Fix selmenu compile

This commit is contained in:
gamemasterplc 2024-03-16 12:29:54 -05:00
parent b12a405008
commit 45fce0cfa2

View file

@ -202,7 +202,7 @@ void ModuleProlog(void)
dir.z = -1.0f;
SetDefLight(&pos, &dir, 255, 255, 255, 64, 64, 64, 255, 255, 255);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
GWSystem.mg_next_type = -1;
GWMGTypeSet(-1);
_ClearFlag(0x10000);
GWSystem.turn = 1;
GWSystem.max_turn = 20;