Nearly match board/player.c
All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
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parent
9e2f43befe
commit
4334e6e361
16 changed files with 389 additions and 57 deletions
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@ -418,7 +418,7 @@ static void ExecLottery(void) {
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temp_r29 = BoardDataDirReadAsync(0x50000);
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temp_r31 = GWSystem.player_curr;
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temp_r28 = GWPlayer[temp_r31].space_curr;
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BoardRotateDiceNumbers(temp_r31);
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BoardPlayerIdleSet(temp_r31);
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BoardWinCreateChoice(0, 0x60000, -1, 0);
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if (GWPlayer[temp_r31].com) {
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if (BoardPlayerCoinsGet(temp_r31) >= 5) {
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@ -503,7 +503,7 @@ static void ExecLottery(void) {
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}
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}
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BoardMusStart(1, 2, 0x7F, 0);
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BoardRotateDiceNumbers(temp_r31);
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BoardPlayerIdleSet(temp_r31);
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while (!BoardStatusStopCheck(temp_r31)) {
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HuPrcVSleep();
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}
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@ -533,7 +533,7 @@ static void ExecLottery(void) {
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while (GWPlayer[temp_r31].moving) {
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HuPrcVSleep();
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}
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BoardRotateDiceNumbers(temp_r31);
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BoardPlayerIdleSet(temp_r31);
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BoardModelVisibilitySet(ballMdl[currPrize & 3], 0);
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BoardAudSeqFadeOut(1, 1000);
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BoardCameraTargetPlayerSet(temp_r31);
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@ -591,7 +591,7 @@ static void DoMiniJumpUp(s32 arg0) {
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}
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sp1C.y = sp28.y;
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BoardPlayerPosSetV(arg0, &sp1C);
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BoardRotateDiceNumbers(arg0);
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BoardPlayerIdleSet(arg0);
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}
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static void DoMiniJumpDown(s32 arg0) {
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