Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
This commit is contained in:
parent
772041094d
commit
3f30fd613d
28 changed files with 72 additions and 72 deletions
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@ -650,13 +650,13 @@ static s32 fn_1_157C(void) {
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temp_curr = GWPlayer[GWSystem.player_curr].space_curr;
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temp_r31 = BoardSpaceFlagGet(0, temp_curr) & 0x600000;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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if (temp_r31 == 0x200000) {
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fn_1_130C();
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} else if (temp_r31 == 0x400000) {
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fn_1_128C();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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static void fn_1_1670(void) {
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@ -1355,7 +1355,7 @@ static void fn_1_4FA8(void) {
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static void fn_1_4FD8(void) {
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lbl_1_bss_6B4 = GWSystem.player_curr;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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if (BoardPlayerSizeGet(lbl_1_bss_6B4) == 2 || GWPlayer[lbl_1_bss_6B4].bowser_suit) {
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return;
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}
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@ -1364,7 +1364,7 @@ static void fn_1_4FD8(void) {
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while (lbl_1_bss_8) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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static void fn_1_50D4(void) {
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@ -1518,13 +1518,13 @@ static void fn_1_5694(s32 arg0) {
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static void fn_1_586C(s32 arg0, s32 arg1) {
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lbl_1_bss_29 = arg0;
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lbl_1_bss_26 = arg1;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_14 = HuPrcChildCreate(fn_1_592C, 0x2003, 0x2000, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_14, fn_1_5B2C);
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while (lbl_1_bss_14) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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static void fn_1_592C(void) {
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@ -432,7 +432,7 @@ s32 fn_1_1128(void) {
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s16 currSpace;
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currSpace = GWPlayer[GWSystem.player_curr].space_curr;
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spaceFlags = BoardSpaceFlagGet(0, currSpace) & 0x600000;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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if (spaceFlags & 0x200000) {
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fn_1_990();
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@ -444,7 +444,7 @@ s32 fn_1_1128(void) {
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}
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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void fn_1_121C(u32 mesg) {
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@ -453,4 +453,4 @@ void fn_1_121C(u32 mesg) {
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BoardWinKill();
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}
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f32 const padMain = 0.0f;
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f32 const padMain = 0.0f;
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@ -105,7 +105,7 @@ void fn_1_BCFC(void) {
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s32 temp_r30;
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s32 temp_r29;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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spaceLinkFlags = BoardSpaceLinkFlagSearch(0, (s32) GWPlayer[lbl_1_bss_388].space_curr, 2U);
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BoardPlayerMoveToAsync(lbl_1_bss_388, spaceLinkFlags);
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while (GWPlayer[lbl_1_bss_388].moving) {
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@ -129,7 +129,7 @@ void fn_1_BCFC(void) {
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BoardCameraViewSet(1);
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BoardStatusShowSetAll(1);
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BoardCameraMotionWait();
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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HuPrcKill(NULL);
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while(TRUE) {
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HuPrcVSleep();
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@ -105,7 +105,7 @@ void fn_1_3058(void) {
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}
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s32 fn_1_309C(void) {
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_70 = HuPrcChildCreate(fn_1_313C, 0x2003U, 0x2000U, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_70, fn_1_3218);
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@ -113,7 +113,7 @@ s32 fn_1_309C(void) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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return lbl_1_bss_7C;
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}
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@ -94,13 +94,13 @@ void fn_1_7B58(void) {
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}
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void fn_1_7BA8(void) {
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_140 = HuPrcChildCreate(&fn_1_7C98, 0x2003, 0x2000, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_140, &fn_1_7C38);
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while (lbl_1_bss_140) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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void fn_1_7C38(void) {
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@ -141,7 +141,7 @@ void fn_1_9A9C(void) {
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}
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void fn_1_9AA0(void) {
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_180 = HuPrcChildCreate(fn_1_9C8C, 0x2003, 0x2000, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_180, fn_1_9B30);
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@ -149,7 +149,7 @@ void fn_1_9AA0(void) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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void fn_1_9B30(void) {
