Completely match m430Dll (#519)

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dbalatoni13 2025-01-11 00:44:35 +01:00 committed by GitHub
parent d6f065e127
commit 40da624fe7
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4 changed files with 2430 additions and 3 deletions

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@ -445,7 +445,7 @@ lbl_1_data_258 = .data:0x00000258; // type:object size:0x20
lbl_1_data_278 = .data:0x00000278; // type:object size:0x8 lbl_1_data_278 = .data:0x00000278; // type:object size:0x8
lbl_1_data_280 = .data:0x00000280; // type:object size:0x8 lbl_1_data_280 = .data:0x00000280; // type:object size:0x8
lbl_1_data_288 = .data:0x00000288; // type:object size:0x8 lbl_1_data_288 = .data:0x00000288; // type:object size:0x8
lbl_1_data_290 = .data:0x00000290; // type:object size:0x14 lbl_1_data_290 = .data:0x00000290; // type:object size:0x12 scope:local data:string
lbl_1_data_2A4 = .data:0x000002A4; // type:object size:0x8 lbl_1_data_2A4 = .data:0x000002A4; // type:object size:0x8
lbl_1_data_2AC = .data:0x000002AC; // type:object size:0x54 lbl_1_data_2AC = .data:0x000002AC; // type:object size:0x54
lbl_1_data_300 = .data:0x00000300; // type:object size:0x8 data:4byte lbl_1_data_300 = .data:0x00000300; // type:object size:0x8 data:4byte

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@ -1089,7 +1089,7 @@ config.libs = [
objects={ objects={
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m430Dll/main.c"), Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m430Dll/main.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m430Dll/water.c"), Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m430Dll/water.c"),
Object(NonMatching, "REL/m430Dll/player.c"), Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m430Dll/player.c"),
}, },
), ),
Rel( Rel(

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@ -362,6 +362,6 @@ static inline void GWPlayerCoinWinSet(s32 player, s16 value)
} }
#define GWPlayerCoinWinAdd(player, value) GWPlayerCoinWinSet((player), GWPlayerCoinWinGet((player))+(value)) #define GWPlayerCoinWinAdd(player, value) GWPlayerCoinWinSet((player), GWPlayerCoinWinGet((player))+(value))
#define GWPlayerCoinCollectAdd(player, value) GWPlayerCoinCollectSet((player), GWPlayerCoinCollectGet((player))+(value)) #define GWPlayerCoinCollectAdd(player, value) GWPlayerCoinCollectSet((player), (s32)GWPlayerCoinCollectGet((player))+(value))
#endif #endif

2427
src/REL/m430Dll/player.c Normal file

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