Nearly match board/player.c
All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
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9e2f43befe
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4334e6e361
16 changed files with 389 additions and 57 deletions
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@ -168,7 +168,7 @@ s32 fn_1_6898(s32 arg0) {
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s32 i, j;
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s32 temp, temp2;
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BoardRotateDiceNumbers(arg0);
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BoardPlayerIdleSet(arg0);
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BoardCameraViewSet(2);
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BoardCameraMotionWait();
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@ -351,7 +351,7 @@ void fn_1_6F9C(s32 arg0) {
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BoardPlayerMotionShiftSet(arg0, 5, 0.0f, 8.0f, 0U);
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HuPrcSleep(10);
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BoardRotateDiceNumbers(arg0);
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BoardPlayerIdleSet(arg0);
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if (GWPlayer[arg0].bowser_suit != 0) {
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BoardModelHookSet(lbl_1_data_388, "chara01", BoardPlayerModelGet(arg0));
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} else {
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@ -410,7 +410,7 @@ void fn_1_735C(s32 arg0) {
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while (BoardPlayerMotBlendCheck(arg0) == 0) {
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HuPrcVSleep();
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}
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BoardRotateDiceNumbers(arg0);
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BoardPlayerIdleSet(arg0);
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GWPlayer[arg0].space_curr = temp_r29;
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GWPlayer[arg0].space_prev = -1;
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BoardPlayerPostTurnHookSet(arg0, fn_1_6698);
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