Renamed BoardDiceDigit2DShowSet to BoardRollDispSet

This commit is contained in:
kabiskac 2024-06-09 18:09:26 +02:00
parent 772041094d
commit 3f30fd613d
28 changed files with 72 additions and 72 deletions

View file

@ -1187,7 +1187,7 @@ ExecMotBlend = .text:0x80068230; // type:function size:0x51C scope:local
BoardPlayerMotBlendCheck = .text:0x8006874C; // type:function size:0x2C
BoardRollCreate = .text:0x80068778; // type:function size:0x138
BoardRollUpdateSet = .text:0x800688B0; // type:function size:0x38
BoardDiceDigit2DShowSet = .text:0x800688E8; // type:function size:0x10C
BoardRollDispSet = .text:0x800688E8; // type:function size:0x10C
UpdateRollSprite = .text:0x800689F4; // type:function size:0x194 scope:local
UpdateRoll = .text:0x80068B88; // type:function size:0x278 scope:local
BoardPlayerBtnDownWait = .text:0x80068E00; // type:function size:0x6C

View file

@ -128,7 +128,7 @@ s32 BoardPlayerAnimBlendCheck(s32);
s16 BoardBowserSuitPlayerModelGet(void);
void BoardBowserSuitMotionSetWait(void);
void BoardBowserSuitPlayerModelKill(void);
void BoardDiceDigit2DShowSet(s32);
void BoardRollDispSet(s32);
s32 BoardPlayerMotBlendCheck(s32);
void BoardBowserSuitMotionSetWalk(void);
s16 BoardBowserSuitModelGet(void);

View file

@ -650,13 +650,13 @@ static s32 fn_1_157C(void) {
temp_curr = GWPlayer[GWSystem.player_curr].space_curr;
temp_r31 = BoardSpaceFlagGet(0, temp_curr) & 0x600000;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
if (temp_r31 == 0x200000) {
fn_1_130C();
} else if (temp_r31 == 0x400000) {
fn_1_128C();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
static void fn_1_1670(void) {
@ -1355,7 +1355,7 @@ static void fn_1_4FA8(void) {
static void fn_1_4FD8(void) {
lbl_1_bss_6B4 = GWSystem.player_curr;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
if (BoardPlayerSizeGet(lbl_1_bss_6B4) == 2 || GWPlayer[lbl_1_bss_6B4].bowser_suit) {
return;
}
@ -1364,7 +1364,7 @@ static void fn_1_4FD8(void) {
while (lbl_1_bss_8) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
static void fn_1_50D4(void) {
@ -1518,13 +1518,13 @@ static void fn_1_5694(s32 arg0) {
static void fn_1_586C(s32 arg0, s32 arg1) {
lbl_1_bss_29 = arg0;
lbl_1_bss_26 = arg1;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_14 = HuPrcChildCreate(fn_1_592C, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_14, fn_1_5B2C);
while (lbl_1_bss_14) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
static void fn_1_592C(void) {

View file

@ -432,7 +432,7 @@ s32 fn_1_1128(void) {
s16 currSpace;
currSpace = GWPlayer[GWSystem.player_curr].space_curr;
spaceFlags = BoardSpaceFlagGet(0, currSpace) & 0x600000;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
if (spaceFlags & 0x200000) {
fn_1_990();
@ -444,7 +444,7 @@ s32 fn_1_1128(void) {
}
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
void fn_1_121C(u32 mesg) {
@ -453,4 +453,4 @@ void fn_1_121C(u32 mesg) {
BoardWinKill();
}
f32 const padMain = 0.0f;
f32 const padMain = 0.0f;

View file

@ -105,7 +105,7 @@ void fn_1_BCFC(void) {
s32 temp_r30;
s32 temp_r29;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
spaceLinkFlags = BoardSpaceLinkFlagSearch(0, (s32) GWPlayer[lbl_1_bss_388].space_curr, 2U);
BoardPlayerMoveToAsync(lbl_1_bss_388, spaceLinkFlags);
while (GWPlayer[lbl_1_bss_388].moving) {
@ -129,7 +129,7 @@ void fn_1_BCFC(void) {
BoardCameraViewSet(1);
BoardStatusShowSetAll(1);
BoardCameraMotionWait();
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
HuPrcKill(NULL);
while(TRUE) {
HuPrcVSleep();

View file

@ -105,7 +105,7 @@ void fn_1_3058(void) {
}
s32 fn_1_309C(void) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_70 = HuPrcChildCreate(fn_1_313C, 0x2003U, 0x2000U, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_70, fn_1_3218);
@ -113,7 +113,7 @@ s32 fn_1_309C(void) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
return lbl_1_bss_7C;
}

