Nearly match board/player.c

All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
This commit is contained in:
gamemasterplc 2024-03-09 21:21:12 -06:00
parent 9e2f43befe
commit 4334e6e361
16 changed files with 389 additions and 57 deletions

View file

@ -172,7 +172,7 @@ s32 fn_1_1650(s32 arg0) {
f32 temp;
s32 temp2;
BoardRotateDiceNumbers(arg0);
BoardPlayerIdleSet(arg0);
if (lbl_1_bss_0->unk2) {
BoardWinCreate(0, 0x160000, -1);
@ -207,7 +207,7 @@ s32 fn_1_1650(s32 arg0) {
HuPrcVSleep();
}
BoardRotateDiceNumbers(arg0);
BoardPlayerIdleSet(arg0);
BoardWinCreate(2, 0x160001, 2);
BoardWinWait();
BoardWinCreateChoice(0, 0x160002, -1, 0);
@ -284,7 +284,7 @@ void fn_1_19DC(s32 arg0, s32 arg1) {
HuPrcVSleep();
}
}
BoardRotateDiceNumbers(arg0);
BoardPlayerIdleSet(arg0);
HuPrcSleep(0x14);
temp = (180.0f + BoardPlayerRotYGet(arg0));
BoardPlayerMotBlendSet(arg0, temp, 0xF);
@ -376,7 +376,7 @@ void fn_1_1ED4(s32 arg0) {
while (BoardFilterFadePauseCheck() == 0) {
HuPrcVSleep();
}
BoardRotateDiceNumbers(arg0);
BoardPlayerIdleSet(arg0);
while (BoardMusStatusGet(1) != 0) {
HuPrcVSleep();
@ -448,7 +448,7 @@ void fn_1_20E0(s32 arg0) {
BoardCameraMotionWait();
}
BoardRotateDiceNumbers(arg0);
BoardPlayerIdleSet(arg0);
while (BoardMusStatusGet(1) != 0) {
HuPrcVSleep();
}
@ -520,7 +520,7 @@ void fn_1_26E0(s32 arg0) {
}
BoardCameraMotionWait();
BoardModelMotionStart(lbl_1_bss_C[1], 0, 0);
BoardRotateDiceNumbers(arg0);
BoardPlayerIdleSet(arg0);
}
void fn_1_2818(void) {