Renamed BoardDiceDigit2DShowSet to BoardRollDispSet

This commit is contained in:
kabiskac 2024-06-09 18:09:26 +02:00
parent 772041094d
commit 3f30fd613d
28 changed files with 72 additions and 72 deletions

View file

@ -69,7 +69,7 @@ void fn_1_155C(void) {
u32 var_r31;
lbl_1_bss_28 = GWSystem.player_curr;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
temp_r28 = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_180);
temp_f30 = BoardPlayerRotYGet(lbl_1_bss_28);
BoardPlayerPosGet(lbl_1_bss_28, &sp58);
@ -195,7 +195,7 @@ void fn_1_155C(void) {
}
BoardCameraMotionWait();
BoardModelMotionKill(lbl_1_bss_14[4], temp_r28);
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
s32 lbl_1_data_188[4] = { 0x79000C, 0x79000E, 0x79000F, 0x790010 };
@ -229,7 +229,7 @@ void fn_1_1E44(void) {
s32 var_r30;
lbl_1_bss_28 = GWSystem.player_curr;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
for (var_r31 = 0; var_r31 < 4; var_r31++) {
sp8[var_r31] = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_188[var_r31]);

View file

@ -404,7 +404,7 @@ s32 fn_1_1114(void) {
s16 var_r30 = GWPlayer[GWSystem.player_curr].space_curr;
temp_r31 = BoardSpaceFlagGet(0, var_r30) & 0x600000;
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
if ((temp_r31 & 0x200000) != 0) {
lbl_1_bss_4 = HuPrcChildCreate(fn_1_954, 0x2003, 0x3000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_4, fn_1_D4C);
@ -415,7 +415,7 @@ s32 fn_1_1114(void) {
} else if ((temp_r31 & 0x400000) != 0) {
fn_1_E40();
}
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
}
s32 fn_1_1208(s16 arg0, f32 arg8, f32 arg9) {

View file

@ -62,7 +62,7 @@ void fn_1_2C7C(s32 arg0) {
for (var_r31 = 0; var_r31 < 3; var_r31++) {
lbl_1_bss_30[var_r31] = BoardPlayerMotionCreate(lbl_1_bss_4C, lbl_1_data_1CC[var_r31] | lbl_1_data_124[GWPlayer[lbl_1_bss_4C].character]);
}
BoardDiceDigit2DShowSet(0);
BoardRollDispSet(0);
BoardPlayerIdleSet(lbl_1_bss_4C);
spC.y = 100.0f;
spC.z = 0.0f;
@ -83,7 +83,7 @@ void fn_1_2C7C(s32 arg0) {
BoardPlayerIdleSet(lbl_1_bss_4C);
BoardCameraViewSet(1);
BoardCameraMotionWait();
BoardDiceDigit2DShowSet(1);
BoardRollDispSet(1);
for (var_r31 = 0; var_r31 < 2; var_r31++) {
BoardModelKill(lbl_1_bss_44[var_r31]);
@ -333,4 +333,4 @@ void fn_1_3E8C(void) {
HuPrcVSleep();
}
HuPrcEnd();
}
}