View file

@ -94,13 +94,13 @@ void fn_1_7B58(void) {
}
void fn_1_7BA8(void) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_140 = HuPrcChildCreate(&fn_1_7C98, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_140, &fn_1_7C38);
while (lbl_1_bss_140) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
void fn_1_7C38(void) {

View file

@ -141,7 +141,7 @@ void fn_1_9A9C(void) {
}
void fn_1_9AA0(void) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_180 = HuPrcChildCreate(fn_1_9C8C, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_180, fn_1_9B30);
@ -149,7 +149,7 @@ void fn_1_9AA0(void) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
void fn_1_9B30(void) {

View file

@ -101,7 +101,7 @@ s32 fn_1_6698(void) {
}
s16 fn_1_675C(void) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_120 = HuPrcChildCreate(fn_1_67F8, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_120, fn_1_6884);
@ -109,7 +109,7 @@ s16 fn_1_675C(void) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
return lbl_1_bss_128;
}

View file

@ -53,7 +53,7 @@ s8 lbl_1_bss_2C;
Process* lbl_1_bss_28;
void fn_1_12C8(void) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_28 = HuPrcChildCreate(&fn_1_1358, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_28, &fn_1_152C);
@ -61,7 +61,7 @@ void fn_1_12C8(void) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
void fn_1_1358(void) {

View file

@ -180,7 +180,7 @@ static void fn_1_20EC(void) {
}
fn_1_5648();
fn_1_2C10();
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
BoardPlayerMotBlendSet(temp_r30, 180, 15);
BoardCameraViewSet(2);
while (!BoardPlayerMotBlendCheck(temp_r30)) {
@ -238,7 +238,7 @@ static void fn_1_20EC(void) {
fn_1_28BC();
fn_1_2B8C();
BoardAudSeqPause(0, 0, 1000);
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
BoardCameraViewSet(1);
BoardCameraMotionWait();
BoardPlayerMotionKill(temp_r30, lbl_1_bss_52[temp_r30][0]);

View file

@ -101,7 +101,7 @@ void fn_1_1618(void) {
temp_r31 = GWSystem.player_curr;
temp_r30 = BoardPlayerMotionCreate(temp_r31, lbl_1_data_2AC[GWPlayer[temp_r31].character]);
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
BoardPlayerMotBlendSet(temp_r31, 180, 15);
BoardCameraViewSet(2);
while (!BoardPlayerMotBlendCheck(temp_r31)) {
@ -125,7 +125,7 @@ void fn_1_1618(void) {
BoardPlayerMotionShiftSet(temp_r31, 1, 0.0f, 10.0f, 0x40000001);
BoardCameraViewSet(1);
BoardCameraMotionWait();
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
BoardPlayerMotionKill(temp_r31, temp_r30);
HuPrcKill(NULL);
while (TRUE) {

View file

@ -208,12 +208,12 @@ static s32 fn_1_7FC(void) {
if (lbl_1_bss_0->unk00 & 1) {
fn_1_55B4();
} else {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
BoardPlayerIdleSet(temp_r31);
BoardWinCreate(0, MAKE_MESSID(32, 25), -1);
BoardWinWait();
BoardWinKill();
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
return 1;
}
@ -389,7 +389,7 @@ static s32 fn_1_103C(void) {
var_r30 = GWPlayer[GWSystem.player_curr].space_curr;
temp_r31 = BoardSpaceFlagGet(0, var_r30) & 0x600000;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
if (temp_r31 & 0x200000) {
lbl_1_bss_4 = HuPrcChildCreate(fn_1_958, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_4, fn_1_CF8);
@ -399,7 +399,7 @@ static s32 fn_1_103C(void) {
} else if (temp_r31 & 0x400000) {
fn_1_DB0();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
s32 fn_1_1130(s16 arg0, float arg1, float arg2) {

View file

@ -69,7 +69,7 @@ void fn_1_155C(void) {
u32 var_r31;
lbl_1_bss_28 = GWSystem.player_curr;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
temp_r28 = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_180);
temp_f30 = BoardPlayerRotYGet(lbl_1_bss_28);
BoardPlayerPosGet(lbl_1_bss_28, &sp58);
@ -195,7 +195,7 @@ void fn_1_155C(void) {
}
BoardCameraMotionWait();
BoardModelMotionKill(lbl_1_bss_14[4], temp_r28);
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
s32 lbl_1_data_188[4] = { 0x79000C, 0x79000E, 0x79000F, 0x790010 };
@ -229,7 +229,7 @@ void fn_1_1E44(void) {
s32 var_r30;
lbl_1_bss_28 = GWSystem.player_curr;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
for (var_r31 = 0; var_r31 < 4; var_r31++) {
sp8[var_r31] = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_188[var_r31]);

