Merge pull request #80 from gamemasterplc/main
Split and label staffDll, selmenuDll, and E3setupDLL
This commit is contained in:
commit
49a0a10b9c
9 changed files with 242 additions and 171 deletions
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@ -6,5 +6,17 @@ Sections:
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.data type:data align:8
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.bss type:bss align:8
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||||
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REL/E3setupDLL/mgselect.c:
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||||
.text start:0x00000000 end:0x0000133C
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||||
.rodata start:0x00000000 end:0x00000088
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||||
.data start:0x00000000 end:0x00000250
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||||
.bss start:0x00000000 end:0x00000028
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||||
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||||
REL/executor.c:
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||||
.text start:0x0000133C end:0x000013DC
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||||
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||||
REL/E3setupDLL/main.c:
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.text start:0x000013DC end:0x00005850
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||||
.rodata start:0x00000088 end:0x00000130
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.data start:0x00000250 end:0x000004D0
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||||
.bss start:0x00000028 end:0x000000F8
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||||
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@ -1,45 +1,45 @@
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fn_2_0 = .text:0x00000000; // type:function size:0x324
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||||
fn_2_324 = .text:0x00000324; // type:function size:0x9C
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||||
fn_2_3C0 = .text:0x000003C0; // type:function size:0xA0
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||||
fn_2_460 = .text:0x00000460; // type:function size:0x584
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||||
fn_2_9E4 = .text:0x000009E4; // type:function size:0x528
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||||
fn_2_F0C = .text:0x00000F0C; // type:function size:0x80
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||||
fn_2_F8C = .text:0x00000F8C; // type:function size:0x1AC
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||||
fn_2_1138 = .text:0x00001138; // type:function size:0x14
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||||
fn_2_114C = .text:0x0000114C; // type:function size:0x1F0
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||||
E3MGSelectInit = .text:0x00000000; // type:function size:0x324
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||||
StartMGSelect = .text:0x00000324; // type:function size:0x9C scope:local
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||||
UpdatePad = .text:0x000003C0; // type:function size:0xA0 scope:local
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UpdateMGSelect = .text:0x00000460; // type:function size:0x584 scope:local
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||||
CreateMGSelect = .text:0x000009E4; // type:function size:0x528 scope:local
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||||
UpdateMGPic = .text:0x00000F0C; // type:function size:0x80 scope:local
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||||
CreateMGPic = .text:0x00000F8C; // type:function size:0x1AC scope:local
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UpdateMGInterface = .text:0x00001138; // type:function size:0x14 scope:local
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||||
CreateMGInterface = .text:0x0000114C; // type:function size:0x1F0 scope:local
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_prolog = .text:0x0000133C; // type:function size:0x54 scope:global
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||||
_epilog = .text:0x00001390; // type:function size:0x4C scope:global
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||||
ModuleProlog = .text:0x000013DC; // type:function size:0x108
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||||
fn_2_14E4 = .text:0x000014E4; // type:function size:0x514
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||||
fn_2_19F8 = .text:0x000019F8; // type:function size:0x1AC
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||||
fn_2_1BA4 = .text:0x00001BA4; // type:function size:0x7C
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||||
fn_2_1C20 = .text:0x00001C20; // type:function size:0x84
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||||
fn_2_1CA4 = .text:0x00001CA4; // type:function size:0x90
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||||
fn_2_1D34 = .text:0x00001D34; // type:function size:0x24
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||||
fn_2_1D58 = .text:0x00001D58; // type:function size:0xFC
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||||
fn_2_1E54 = .text:0x00001E54; // type:function size:0x1C0
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||||
fn_2_2014 = .text:0x00002014; // type:function size:0x78
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||||
fn_2_208C = .text:0x0000208C; // type:function size:0x2C
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||||
