Decompile to SeqInitMGCommon
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929378e263
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43e77ce668
7 changed files with 325 additions and 8 deletions
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@ -478,12 +478,12 @@ static void TitleInit(void)
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sprite_data = HuSprAnimReadFile(MAKE_DATA_NUM(DATADIR_TITLE, 2));
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sprite = HuSprCreate(sprite_data, 2, 0);
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HuSprGrpMemberSet(titleGroup, 2, sprite);
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HuSprAttrSet(titleGroup, 2, SPRITE_ATTR_HIDDEN|SPIRTE_ATTR_BILINEAR);
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HuSprAttrSet(titleGroup, 2, SPRITE_ATTR_HIDDEN|SPRITE_ATTR_BILINEAR);
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HuSprPosSet(titleGroup, 2, 288, 380);
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sprite_data = HuSprAnimReadFile(MAKE_DATA_NUM(DATADIR_TITLE, 9));
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sprite = HuSprCreate(sprite_data, 0, 0);
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HuSprGrpMemberSet(titleGroup, 3, sprite);
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HuSprAttrSet(titleGroup, 3, SPRITE_ATTR_HIDDEN|SPIRTE_ATTR_BILINEAR);
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HuSprAttrSet(titleGroup, 3, SPRITE_ATTR_HIDDEN|SPRITE_ATTR_BILINEAR);
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HuSprPosSet(titleGroup, 3, 288, 200);
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}
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