More TU Matching in PAL (#469)

* Fix w20Dll linking

* Match some more TUs in PAL

* Fix NTSC Build
This commit is contained in:
Liam Coleman 2024-11-16 21:02:31 -06:00 committed by GitHub
parent 76ad3ea249
commit 42a72ba07f
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GPG key ID: B5690EEEBB952194
7 changed files with 138 additions and 22 deletions

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@ -373,13 +373,13 @@ config.libs = [
"cflags": cflags_game,
"host": False,
"objects": [
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/main.c"),
Object(Matching, "game/main.c"),
Object(Matching, "game/pad.c"),
Object(Matching, "game/dvd.c"),
Object(Matching, "game/data.c"),
Object(Matching, "game/decode.c"),
Object(Matching, "game/font.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/init.c"),
Object(Matching, "game/init.c"),
Object(Matching, "game/jmp.c"),
Object(Matching, "game/malloc.c"),
Object(Matching, "game/memory.c"),
@ -400,7 +400,7 @@ config.libs = [
Object(Matching, "game/objsysobj.c"),
Object(Matching, "game/objdll.c"),
Object(Matching, "game/frand.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/audio.c"),
Object(Matching, "game/audio.c"),
Object(Matching, "game/EnvelopeExec.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/minigame_seq.c"),
Object(Matching, "game/ovllist.c"),
@ -411,7 +411,7 @@ config.libs = [
Object(Matching, "game/wipe.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/window.c"),
Object(Matching, "game/messdata.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/card.c"),
Object(Matching, "game/card.c"),
Object(Matching, "game/armem.c"),
Object(Matching, "game/chrman.c"),
Object(Matching, "game/mapspace.c"),
@ -420,7 +420,7 @@ config.libs = [
Object(Matching, "game/thpmain.c"),
Object(Matching, "game/objsub.c"),
Object(Matching, "game/flag.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/saveload.c"),
Object(Matching, "game/saveload.c"),
Object(Matching, "game/sreset.c"),
Object(Matching, "game/board/main.c"),
Object(Matching, "game/board/player.c"),