fn_2_20B8 = .text:0x000020B8; // type:function size:0xA4
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||||
fn_2_215C = .text:0x0000215C; // type:function size:0x400
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||||
fn_2_255C = .text:0x0000255C; // type:function size:0x124
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||||
fn_2_2680 = .text:0x00002680; // type:function size:0x74
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||||
fn_2_26F4 = .text:0x000026F4; // type:function size:0x344
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||||
fn_2_2A38 = .text:0x00002A38; // type:function size:0x59C
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||||
fn_2_2FD4 = .text:0x00002FD4; // type:function size:0x208
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||||
fn_2_31DC = .text:0x000031DC; // type:function size:0x37C
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||||
fn_2_3558 = .text:0x00003558; // type:function size:0x3B4
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||||
fn_2_390C = .text:0x0000390C; // type:function size:0xAC
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||||
fn_2_39B8 = .text:0x000039B8; // type:function size:0x2B8
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||||
fn_2_3C70 = .text:0x00003C70; // type:function size:0x534
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fn_2_41A4 = .text:0x000041A4; // type:function size:0x2DC
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fn_2_4480 = .text:0x00004480; // type:function size:0x520
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||||
fn_2_49A0 = .text:0x000049A0; // type:function size:0x59C
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||||
fn_2_4F3C = .text:0x00004F3C; // type:function size:0x4E8
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||||
fn_2_5424 = .text:0x00005424; // type:function size:0x100
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fn_2_5524 = .text:0x00005524; // type:function size:0x184
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fn_2_56A8 = .text:0x000056A8; // type:function size:0x7C
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fn_2_5724 = .text:0x00005724; // type:function size:0x12C
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||||
E3MainInit = .text:0x000014E4; // type:function size:0x514
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||||
E3LightInit = .text:0x000019F8; // type:function size:0x1AC
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||||
GetStickX = .text:0x00001BA4; // type:function size:0x7C scope:local
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||||
GetStickY = .text:0x00001C20; // type:function size:0x84 scope:local
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||||
GetBtn = .text:0x00001CA4; // type:function size:0x90 scope:local
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||||
GetBtnDown = .text:0x00001D34; // type:function size:0x24 scope:local
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||||
E3PadUpdate = .text:0x00001D58; // type:function size:0xFC
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||||
E3PadInit = .text:0x00001E54; // type:function size:0x1C0
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||||
MotionGetMaxTime = .text:0x00002014; // type:function size:0x78
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||||
MotionGetShiftTime = .text:0x0000208C; // type:function size:0x2C
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||||
InitMenuControl = .text:0x000020B8; // type:function size:0xA4 scope:local
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||||
UpdateMenuControl = .text:0x0000215C; // type:function size:0x400 scope:local
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UpdateOvlWatch = .text:0x0000255C; // type:function size:0x124 scope:local
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E3OvlWatchInit = .text:0x00002680; // type:function size:0x74
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UpdatePlayerCnt = .text:0x000026F4; // type:function size:0x344 scope:local
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InitPlayerCnt = .text:0x00002A38; // type:function size:0x59C scope:local
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UpdateCharSelCursor = .text:0x00002FD4; // type:function size:0x208 scope:local
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UpdateCharSelPlayerCursor = .text:0x000031DC; // type:function size:0x37C scope:local
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UpdateCharSelComCursor = .text:0x00003558; // type:function size:0x3B4 scope:local
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IsCharSelDone = .text:0x0000390C; // type:function size:0xAC scope:local
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UpdateCharSel = .text:0x000039B8; // type:function size:0x2B8 scope:local
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InitCharSel = .text:0x00003C70; // type:function size:0x534 scope:local
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UpdateVibrateCfg = .text:0x000041A4; // type:function size:0x2DC scope:local
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InitVibrateCfg = .text:0x00004480; // type:function size:0x520 scope:local
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UpdateGameModeSel = .text:0x000049A0; // type:function size:0x59C scope:local
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InitGameModeSel = .text:0x00004F3C; // type:function size:0x4E8 scope:local
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E3BGUpdate = .text:0x00005424; // type:function size:0x100 scope:local