View file

@ -404,7 +404,7 @@ s32 fn_1_1114(void) {
s16 var_r30 = GWPlayer[GWSystem.player_curr].space_curr;
temp_r31 = BoardSpaceFlagGet(0, var_r30) & 0x600000;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
if ((temp_r31 & 0x200000) != 0) {
lbl_1_bss_4 = HuPrcChildCreate(fn_1_954, 0x2003, 0x3000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_4, fn_1_D4C);
@ -415,7 +415,7 @@ s32 fn_1_1114(void) {
} else if ((temp_r31 & 0x400000) != 0) {
fn_1_E40();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
s32 fn_1_1208(s16 arg0, f32 arg8, f32 arg9) {

View file

@ -62,7 +62,7 @@ void fn_1_2C7C(s32 arg0) {
for (var_r31 = 0; var_r31 < 3; var_r31++) {
lbl_1_bss_30[var_r31] = BoardPlayerMotionCreate(lbl_1_bss_4C, lbl_1_data_1CC[var_r31] | lbl_1_data_124[GWPlayer[lbl_1_bss_4C].character]);
}
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
BoardPlayerIdleSet(lbl_1_bss_4C);
spC.y = 100.0f;
spC.z = 0.0f;
@ -83,7 +83,7 @@ void fn_1_2C7C(s32 arg0) {
BoardPlayerIdleSet(lbl_1_bss_4C);
BoardCameraViewSet(1);
BoardCameraMotionWait();
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
for (var_r31 = 0; var_r31 < 2; var_r31++) {
BoardModelKill(lbl_1_bss_44[var_r31]);
@ -333,4 +333,4 @@ void fn_1_3E8C(void) {
HuPrcVSleep();
}
HuPrcEnd();
}
}

View file

@ -182,13 +182,13 @@ s32 fn_1_92D8(s32 arg0, s32 arg1) {
return lbl_1_bss_F0;
}
lbl_1_bss_F4 = arg0;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_E8 = HuPrcChildCreate(fn_1_93C8, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_E8, fn_1_94D4);
while (lbl_1_bss_E8) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
return lbl_1_bss_F0;
}

View file

@ -171,7 +171,7 @@ void fn_1_7FA4(void) {
}
void fn_1_8264(s32 arg0, s16 arg1) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_E6 = arg0;
lbl_1_bss_E4 = arg1;
lbl_1_bss_C8 = HuPrcChildCreate(fn_1_8320, 0x2003, 0x3800, 0, boardMainProc);
@ -179,7 +179,7 @@ void fn_1_8264(s32 arg0, s16 arg1) {
while (lbl_1_bss_C8) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
static void fn_1_8320(void) {

View file

@ -67,13 +67,13 @@ static s32 lbl_1_data_230[] = {
};
void fn_1_6EF0(void) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_90 = HuPrcChildCreate(fn_1_6F80, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_90, fn_1_7210);
while (lbl_1_bss_90) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
static void fn_1_6F80(void) {

View file

@ -138,13 +138,13 @@ void fn_1_4A10(void) {
void fn_1_4A60(void) {
lbl_1_bss_8C = 0;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_48 = HuPrcChildCreate(fn_1_4BA0, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_48, fn_1_4B00);
while (lbl_1_bss_48) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
static void fn_1_4B00(void) {

View file

@ -174,13 +174,13 @@ void fn_1_F6C(void) {
}
void fn_1_1054(void) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lbl_1_bss_18 = HuPrcChildCreate(fn_1_1148, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_18, fn_1_10E4);
while (lbl_1_bss_18) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
static void fn_1_10E4(void) {

View file

@ -120,13 +120,13 @@ void BoardBooHouseKill(void) {
void BoardBooHouseExec(s32 arg0) {
currPlayer = arg0;
if (BoardPlayerSizeGet(currPlayer) != 2) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
houseProc = HuPrcChildCreate(&ExecBooHouse, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(houseProc, &DestroyBooHouse);
while (houseProc != 0U) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
}
@ -181,7 +181,7 @@ static void ExecBooHouse(void) {
}
}
BoardWinKill();
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
BoardAudSeqPause(0, 1, 0x3E8);
BoardDataAsyncWait(var_r28);
temp_r29 = BoardSpaceLinkFlagSearch(0, var_r30, 0x02000000);

View file

@ -210,13 +210,13 @@ void BoardLotteryExec(void) {
if (BoardPlayerSizeGet(GWSystem.player_curr) == 2) {
return;
}
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
lotteryProc = HuPrcChildCreate(ExecLottery, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lotteryProc, DestroyLottery);
while (lotteryProc) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
void BoardLotteryInit(void) {

