complete 90% of m415Dll/main.c

This commit is contained in:
CreateSource 2024-08-09 23:44:17 -04:00
parent 34b3d1293d
commit 42f273be7f
2 changed files with 1985 additions and 0 deletions

200
include/REL/m415Dll.h Normal file
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#include "dolphin.h"
#include "game/hsfformat.h"
#include "game/object.h"
#define FABS(x) ((x < 0.0f) ? -(x) : (x))
// types
typedef struct _unkStruct {
s16 unk0[3];
s16 unk6;
s16 unk8;
} unkStruct; // sizeof 0xC
typedef struct _unkStruct2 {
char unk[0xE];
s8 unkE;
} unkStruct2;
typedef struct _unkStruct3 {
u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
u8 unk4;
u8 unk5;
u8 unk6;
u8 unk7;
char unk8[0x2];
u8 unkA;
u8 unkB;
u8 unkC;
u8 unkD;
u8 unkE;
u8 unkF;
s16 unk10;
s16 unk12;
s16 unk14;
s16 unk16;
s16 unk18;
s16 unk1A;
f32 unk1C;
f32 unk20;
f32 unk24;
f32 unk28;
Vec unk2C;
Vec unk38;
Vec unk44;
Vec unk50;
u8 unk5C;
u8 unk5D;
union {
s32* unk60;
struct {
s16 unk60s;
s16 unk62s;
};
};
s16 unk64;
s16 unk66;
s16 unk68;
Vec unk6C;
} unkStruct3;
typedef struct _unkStruct4 {
u8 unk0;
Vec unk4;
Vec unk10;
Vec unk1C;
Vec unk28;
Vec unk34;
Vec unk40;
Vec unk4C;
Vec unk58;
Vec unk64[3];
Vec unk88[3];
Vec unkAC[3];
Vec unkD0[3];
f32 unkF4[3];
f32 unk100[3];
f32 unk10C[3];
f32 unk118[3];
f32 unk124[3];
f32 unk130;
f32 unk134;
f32 unk138;
f32 unk13C;
f32 unk140;
f32 unk144;
f32 unk148;
} unkStruct4;
// taken from m438
typedef struct _unkSubStruct {
Vec unk0;
char unkC[0xC];
Vec unk18;
char unk24[0x2C];
GXColor unk50;
char unk54[0x8];
s8 unk5C;
char unk5D[0xB];
Vec unk68;
char unk74[0x20];
} unkSubStruct; /* size = 0x94 */
typedef struct _unkSubStruct2 {
s16 unk0;
s16 unk2;
char unk4[0x2C];
void *unk30; // TODO type
char unk34[8];
unkSubStruct *unk3C;
char unk40[0x20];
u8 unk60;
char unk61[0x1A];
s16 unk7C;
s16 unk7E;
float unk80;
float unk84;
float unk88;
float unk8C;
float unk90;
char unk94[0x28];
} unkSubStruct2; /* size = 0xBC */
typedef struct _unkStruct5 {
/* 0x00 */ char unk00[0x36];
s16 unk36;
s16 unk38;
s16 unk3A;
char unk3C[4];
unkSubStruct2 *unk40;
} unkStruct5; /* size = */
// prototypes
void ObjectSetup(void);
void fn_1_43C(omObjData* object);
void fn_1_4B0(omObjData* object);
void fn_1_7D8(omObjData* object);
void fn_1_14C0(omObjData* object);
void fn_1_1524(s16, char*, f32, Mtx);
void fn_1_15D0(omObjData* object);
void fn_1_1960(omObjData* object);
void fn_1_1A60(unkStruct3*);
void fn_1_2B18(omObjData* object);
void fn_1_2C14(omObjData* object);
void fn_1_2E88(f32, Vec*, Vec*, f32);
void fn_1_2F28(f32, Vec*, Vec*, f32, Vec*, Vec*, f32);
void fn_1_31E0(f32);
void fn_1_3208(omObjData* object);
void fn_1_3640(omObjData* object);
void fn_1_3764(omObjData* object);
void fn_1_3B44(omObjData* object);
void fn_1_4660(omObjData* object);
void fn_1_5B20(unkSubStruct2*);
void fn_1_5FB0(omObjData* object);
void fn_1_6304(omObjData* object);
void fn_1_6368(void);
void* fn_1_63A8(s32);
void fn_1_6448(void*);
void fn_1_64DC(void);
void fn_1_6584(s16, char*, u8, u8, u8);
AnimBmpData* fn_1_668C(s16);
s16 fn_1_66AC(void);
s32 fn_1_679C(void);
f32 fn_1_67F0(f32, f32, f32);
void fn_1_6958(Mtx, f32, f32, f32);
void fn_1_6A78(Mtx, Vec*);
f32 fn_1_6D84(f32, f32, f32, f32);
void fn_1_6DFC(f32*, f32*, f32*, f32*, f32);
f32 fn_1_6F18(f32, f32, f32, f32);
void fn_1_6F90(f32*, f32*, f32*, f32*, f32);
void fn_1_7268(f32*, f32*, f32*, s32);
f32 fn_1_7520(f32, f32*, f32*, f32*, s32);
void fn_1_7674(f32*, Vec*, Vec*, s32);
// ...
void fn_1_7A54(f32, Vec*, f32*, Vec*, Vec*, s32);
void fn_1_8780(s32, s32);
AnimData** fn_1_9734(s16); // *
s16 fn_1_A2D0(s32, s32);
void fn_1_A800(s16);
s16 fn_1_A94C(s32, s16, s16);
void fn_1_ACF4(s16, s16, s16, s16, s16, s16);
void fn_1_AFC8(s16, s32, s32, s32, s32);
void fn_1_B038(s16, s32, s32);
void fn_1_B0B8(s16, s32, s16);
void fn_1_B634(void);
void fn_1_B864(s16, f32, f32, f32);
void fn_1_B8D0(s16, s16, f32, f32, f32);
void fn_1_BB4C(s16, f32, f32, f32);
void fn_1_BC9C(s16, f32, f32, f32);
void fn_1_BD08(s16, s16, f32, f32, f32);
void fn_1_BE30(s16, s16, s32);
void fn_1_C110(s16, s16, u8, u8, u8, u8);
void fn_1_C264(s16, s32);
void fn_1_C2D0(s16, s32, s32);
void fn_1_C410(s16, s16, u8, u8);
void fn_1_C58C(s16, s16, u8 , f32);
void fn_1_C81C(s16, s32);

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src/REL/m415Dll/main.c Normal file

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