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@ -101,7 +101,7 @@ s32 fn_1_6698(void) {
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}
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s16 fn_1_675C(void) {
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_120 = HuPrcChildCreate(fn_1_67F8, 0x2003, 0x2000, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_120, fn_1_6884);
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@ -109,7 +109,7 @@ s16 fn_1_675C(void) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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return lbl_1_bss_128;
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}
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@ -53,7 +53,7 @@ s8 lbl_1_bss_2C;
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Process* lbl_1_bss_28;
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void fn_1_12C8(void) {
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_28 = HuPrcChildCreate(&fn_1_1358, 0x2003, 0x2000, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_28, &fn_1_152C);
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@ -61,7 +61,7 @@ void fn_1_12C8(void) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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void fn_1_1358(void) {
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@ -180,7 +180,7 @@ static void fn_1_20EC(void) {
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}
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fn_1_5648();
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fn_1_2C10();
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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BoardPlayerMotBlendSet(temp_r30, 180, 15);
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BoardCameraViewSet(2);
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while (!BoardPlayerMotBlendCheck(temp_r30)) {
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@ -238,7 +238,7 @@ static void fn_1_20EC(void) {
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fn_1_28BC();
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fn_1_2B8C();
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BoardAudSeqPause(0, 0, 1000);
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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BoardCameraViewSet(1);
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BoardCameraMotionWait();
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BoardPlayerMotionKill(temp_r30, lbl_1_bss_52[temp_r30][0]);
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@ -101,7 +101,7 @@ void fn_1_1618(void) {
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temp_r31 = GWSystem.player_curr;
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temp_r30 = BoardPlayerMotionCreate(temp_r31, lbl_1_data_2AC[GWPlayer[temp_r31].character]);
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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BoardPlayerMotBlendSet(temp_r31, 180, 15);
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BoardCameraViewSet(2);
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while (!BoardPlayerMotBlendCheck(temp_r31)) {
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@ -125,7 +125,7 @@ void fn_1_1618(void) {
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BoardPlayerMotionShiftSet(temp_r31, 1, 0.0f, 10.0f, 0x40000001);
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BoardCameraViewSet(1);
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BoardCameraMotionWait();
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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BoardPlayerMotionKill(temp_r31, temp_r30);
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HuPrcKill(NULL);
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while (TRUE) {
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@ -208,12 +208,12 @@ static s32 fn_1_7FC(void) {
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if (lbl_1_bss_0->unk00 & 1) {
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fn_1_55B4();
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} else {
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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BoardPlayerIdleSet(temp_r31);
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BoardWinCreate(0, MAKE_MESSID(32, 25), -1);
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BoardWinWait();
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BoardWinKill();
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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return 1;
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}
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@ -389,7 +389,7 @@ static s32 fn_1_103C(void) {
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var_r30 = GWPlayer[GWSystem.player_curr].space_curr;
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temp_r31 = BoardSpaceFlagGet(0, var_r30) & 0x600000;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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if (temp_r31 & 0x200000) {
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lbl_1_bss_4 = HuPrcChildCreate(fn_1_958, 0x2003, 0x2000, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_4, fn_1_CF8);
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@ -399,7 +399,7 @@ static s32 fn_1_103C(void) {
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} else if (temp_r31 & 0x400000) {
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fn_1_DB0();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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s32 fn_1_1130(s16 arg0, float arg1, float arg2) {
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@ -69,7 +69,7 @@ void fn_1_155C(void) {
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u32 var_r31;
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lbl_1_bss_28 = GWSystem.player_curr;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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temp_r28 = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_180);
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temp_f30 = BoardPlayerRotYGet(lbl_1_bss_28);
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BoardPlayerPosGet(lbl_1_bss_28, &sp58);
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@ -195,7 +195,7 @@ void fn_1_155C(void) {
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}
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BoardCameraMotionWait();
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BoardModelMotionKill(lbl_1_bss_14[4], temp_r28);
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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s32 lbl_1_data_188[4] = { 0x79000C, 0x79000E, 0x79000F, 0x790010 };
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@ -229,7 +229,7 @@ void fn_1_1E44(void) {