View file

@ -154,7 +154,7 @@ void BoardPauseStart(void) {
static void PauseExit(void) {
if (pauseQuitF == 0) {
BoardRollWinDispSet(1);
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
BoardStatusItemSet(1);
BoardRollUPauseSet(1);
BoardLast5GfxShowSet(1);
@ -200,7 +200,7 @@ static void PauseProcess(void) {
BoardFilterFadeInit(30, 0xA0);
temp_r31 = BoardDataDirReadAsync(DATADIR_BPAUSE);
BoardRollWinDispSet(0);
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
BoardStatusItemSet(0);
BoardRollUPauseSet(0);
BoardLast5GfxShowSet(0);

View file

@ -1241,12 +1241,12 @@ static s32 DoDebugMove(s32 arg0, s16* arg1) {
goto end;
} else {
if (HuPadBtnDown[var_r20] == 0x10) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
BoardPlayerIdleSet(arg0);
StopJunctionPlayer(0);
BoardViewMapExec(arg0);
InitJunction(arg0, sp28->space_curr, -1.0f);
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
goto loop_21;
}
if ((0.0f != spA0.x) || (0.0f != spA0.z)) {
@ -1438,7 +1438,7 @@ static s32 ExecJunction(s32 arg0, s16* arg1) {
break;
} else if (var_r20 == 0x20 || var_r20 == 0x10) {
HuAudFXPlay(1);
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
BoardPlayerIdleSet(arg0);
StopJunctionPlayer(0);
if (var_r20 == 0x10) {
@ -1447,7 +1447,7 @@ static s32 ExecJunction(s32 arg0, s16* arg1) {
BoardViewOverheadExec(arg0);
}
InitJunction(arg0, sp30->space_curr, var_f28);
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
} else {
if ((0.0f != spC4.x) || (0.0f != spC4.z)) {
var_f29 = (90.0 + (180.0 * (atan2(spC4.z, spC4.x) / M_PI)));
@ -1932,7 +1932,7 @@ void BoardRollUpdateSet(s32 arg0) {
}
}
void BoardDiceDigit2DShowSet(s32 arg0) {
void BoardRollDispSet(s32 arg0) {
s32 var_r30;
bitcopy3* temp_r31;
@ -2292,7 +2292,7 @@ static s32 DoSparkSpace(s32 player, s32 pause_cam)
if(!sp138) {
return 0;
}
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
if(pause_cam) {
BoardCameraMoveSet(0);
} else {
@ -2413,7 +2413,7 @@ static s32 DoSparkSpace(s32 player, s32 pause_cam)
BoardCameraTargetPlayerSet(sp30);
BoardCameraMotionWait();
BoardCameraMoveSet(1);
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
return 1;
}

View file

@ -194,13 +194,13 @@ void BoardShopExec(s32 player, s32 space) {
return;
}
shopPlayer = player;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
shopProc = HuPrcChildCreate(ExecShop, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(shopProc, DestroyShop);
while (shopProc) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
static void ExecShop(void) {

View file

@ -161,13 +161,13 @@ void BoardStarExec(s32 arg0, s32 arg1) {
return;
}
if (BoardPlayerSizeGet(arg0) != 2) {
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
starProc = HuPrcChildCreate(ExecStar, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(starProc, DestroyStar);
while (starProc != NULL) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
}

View file

@ -920,7 +920,7 @@ void BoardPlayerDiceJumpStart(void);
void BoardPlayerDiceJumpCheck(void);
void BoardRollCreate(void);
void BoardRollUpdateSet(void);
void BoardDiceDigit2DShowSet(void);
void BoardRollDispSet(void);
void BoardPlayerBtnDownWait(void);
void BoardPlayerAutoSizeSet(void);
void BoardPlayerAutoSizeGet(void);
@ -1937,7 +1937,7 @@ extern void _kerjmp_BoardPlayerDiceJumpStart(void);
extern void _kerjmp_BoardPlayerDiceJumpCheck(void);
extern void _kerjmp_BoardRollCreate(void);
extern void _kerjmp_BoardRollUpdateSet(void);
extern void _kerjmp_BoardDiceDigit2DShowSet(void);
extern void _kerjmp_BoardRollDispSet(void);
extern void _kerjmp_BoardPlayerBtnDownWait(void);
extern void _kerjmp_BoardPlayerAutoSizeSet(void);
extern void _kerjmp_BoardPlayerAutoSizeGet(void);
@ -3879,8 +3879,8 @@ asm void _kerent(void) {
b BoardRollCreate
entry _kerjmp_BoardRollUpdateSet
b BoardRollUpdateSet
entry _kerjmp_BoardDiceDigit2DShowSet
b BoardDiceDigit2DShowSet
entry _kerjmp_BoardRollDispSet
b BoardRollDispSet
entry _kerjmp_BoardPlayerBtnDownWait
b BoardPlayerBtnDownWait
entry _kerjmp_BoardPlayerAutoSizeSet
@ -4072,4 +4072,4 @@ asm void _kerent(void) {
entry _kerjmp_BoardBooHouseTutorialExec
b BoardBooHouseTutorialExec
#endif
}
}