size:0x5 scope:local defaultItemTbl = .sdata:0x801D371D; // type:object size:0x5 scope:local
lbl_801D3728 = .sdata:0x801D3728; // type:object size:0x2 data:2byte hostMdl = .sdata:0x801D3728; // type:object size:0x2 scope:local data:2byte
lbl_801D372A = .sdata:0x801D372A; // type:object size:0x8 data:2byte lotteryMot = .sdata:0x801D372A; // type:object size:0x8 scope:local data:2byte
lbl_801D3732 = .sdata:0x801D3732; // type:object size:0x2 data:2byte lotterySpr = .sdata:0x801D3732; // type:object size:0x2 scope:local data:2byte
lbl_801D3734 = .sdata:0x801D3734; // type:object size:0x2 data:2byte lotteryInstWin = .sdata:0x801D3734; // type:object size:0x2 scope:local data:2byte
lbl_801D3736 = .sdata:0x801D3736; // type:object size:0x2 data:2byte gripMdl = .sdata:0x801D3736; // type:object size:0x4 scope:local data:2byte
lbl_801D373A = .sdata:0x801D373A; // type:object size:0x2 data:2byte turnMot = .sdata:0x801D373A; // type:object size:0x2 scope:local data:2byte
lbl_801D373C = .sdata:0x801D373C; // type:object size:0x8 ballMdl = .sdata:0x801D373C; // type:object size:0x8 scope:local
lbl_801D3744 = .sdata:0x801D3744; // type:object size:0x2 data:2byte loseMot = .sdata:0x801D3744; // type:object size:0x2 scope:local data:2byte
lbl_801D3746 = .sdata:0x801D3746; // type:object size:0x2 data:2byte cardSprGrp = .sdata:0x801D3746; // type:object size:0x2 scope:local data:2byte
warpSpringMdl = .sdata:0x801D3748; // type:object size:0x2 scope:local data:2byte warpSpringMdl = .sdata:0x801D3748; // type:object size:0x2 scope:local data:2byte
warpImpactMdl = .sdata:0x801D374A; // type:object size:0x2 scope:local data:2byte warpImpactMdl = .sdata:0x801D374A; // type:object size:0x2 scope:local data:2byte
warpImpactPlayer = .sdata:0x801D374C; // type:object size:0x4 scope:local warpImpactPlayer = .sdata:0x801D374C; // type:object size:0x4 scope:local
@ -6383,17 +6388,17 @@ angleVal = .sbss:0x801D3FFC; // type:object size:0x2 scope:local data:2byte
shopPlayer = .sbss:0x801D3FFE; // type:object size:0x1 scope:local data:byte shopPlayer = .sbss:0x801D3FFE; // type:object size:0x1 scope:local data:byte
shopMdlPtr = .sbss:0x801D4000; // type:object size:0x4 scope:local data:4byte shopMdlPtr = .sbss:0x801D4000; // type:object size:0x4 scope:local data:4byte
shopMdlIdx = .sbss:0x801D4004; // type:object size:0x4 scope:local shopMdlIdx = .sbss:0x801D4004; // type:object size:0x4 scope:local
lbl_801D4008 = .sbss:0x801D4008; // type:object size:0x4 data:4byte lotteryProc = .sbss:0x801D4008; // type:object size:0x4 data:4byte
lbl_801D400C = .sbss:0x801D400C; // type:object size:0x4 data:4byte comInputDrawP = .sbss:0x801D400C; // type:object size:0x4 scope:local data:4byte
lbl_801D4010 = .sbss:0x801D4010; // type:object size:0x4 data:4byte lotteryCardPickObj = .sbss:0x801D4010; // type:object size:0x4 scope:local data:4byte
lbl_801D4014 = .sbss:0x801D4014; // type:object size:0x4 data:4byte handUpdateF = .sbss:0x801D4014; // type:object size:0x4 scope:local data:4byte
lbl_801D4018 = .sbss:0x801D4018; // type:object size:0x1 data:byte comInputPos = .sbss:0x801D4018; // type:object size:0x1 scope:local data:byte
lbl_801D4019 = .sbss:0x801D4019; // type:object size:0x1 data:byte comLotteryWinType = .sbss:0x801D4019; // type:object size:0x1 scope:local data:byte
lbl_801D401A = .sbss:0x801D401A; // type:object size:0x1 data:byte comLotteryType = .sbss:0x801D401A; // type:object size:0x1 scope:local data:byte
lbl_801D401B = .sbss:0x801D401B; // type:object size:0x1 data:byte lbl_801D401B = .sbss:0x801D401B; // type:object size:0x1 data:byte
lbl_801D401C = .sbss:0x801D401C; // type:object size:0x1 data:byte currPrize = .sbss:0x801D401C; // type:object size:0x1 scope:local data:byte
lbl_801D401E = .sbss:0x801D401E; // type:object size:0x2 data:2byte lotterySpace = .sbss:0x801D401E; // type:object size:0x2 scope:local data:2byte
lbl_801D4020 = .sbss:0x801D4020; // type:object size:0x8 data:4byte lotteryMessBase = .sbss:0x801D4020; // type:object size:0x4 scope:local data:4byte
warpProcess = .sbss:0x801D4028; // type:object size:0x4 scope:local data:4byte warpProcess = .sbss:0x801D4028; // type:object size:0x4 scope:local data:4byte
warpYVel = .sbss:0x801D402C; // type:object size:0x4 scope:local data:float warpYVel = .sbss:0x801D402C; // type:object size:0x4 scope:local data:float
warpYFloor = .sbss:0x801D4030; // type:object size:0x4 scope:local data:float warpYFloor = .sbss:0x801D4030; // type:object size:0x4 scope:local data:float
@ -6461,8 +6466,8 @@ genieFov = .sbss:0x801D4108; // type:object size:0x4 scope:local data:float
booCoinStr = .sbss:0x801D410C; // type:object size:0x8 scope:local booCoinStr = .sbss:0x801D410C; // type:object size:0x8 scope:local
booBallAlpha = .sbss:0x801D4114; // type:object size:0x4 scope:local data:float booBallAlpha = .sbss:0x801D4114; // type:object size:0x4 scope:local data:float
booBallMdl = .sbss:0x801D4118; // type:object size:0x2 scope:local data:2byte booBallMdl = .sbss:0x801D4118; // type:object size:0x2 scope:local data:2byte
suitMdlId = .sbss:0x801D411C; // type:object size:0x8 scope:local data:4byte suitCommonMot = .sbss:0x801D411C; // type:object size:0x8 scope:local data:4byte
suitMotId = .sbss:0x801D4124; // type:object size:0x8 scope:local data:4byte suitMot = .sbss:0x801D4124; // type:object size:0x8 scope:local data:4byte
suitMdl = .sbss:0x801D412C; // type:object size:0x2 scope:local data:2byte suitMdl = .sbss:0x801D412C; // type:object size:0x2 scope:local data:2byte
currItem = .sbss:0x801D412E; // type:object size:0x1 scope:local data:byte currItem = .sbss:0x801D412E; // type:object size:0x1 scope:local data:byte
currItemRestore = .sbss:0x801D412F; // type:object size:0x1 scope:local data:byte currItemRestore = .sbss:0x801D412F; // type:object size:0x1 scope:local data:byte