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s32 var_r30;
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lbl_1_bss_28 = GWSystem.player_curr;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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for (var_r31 = 0; var_r31 < 4; var_r31++) {
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sp8[var_r31] = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_188[var_r31]);
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@ -404,7 +404,7 @@ s32 fn_1_1114(void) {
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s16 var_r30 = GWPlayer[GWSystem.player_curr].space_curr;
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temp_r31 = BoardSpaceFlagGet(0, var_r30) & 0x600000;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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if ((temp_r31 & 0x200000) != 0) {
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lbl_1_bss_4 = HuPrcChildCreate(fn_1_954, 0x2003, 0x3000, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_4, fn_1_D4C);
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@ -415,7 +415,7 @@ s32 fn_1_1114(void) {
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} else if ((temp_r31 & 0x400000) != 0) {
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fn_1_E40();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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s32 fn_1_1208(s16 arg0, f32 arg8, f32 arg9) {
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@ -62,7 +62,7 @@ void fn_1_2C7C(s32 arg0) {
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for (var_r31 = 0; var_r31 < 3; var_r31++) {
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lbl_1_bss_30[var_r31] = BoardPlayerMotionCreate(lbl_1_bss_4C, lbl_1_data_1CC[var_r31] | lbl_1_data_124[GWPlayer[lbl_1_bss_4C].character]);
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}
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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BoardPlayerIdleSet(lbl_1_bss_4C);
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spC.y = 100.0f;
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spC.z = 0.0f;
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@ -83,7 +83,7 @@ void fn_1_2C7C(s32 arg0) {
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BoardPlayerIdleSet(lbl_1_bss_4C);
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BoardCameraViewSet(1);
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BoardCameraMotionWait();
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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for (var_r31 = 0; var_r31 < 2; var_r31++) {
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BoardModelKill(lbl_1_bss_44[var_r31]);
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@ -333,4 +333,4 @@ void fn_1_3E8C(void) {
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HuPrcVSleep();
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}
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HuPrcEnd();
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}
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}
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@ -182,13 +182,13 @@ s32 fn_1_92D8(s32 arg0, s32 arg1) {
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return lbl_1_bss_F0;
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}
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lbl_1_bss_F4 = arg0;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_E8 = HuPrcChildCreate(fn_1_93C8, 0x2003, 0x3800, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_E8, fn_1_94D4);
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while (lbl_1_bss_E8) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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return lbl_1_bss_F0;
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}
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@ -171,7 +171,7 @@ void fn_1_7FA4(void) {
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}
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void fn_1_8264(s32 arg0, s16 arg1) {
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_E6 = arg0;
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lbl_1_bss_E4 = arg1;
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lbl_1_bss_C8 = HuPrcChildCreate(fn_1_8320, 0x2003, 0x3800, 0, boardMainProc);
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@ -179,7 +179,7 @@ void fn_1_8264(s32 arg0, s16 arg1) {
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while (lbl_1_bss_C8) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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static void fn_1_8320(void) {
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@ -67,13 +67,13 @@ static s32 lbl_1_data_230[] = {
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};
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void fn_1_6EF0(void) {
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_90 = HuPrcChildCreate(fn_1_6F80, 0x2003, 0x3800, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_90, fn_1_7210);
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while (lbl_1_bss_90) {
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HuPrcVSleep();
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}
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BoardDiceDigit2DShowSet(1);
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BoardRollDispSet(1);
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}
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static void fn_1_6F80(void) {
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@ -138,13 +138,13 @@ void fn_1_4A10(void) {
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void fn_1_4A60(void) {
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lbl_1_bss_8C = 0;
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BoardDiceDigit2DShowSet(0);
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BoardRollDispSet(0);
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lbl_1_bss_48 = HuPrcChildCreate(fn_1_4BA0, 0x2003, 0x3800, 0, boardMainProc);
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HuPrcDestructorSet2(lbl_1_bss_48, fn_1_4B00);
|
||||
while (lbl_1_bss_48) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
BoardDiceDigit2DShowSet(1);
|
||||
BoardRollDispSet(1);
|
||||
}
|
||||
|
||||
static void fn_1_4B00(void) {
|
||||
|
|
|
|||
|
|
@ -174,13 +174,13 @@ void fn_1_F6C(void) {
|
|||
}
|
||||
|
||||
void fn_1_1054(void) {
|
||||
BoardDiceDigit2DShowSet(0);
|
||||
BoardRollDispSet(0);
|
||||
lbl_1_bss_18 = HuPrcChildCreate(fn_1_1148, 0x2003, 0x3800, 0, boardMainProc);
|
||||
HuPrcDestructorSet2(lbl_1_bss_18, fn_1_10E4);
|
||||
while (lbl_1_bss_18) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
BoardDiceDigit2DShowSet(1);
|
||||
BoardRollDispSet(1);
|
||||
}
|
||||
|
||||
static void fn_1_10E4(void) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue