Decompile to SeqInitMGCommon
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929378e263
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7 changed files with 325 additions and 8 deletions
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@ -123,7 +123,7 @@ void HuSprDisp(SpriteData *sprite)
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continue;
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}
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GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
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HuSprTexLoad(anim, layer->bmpNo, 0, sprite->wrap_s, sprite->wrap_t, (sprite->attr & SPIRTE_ATTR_BILINEAR) ? GX_LINEAR : GX_NEAR);
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HuSprTexLoad(anim, layer->bmpNo, 0, sprite->wrap_s, sprite->wrap_t, (sprite->attr & SPRITE_ATTR_BILINEAR) ? GX_LINEAR : GX_NEAR);
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if(layer->alpha != 255 || color_sum != 255*4) {
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color.a = (u16)(sprite->a*layer->alpha) >> 8;
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GXSetTevColor(GX_TEVSTAGE1, color);
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