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E3BGCreate = .text:0x00005524; // type:function size:0x184
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InitCamera = .text:0x000056A8; // type:function size:0x7C scope:local
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UpdateCamera = .text:0x00005724; // type:function size:0x12C scope:local
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_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
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_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
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lbl_2_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
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@ -112,10 +112,12 @@ lbl_2_rodata_120 = .rodata:0x00000120; // type:object size:0x4 data:float
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lbl_2_rodata_124 = .rodata:0x00000124; // type:object size:0x4 data:float
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||||
lbl_2_rodata_128 = .rodata:0x00000128; // type:object size:0x4 data:float
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||||
lbl_2_rodata_12C = .rodata:0x0000012C; // type:object size:0x4 data:float
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lbl_2_data_24 = .data:0x00000024; // type:object size:0x1A
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||||
lbl_2_data_3E = .data:0x0000003E; // type:object size:0x1A
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||||
lbl_2_data_58 = .data:0x00000058; // type:object size:0x1C
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||||
lbl_2_data_74 = .data:0x00000074; // type:object size:0x34
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||||
lbl_2_data_0 = .data:0x00000000; // type:object size:0x24
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||||
lbl_2_data_24 = .data:0x00000024; // type:object size:0x11 data:string
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||||
lbl_2_data_36 = .data:0x00000036; // type:object size:0x8
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||||
mgOvlTbl = .data:0x0000003E; // type:object size:0x1A scope:local
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mgIdTbl = .data:0x00000058; // type:object size:0x1C scope:local
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mgNameTbl = .data:0x00000074; // type:object size:0x34 scope:local
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||||
lbl_2_data_A8 = .data:0x000000A8; // type:object size:0x21
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||||
lbl_2_data_C9 = .data:0x000000C9; // type:object size:0x16
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||||
lbl_2_data_DF = .data:0x000000DF; // type:object size:0x16
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||||
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@ -128,41 +130,46 @@ lbl_2_data_151 = .data:0x00000151; // type:object size:0x16
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lbl_2_data_167 = .data:0x00000167; // type:object size:0x16
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||||
lbl_2_data_17D = .data:0x0000017D; // type:object size:0x16
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||||
lbl_2_data_193 = .data:0x00000193; // type:object size:0x16
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||||
lbl_2_data_1A9 = .data:0x000001A9; // type:object size:0x4B
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||||
lbl_2_data_1F4 = .data:0x000001F4; // type:object size:0x14
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||||
lbl_2_data_208 = .data:0x00000208; // type:object size:0x34
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||||
lbl_2_data_23C = .data:0x0000023C; // type:object size:0x14
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||||
lbl_2_data_250 = .data:0x00000250; // type:object size:0xC
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||||
lbl_2_data_25C = .data:0x0000025C; // type:object size:0xC
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||||
lbl_2_data_268 = .data:0x00000268; // type:object size:0x6C
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||||
lbl_2_data_2D4 = .data:0x000002D4; // type:object size:0x8
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||||
lbl_2_data_2DC = .data:0x000002DC; // type:object size:0x10
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||||
lbl_2_data_2EC = .data:0x000002EC; // type:object size:0x20
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||||
lbl_2_data_30C = .data:0x0000030C; // type:object size:0x1C
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||||
lbl_2_data_328 = .data:0x00000328; // type:object size:0x10
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||||
lbl_2_data_338 = .data:0x00000338; // type:object size:0x40
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||||
lbl_2_data_378 = .data:0x00000378; // type:object size:0x20
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||||
lbl_2_data_398 = .data:0x00000398; // type:object size:0x10
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||||
lbl_2_data_3A8 = .data:0x000003A8; // type:object size:0x20
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||||
lbl_2_data_3C8 = .data:0x000003C8; // type:object size:0x14
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||||
lbl_2_data_3DC = .data:0x000003DC; // type:object size:0x14
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||||
lbl_2_data_3F0 = .data:0x000003F0; // type:object size:0x8
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||||
lbl_2_data_3F8 = .data:0x000003F8; // type:object size:0x10
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||||
lbl_2_data_408 = .data:0x00000408; // type:object size:0x10
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||||
lbl_2_data_418 = .data:0x00000418; // type:object size:0x60
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||||
lbl_2_data_1A9 = .data:0x000001A9; // type:object size:0x17
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||||
mgNameTestTbl = .data:0x000001C0; // type:object size:0x34 scope:local
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||||
cursorYOfsTbl = .data:0x000001F4; // type:object size:0x14 scope:local
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||||
mgPicTbl = .data:0x00000208; // type:object size:0x34 scope:local
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||||
startText = .data:0x0000023C; // type:object size:0x14 scope:local
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||||
shadowPos = .data:0x00000250; // type:object size:0xC scope:local
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||||
shadowUp = .data:0x0000025C; // type:object size:0xC scope:local
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shadowTarget = .data:0x00000268; // type:object size:0xC scope:local
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lbl_2_data_274 = .data:0x00000274; // type:object size:0x60
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||||
playerCntTbl = .data:0x000002D4; // type:object size:0x8 scope:local
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||||
charTbl = .data:0x000002DC; // type:object size:0x10 scope:local
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charSfxTbl = .data:0x000002EC; // type:object size:0x20 scope:local
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lbl_2_data_30C = .data:0x0000030C; // type:object size:0x12
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lbl_2_data_31E = .data:0x0000031E; // type:object size:0x8
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playerCntMessTbl = .data:0x00000328; // type:object size:0x10 scope:local
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||||
charPosTbl = .data:0x00000338; // type:object size:0x40 scope:local
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||||
charComSfxTbl = .data:0x00000378; // type:object size:0x20
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||||
lbl_2_data_398 = .data:0x00000398; // type:object size:0xE data:string
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charSpriteTbl = .data:0x000003A8; // type:object size:0x20 scope:local
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||||
cursorSpriteTbl = .data:0x000003C8; // type:object size:0x14 scope:local
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||||
highlightSpriteTbl = .data:0x000003DC; // type:object size:0x14 scope:local
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vibrateSettingMess = .data:0x000003F0; // type:object size:0x8 scope:local
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||||
modeSelCursorPosTbl = .data:0x000003F8; // type:object size:0x10 scope:local
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boardSelCursorPosTbl = .data:0x00000408; // type:object size:0x10 scope:local
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camRotTbl = .data:0x00000418; // type:object size:0x60 scope:local
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||||
lbl_2_data_478 = .data:0x00000478; // type:object size:0x24
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lbl_2_data_49C = .data:0x0000049C; // type:object size:0x34
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lbl_2_data_49C = .data:0x0000049C; // type:object size:0x24
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lbl_2_data_4C0 = .data:0x000004C0; // type:object size:0x10
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||||
lbl_2_bss_A = .bss:0x0000000A; // type:object size:0x2 data:2byte
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||||
lbl_2_bss_C = .bss:0x0000000C; // type:object size:0x2 data:2byte
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||||
lbl_2_bss_10 = .bss:0x00000010; // type:object size:0x2 data:2byte
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||||
lbl_2_bss_14 = .bss:0x00000014; // type:object size:0x4 data:4byte
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||||
lbl_2_bss_18 = .bss:0x00000018; // type:object size:0x4 data:4byte
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||||
lbl_2_bss_1C = .bss:0x0000001C; // type:object size:0x4 data:4byte
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||||
lbl_2_bss_20 = .bss:0x00000020; // type:object size:0x4 data:4byte
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||||
lbl_2_bss_24 = .bss:0x00000024; // type:object size:0x2 data:2byte
|
||||
mgPicObj = .bss:0x00000018; // type:object size:0x4 scope:local data:4byte
|
||||
mgSelectObj = .bss:0x0000001C; // type:object size:0x4 scope:local data:4byte
|
||||
mgInterface = .bss:0x00000020; // type:object size:0x4 scope:local data:4byte
|
||||
mgDefault = .bss:0x00000024; // type:object size:0x2 scope:local data:2byte
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||||
lbl_2_bss_28 = .bss:0x00000028; // type:object size:0xC data:2byte
|
||||
lbl_2_bss_34 = .bss:0x00000034; // type:object size:0x2 data:2byte
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||||
lbl_2_bss_34 = .bss:0x00000034; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_2_bss_36 = .bss:0x00000036; // type:object size:0x2 data:2byte
|
||||
lbl_2_bss_38 = .bss:0x00000038; // type:object size:0x2 data:2byte
|
||||
lbl_2_bss_3A = .bss:0x0000003A; // type:object size:0x2 data:2byte
|
||||
lbl_2_bss_3C = .bss:0x0000003C; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_40 = .bss:0x00000040; // type:object size:0x2 data:2byte
|
||||
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@ -171,22 +178,24 @@ lbl_2_bss_48 = .bss:0x00000048; // type:object size:0xC data:float
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|||
lbl_2_bss_54 = .bss:0x00000054; // type:object size:0xC data:float
|
||||
lbl_2_bss_60 = .bss:0x00000060; // type:object size:0x2 data:2byte
|
||||
lbl_2_bss_62 = .bss:0x00000062; // type:object size:0x8
|
||||
lbl_2_bss_6A = .bss:0x0000006A; // type:object size:0x6 data:2byte
|
||||
lbl_2_bss_70 = .bss:0x00000070; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_74 = .bss:0x00000074; // type:object size:0x18 data:4byte
|
||||
lbl_2_bss_8C = .bss:0x0000008C; // type:object size:0x4 data:4byte
|
||||
lightE3 = .bss:0x0000006A; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_2_bss_6C = .bss:0x0000006C; // type:object size:0x4 data:2byte
|
||||
e3BGObj = .bss:0x00000070; // type:object size:0x4 data:4byte
|
||||
configModeObj = .bss:0x00000074; // type:object size:0x10 scope:local data:4byte
|
||||
lbl_2_bss_84 = .bss:0x00000084; // type:object size:0x8 data:4byte
|
||||
cameraObj = .bss:0x0000008C; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_2_bss_90 = .bss:0x00000090; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_94 = .bss:0x00000094; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_98 = .bss:0x00000098; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_9C = .bss:0x0000009C; // type:object size:0x4 data:float
|
||||
lbl_2_bss_A0 = .bss:0x000000A0; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_A4 = .bss:0x000000A4; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_A8 = .bss:0x000000A8; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_AC = .bss:0x000000AC; // type:object size:0x4 data:4byte
|
||||
e3ViewObj = .bss:0x00000094; // type:object size:0x4 data:4byte
|
||||
e3MenuMainObj = .bss:0x00000098; // type:object size:0x4 data:4byte
|
||||
e3CameraFov = .bss:0x0000009C; // type:object size:0x4 data:float
|
||||
needCharKill = .bss:0x000000A0; // type:object size:0x4 scope:local data:4byte
|
||||
e3ExitMode = .bss:0x000000A4; // type:object size:0x4 data:4byte
|
||||
e3NextEvent = .bss:0x000000A8; // type:object size:0x4 data:4byte
|
||||
e3NextOvl = .bss:0x000000AC; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_B0 = .bss:0x000000B0; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_B4 = .bss:0x000000B4; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_B8 = .bss:0x000000B8; // type:object size:0x4 data:4byte
|
||||
lbl_2_bss_BC = .bss:0x000000BC; // type:object size:0x2 data:2byte
|
||||
lbl_2_bss_BE = .bss:0x000000BE; // type:object size:0x2 data:2byte
|
||||
lbl_2_bss_C0 = .bss:0x000000C0; // type:object size:0x20
|
||||
lbl_2_bss_E0 = .bss:0x000000E0; // type:object size:0x18 data:2byte
|
||||
e3ExitEnableF = .bss:0x000000B4; // type:object size:0x4 data:4byte
|
||||
e3EvtNo = .bss:0x000000B8; // type:object size:0x4 scope:local data:4byte
|
||||
e3ConfigPlayerF = .bss:0x000000BC; // type:object size:0x2 data:2byte
|
||||
e3PadCtrl = .bss:0x000000BE; // type:object size:0x2 data:2byte
|
||||
e3PadData = .bss:0x000000C0; // type:object size:0x20
|
||||
configE3 = .bss:0x000000E0; // type:object size:0x18 scope:local data:2byte
|
||||
|
|
|
|||
|
|
@ -5,3 +5,12 @@ Sections:
|
|||
.rodata type:rodata align:8
|
||||
.data type:data align:8
|
||||
.bss type:bss align:8
|
||||
|
||||
REL/executor.c:
|
||||
.text start:0x00000000 end:0x000000A0
|
||||
|
||||
REL/selmenuDll/selmenuDll.c:
|
||||
.text start:0x000000A0 end:0x00005198
|
||||
.rodata start:0x00000000 end:0x00000084
|
||||
.data start:0x00000000 end:0x00000B3F
|
||||
.bss start:0x00000000 end:0x00000098
|
||||
|
|
|
|||
|
|
@ -1,28 +1,28 @@
|
|||
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
|
||||
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
|
||||
fn_1_A0 = .text:0x000000A0; // type:function size:0x4B8
|
||||
fn_1_558 = .text:0x00000558; // type:function size:0x60
|
||||
fn_1_5B8 = .text:0x000005B8; // type:function size:0x324
|
||||
fn_1_8DC = .text:0x000008DC; // type:function size:0x170
|
||||
fn_1_A4C = .text:0x00000A4C; // type:function size:0x180
|
||||
fn_1_BCC = .text:0x00000BCC; // type:function size:0x88
|
||||
fn_1_C54 = .text:0x00000C54; // type:function size:0x474
|
||||
fn_1_10C8 = .text:0x000010C8; // type:function size:0xA78
|
||||
fn_1_1B40 = .text:0x00001B40; // type:function size:0x334
|
||||
fn_1_1E74 = .text:0x00001E74; // type:function size:0x110
|
||||
fn_1_1F84 = .text:0x00001F84; // type:function size:0x50
|
||||
ModuleProlog = .text:0x000000A0; // type:function size:0x4B8
|
||||
CopyPlayerCfg = .text:0x00000558; // type:function size:0x60 scope:local
|
||||
CalcBtns = .text:0x000005B8; // type:function size:0x324 scope:local
|
||||
DrawPage = .text:0x000008DC; // type:function size:0x170 scope:local
|
||||
MoveChar = .text:0x00000A4C; // type:function size:0x180 scope:local
|
||||
MoveCursor = .text:0x00000BCC; // type:function size:0x88 scope:local
|
||||
SMInit = .text:0x00000C54; // type:function size:0x474 scope:local
|
||||
SMUpdate = .text:0x000010C8; // type:function size:0xA78 scope:local
|
||||
SMCfgUpdate = .text:0x00001B40; // type:function size:0x334 scope:local
|
||||
SMComCharGet = .text:0x00001E74; // type:function size:0x110 scope:local
|
||||
SMCharKill = .text:0x00001F84; // type:function size:0x50 scope:local
|
||||
fn_1_1FD4 = .text:0x00001FD4; // type:function size:0x10C
|
||||
fn_1_20E0 = .text:0x000020E0; // type:function size:0x1F8
|
||||
fn_1_22D8 = .text:0x000022D8; // type:function size:0xD6C
|
||||
fn_1_3044 = .text:0x00003044; // type:function size:0x2FC
|
||||
fn_1_3340 = .text:0x00003340; // type:function size:0x804
|
||||
fn_1_3B44 = .text:0x00003B44; // type:function size:0x40
|
||||
fn_1_3B84 = .text:0x00003B84; // type:function size:0x968
|
||||
fn_1_44EC = .text:0x000044EC; // type:function size:0x20
|
||||
SMCharInit = .text:0x000020E0; // type:function size:0x1F8 scope:local
|
||||
SMCharUpdate = .text:0x000022D8; // type:function size:0xD6C scope:local
|
||||
SMExit = .text:0x00003044; // type:function size:0x2FC scope:local
|
||||
SMPlayerCfgDraw = .text:0x00003340; // type:function size:0x804 scope:local
|
||||
SMPlayerCfgInit = .text:0x00003B44; // type:function size:0x40 scope:local
|
||||
SMPlayerCfgUpdate = .text:0x00003B84; // type:function size:0x968 scope:local
|
||||
SMRand8Tick = .text:0x000044EC; // type:function size:0x20 scope:local
|
||||
fn_1_450C = .text:0x0000450C; // type:function size:0x4
|
||||
fn_1_4510 = .text:0x00004510; // type:function size:0x64
|
||||
fn_1_4574 = .text:0x00004574; // type:function size:0x854
|
||||
fn_1_4DC8 = .text:0x00004DC8; // type:function size:0x3D0
|
||||
SMSound3DInit = .text:0x00004510; // type:function size:0x64 scope:local
|
||||
SMSound3DUpdate = .text:0x00004574; // type:function size:0x854 scope:local
|
||||
SMSound3DDraw = .text:0x00004DC8; // type:function size:0x3D0 scope:local
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
|
||||
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
|
||||
|
|
@ -56,7 +56,7 @@ lbl_1_data_18 = .data:0x00000018; // type:object size:0x6 data:string
|
|||
lbl_1_data_1E = .data:0x0000001E; // type:object size:0x7 data:string
|
||||
lbl_1_data_25 = .data:0x00000025; // type:object size:0x6 data:string
|
||||
lbl_1_data_2B = .data:0x0000002B; // type:object size:0x9
|
||||
lbl_1_data_34 = .data:0x00000034; // type:object size:0x20
|
||||
charTbl = .data:0x00000034; // type:object size:0x20 scope:local
|
||||
lbl_1_data_54 = .data:0x00000054; // type:object size:0x14 data:string
|
||||
lbl_1_data_68 = .data:0x00000068; // type:object size:0x16 data:string
|
||||
lbl_1_data_7E = .data:0x0000007E; // type:object size:0x11 data:string
|
||||
|
|
@ -127,8 +127,8 @@ lbl_1_data_4B6 = .data:0x000004B6; // type:object size:0xE data:string
|
|||
lbl_1_data_4C4 = .data:0x000004C4; // type:object size:0xE data:string
|
||||
lbl_1_data_4D2 = .data:0x000004D2; // type:object size:0xA data:string
|
||||
lbl_1_data_4DC = .data:0x000004DC; // type:object size:0x10
|
||||
lbl_1_data_4EC = .data:0x000004EC; // type:object size:0x348
|
||||
lbl_1_data_834 = .data:0x00000834; // type:object size:0x28
|
||||
menuTbl = .data:0x000004EC; // type:object size:0x348 scope:local
|
||||
lbl_1_data_844 = .data:0x00000834; // type:object size:0x18
|
||||
lbl_1_data_85C = .data:0x0000085C; // type:object size:0x12 data:string
|
||||
lbl_1_data_86E = .data:0x0000086E; // type:object size:0x12 data:string
|
||||
lbl_1_data_880 = .data:0x00000880; // type:object size:0x12 data:string
|
||||
|
|
@ -136,18 +136,19 @@ lbl_1_data_892 = .data:0x00000892; // type:object size:0x12 data:string
|
|||
lbl_1_data_8A4 = .data:0x000008A4; // type:object size:0x12 data:string
|
||||
lbl_1_data_8B6 = .data:0x000008B6; // type:object size:0x12 data:string
|
||||
lbl_1_data_8C8 = .data:0x000008C8; // type:object size:0x11 data:string
|
||||
lbl_1_data_8D9 = .data:0x000008D9; // type:object size:0x23
|
||||
lbl_1_data_8FC = .data:0x000008FC; // type:object size:0x2 data:2byte
|
||||
lbl_1_data_8FE = .data:0x000008FE; // type:object size:0x8
|
||||
lbl_1_data_8D9 = .data:0x000008D9; // type:object size:0x3
|
||||
sndTable = .data:0x000008DC; // type:object size:0x20 scope:local
|
||||
cursorPosBackup = .data:0x000008FC; // type:object size:0x2 data:2byte
|
||||
btnPrev = .data:0x000008FE; // type:object size:0x8 scope:local
|
||||
lbl_1_data_906 = .data:0x00000906; // type:object size:0x12
|
||||
lbl_1_data_918 = .data:0x00000918; // type:object size:0x4 data:4byte
|
||||
funcNameStr = .data:0x00000918; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_data_91C = .data:0x0000091C; // type:object size:0x12 data:string
|
||||
lbl_1_data_92E = .data:0x0000092E; // type:object size:0x24 data:string
|
||||
lbl_1_data_952 = .data:0x00000952; // type:object size:0xB data:string
|
||||
lbl_1_data_95D = .data:0x0000095D; // type:object size:0x3 data:string
|
||||
lbl_1_data_960 = .data:0x00000960; // type:object size:0x10
|
||||
lbl_1_data_970 = .data:0x00000970; // type:object size:0x20
|
||||
lbl_1_data_990 = .data:0x00000990; // type:object size:0x20
|
||||
charMdlTbl = .data:0x00000970; // type:object size:0x20 scope:local
|
||||
charMdlAnimTbl = .data:0x00000990; // type:object size:0x20 scope:local
|
||||
lbl_1_data_9B0 = .data:0x000009B0; // type:object size:0xD data:string
|
||||
lbl_1_data_9BD = .data:0x000009BD; // type:object size:0x5
|
||||
lbl_1_data_9C2 = .data:0x000009C2; // type:object size:0x5
|
||||
|
|
@ -158,7 +159,7 @@ lbl_1_data_9E0 = .data:0x000009E0; // type:object size:0xA data:string
|
|||
lbl_1_data_9EA = .data:0x000009EA; // type:object size:0x9 data:string
|
||||
lbl_1_data_9F3 = .data:0x000009F3; // type:object size:0x9 data:string
|
||||
lbl_1_data_9FC = .data:0x000009FC; // type:object size:0xC
|
||||
lbl_1_data_A08 = .data:0x00000A08; // type:object size:0x14 data:4byte
|
||||
padCfgStrTbl = .data:0x00000A08; // type:object size:0x14 scope:local data:4byte
|
||||
lbl_1_data_A1C = .data:0x00000A1C; // type:object size:0x6 data:string
|
||||
lbl_1_data_A22 = .data:0x00000A22; // type:object size:0x4 data:string
|
||||
lbl_1_data_A26 = .data:0x00000A26; // type:object size:0x5 data:string
|
||||
|
|
@ -178,24 +179,24 @@ lbl_1_data_AEC = .data:0x00000AEC; // type:object size:0x15 data:string
|
|||
lbl_1_data_B01 = .data:0x00000B01; // type:object size:0x15 data:string
|
||||
lbl_1_data_B16 = .data:0x00000B16; // type:object size:0x15 data:string
|
||||
lbl_1_data_B2B = .data:0x00000B2B; // type:object size:0x14 data:string
|
||||
lbl_1_bss_2 = .bss:0x00000002; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_6 = .bss:0x00000006; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_A = .bss:0x0000000A; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_E = .bss:0x0000000E; // type:object size:0x10
|
||||
lbl_1_bss_1E = .bss:0x0000001E; // type:object size:0x8
|
||||
lbl_1_bss_26 = .bss:0x00000026; // type:object size:0x10
|
||||
lbl_1_bss_36 = .bss:0x00000036; // type:object size:0x8
|
||||
lbl_1_bss_3E = .bss:0x0000003E; // type:object size:0x8
|
||||
lbl_1_bss_46 = .bss:0x00000046; // type:object size:0x8
|
||||
lbl_1_bss_4E = .bss:0x0000004E; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_50 = .bss:0x00000050; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_52 = .bss:0x00000052; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_54 = .bss:0x00000054; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_56 = .bss:0x00000056; // type:object size:0x2A data:2byte
|
||||
lbl_1_bss_80 = .bss:0x00000080; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_84 = .bss:0x00000084; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_88 = .bss:0x00000088; // type:object size:0xE
|
||||
lbl_1_bss_96 = .bss:0x00000096; // type:object size:0x2 data:2byte
|
||||
sound3DCursorPos = .bss:0x00000002; // type:object size:0x2 scope:local data:2byte
|
||||
emiCompVal = .bss:0x00000004; // type:object size:0x2 scope:local data:2byte
|
||||
emiCompDataNo = .bss:0x00000006; // type:object size:0x2 scope:local data:2byte
|
||||
playerCfgField = .bss:0x00000008; // type:object size:0x2 scope:local data:2byte
|
||||
playerCfgPos = .bss:0x0000000A; // type:object size:0x2 scope:local data:2byte
|
||||
playerCfgSelF = .bss:0x0000000C; // type:object size:0x2 scope:local data:2byte
|
||||
charSelDisallowF = .bss:0x0000000E; // type:object size:0x10 scope:local
|
||||
playerCharSelF = .bss:0x0000001E; // type:object size:0x8 scope:local
|
||||
charModelID = .bss:0x00000026; // type:object size:0x10 scope:local
|
||||
bntReleaseAll = .bss:0x00000036; // type:object size:0x8 scope:local
|
||||
btnAll = .bss:0x0000003E; // type:object size:0x8 scope:local
|
||||
btnDownAll = .bss:0x00000046; // type:object size:0x8 scope:local
|
||||
btnReleaseCurr = .bss:0x0000004E; // type:object size:0x2 scope:local data:2byte
|
||||
btnCurr = .bss:0x00000050; // type:object size:0x2 scope:local data:2byte
|
||||
btnDownCurr = .bss:0x00000052; // type:object size:0x2 scope:local data:2byte
|
||||
smSelectPos = .bss:0x00000054; // type:object size:0x2 scope:local data:2byte
|
||||
smPlayerCfg = .bss:0x00000056; // type:object size:0x28 scope:local data:2byte
|
||||
outViewObj = .bss:0x00000080; // type:object size:0x4 scope:local data:4byte
|
||||
smMainObj = .bss:0x00000084; // type:object size:0x4 scope:local data:4byte
|
||||
smPagePos = .bss:0x00000088; // type:object size:0xE scope:local
|
||||
smPage = .bss:0x00000096; // type:object size:0x2 scope:local data:2byte
|
||||
|
|
|
|||
|
|
@ -5,3 +5,12 @@ Sections:
|
|||
.rodata type:rodata align:8
|
||||
.data type:data align:8
|
||||
.bss type:bss align:8
|
||||
|
||||
REL/executor.c:
|
||||
.text start:0x00000000 end:0x000000A0
|
||||
|
||||
REL/staffDll/staffDll.c:
|
||||
.text start:0x000000A0 end:0x00001290
|
||||
.rodata start:0x00000000 end:0x00000094
|
||||
.data start:0x00000000 end:0x00001178
|
||||
.bss start:0x00000000 end:0x0000004A
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
|
||||
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
|
||||
fn_1_A0 = .text:0x000000A0; // type:function size:0x218
|
||||
fn_1_2B8 = .text:0x000002B8; // type:function size:0x60
|
||||
fn_1_318 = .text:0x00000318; // type:function size:0x3DC
|
||||
fn_1_6F4 = .text:0x000006F4; // type:function size:0x3AC
|
||||
fn_1_AA0 = .text:0x00000AA0; // type:function size:0x12C
|
||||
fn_1_BCC = .text:0x00000BCC; // type:function size:0x1C4
|
||||
fn_1_D90 = .text:0x00000D90; // type:function size:0x500
|
||||
ModuleProlog = .text:0x000000A0; // type:function size:0x218
|
||||
ExitProc = .text:0x000002B8; // type:function size:0x60 scope:local
|
||||
CreateStaff = .text:0x00000318; // type:function size:0x3DC scope:local
|
||||
MoveStaff = .text:0x000006F4; // type:function size:0x3AC scope:local
|
||||
HidePicture = .text:0x00000AA0; // type:function size:0x12C scope:local
|
||||
ShowPicture = .text:0x00000BCC; // type:function size:0x1C4 scope:local
|
||||
MainProc = .text:0x00000D90; // type:function size:0x500 scope:local
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
|
||||
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
|
||||
|
|
@ -42,13 +42,13 @@ lbl_1_rodata_84 = .rodata:0x00000084; // type:object size:0x4 data:float
|
|||
lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_8C = .rodata:0x0000008C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x4 data:float
|
||||
lbl_1_data_0 = .data:0x00000000; // type:object size:0x1158
|
||||
lbl_1_data_1158 = .data:0x00001158; // type:object size:0xC data:float
|
||||
staffData = .data:0x00000000; // type:object size:0x1158 scope:local
|
||||
staffLogoPosTbl = .data:0x00001158; // type:object size:0xC scope:local data:float
|
||||
lbl_1_data_1164 = .data:0x00001164; // type:object size:0x14 data:string
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_E = .bss:0x0000000E; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0x6 data:2byte
|
||||
lbl_1_bss_16 = .bss:0x00000016; // type:object size:0x34 data:2byte
|
||||
multiViewObj = .bss:0x00000000; // type:object size:0x4 scope:local data:4byte
|
||||
currImg = .bss:0x00000004; // type:object size:0x4 scope:local data:4byte
|
||||
staffSide = .bss:0x00000008; // type:object size:0x4 scope:local data:4byte
|
||||
thpCoverGroup = .bss:0x0000000C; // type:object size:0x2 scope:local data:2byte
|
||||
thpGroup = .bss:0x0000000E; // type:object size:0x2 scope:local data:2byte
|
||||
staffLogoGroup = .bss:0x00000010; // type:object size:0x6 scope:local data:2byte
|
||||
imgGroup = .bss:0x00000016; // type:object size:0x34 scope:local data:2byte
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ lbl_1_data_0 = .data:0x00000000; // type:object size:0x8 scope:local data:string
|
|||
lbl_1_data_8 = .data:0x00000008; // type:object size:0x8 scope:local data:string
|
||||
lbl_1_data_10 = .data:0x00000010; // type:object size:0x8 scope:local data:string
|
||||
lbl_1_data_18 = .data:0x00000018; // type:object size:0x8 scope:local data:string
|
||||
player_numstr = .data:0x00000020; // type:object size:0x10 scope:local
|
||||
playerNumTbl = .data:0x00000020; // type:object size:0x10 scope:local
|
||||
lbl_1_data_30 = .data:0x00000030; // type:object size:0x6 scope:local data:string
|
||||
lbl_1_data_36 = .data:0x00000036; // type:object size:0x6 scope:local data:string
|
||||
lbl_1_data_3C = .data:0x0000003C; // type:object size:0x6 scope:local data:string
|
||||
|
|
@ -20,7 +20,7 @@ lbl_1_data_48 = .data:0x00000048; // type:object size:0x6 scope:local data:strin
|
|||
lbl_1_data_4E = .data:0x0000004E; // type:object size:0x7 scope:local data:string
|
||||
lbl_1_data_55 = .data:0x00000055; // type:object size:0x6 scope:local data:string
|
||||
lbl_1_data_5B = .data:0x0000005B; // type:object size:0x9 scope:local
|
||||
character_str = .data:0x00000064; // type:object size:0x20 scope:local
|
||||
charNameTbl = .data:0x00000064; // type:object size:0x20 scope:local
|
||||
lbl_1_data_84 = .data:0x00000084; // type:object size:0x1 scope:local
|
||||
lbl_1_data_85 = .data:0x00000085; // type:object size:0x6 scope:local data:string
|
||||
lbl_1_data_8B = .data:0x0000008B; // type:object size:0x8 scope:local data:string
|
||||
|
|
@ -28,6 +28,6 @@ lbl_1_data_93 = .data:0x00000093; // type:object size:0x7 scope:local data:strin
|
|||
lbl_1_data_9A = .data:0x0000009A; // type:object size:0x7 scope:local data:string
|
||||
lbl_1_data_A1 = .data:0x000000A1; // type:object size:0x6 scope:local data:string
|
||||
lbl_1_data_A7 = .data:0x000000A7; // type:object size:0x9 scope:local
|
||||
ext_character_str = .data:0x000000B0; // type:object size:0x1C scope:local
|
||||
extCharNameTbl = .data:0x000000B0; // type:object size:0x1C scope:local
|
||||
lbl_1_data_CC = .data:0x000000CC; // type:object size:0x15 scope:local data:string
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 scope:local data:byte
|
||||
dirPlayer = .bss:0x00000000; // type:object size:0x4 scope:local data:byte
|
||||
|
|
|
|||
31
configure.py
31
configure.py
|
|
@ -789,6 +789,37 @@ config.libs = [
|
|||
Object(Matching, "REL/subchrselDll/subchrselDll.c"),
|
||||
],
|
||||
},
|
||||
{
|
||||
"lib": "staffDll",
|
||||
"mw_version": config.linker_version,
|
||||
"cflags": cflags_rel,
|
||||
"host": False,
|
||||
"objects": [
|
||||
Object(Matching, "REL/executor.c"),
|
||||
Object(NonMatching, "REL/staffDll/staffDll.c"),
|
||||
],
|
||||
},
|
||||
{
|
||||
"lib": "E3setupDLL",
|
||||
"mw_version": config.linker_version,
|
||||
"cflags": cflags_rel,
|
||||
"host": False,
|
||||
"objects": [
|
||||
Object(NonMatching, "REL/E3setupDLL/mgselect.c"),
|
||||
Object(Matching, "REL/executor.c"),
|
||||
Object(NonMatching, "REL/E3setupDLL/main.c"),
|
||||
],
|
||||
},
|
||||
{
|
||||
"lib": "selmenuDll",
|
||||
"mw_version": config.linker_version,
|
||||
"cflags": cflags_rel,
|
||||
"host": False,
|
||||
"objects": [
|
||||
Object(Matching, "REL/executor.c"),
|
||||
Object(NonMatching, "REL/selmenuDll/selmenuDll.c"),
|
||||
],
|
||||
},
|
||||
{
|
||||
"lib": "w10Dll",
|
||||
"mw_version": config.linker_version,
|
||||
|
|
|
|||
|
|
@ -8,16 +8,16 @@
|
|||
|
||||
static void SubchrMain(void);
|
||||
|
||||
static u8 cur_direction[4];
|
||||
static u8 dirPlayer[4];
|
||||
|
||||
static char *player_numstr[4] = {
|
||||
static char *playerNumTbl[4] = {
|
||||
"PLAYER1",
|
||||
"PLAYER2",
|
||||
"PLAYER3",
|
||||
"PLAYER4"
|
||||
};
|
||||
|
||||
static char *character_str[8] = {
|
||||
static char *charNameTbl[8] = {
|
||||
"MARIO",
|
||||
"LUIGI",
|
||||
"PEACH",
|
||||
|
|
@ -28,7 +28,7 @@ static char *character_str[8] = {
|
|||
"WALUIGI"
|
||||
};
|
||||
|
||||
static char *ext_character_str[7] = {
|
||||
static char *extCharNameTbl[7] = {
|
||||
"",
|
||||
"KOOPA",
|
||||
"KINOPIO",
|
||||
|
|
@ -51,7 +51,7 @@ static u16 GetBtns(void)
|
|||
u16 btns;
|
||||
|
||||
btns = HuPadBtnDown[0];
|
||||
if (cur_direction[0] != HuPadDStk[0]) {
|
||||
if (dirPlayer[0] != HuPadDStk[0]) {
|
||||
btns |= HuPadDStk[0];
|
||||
}
|
||||
return btns;
|
||||
|
|
@ -65,7 +65,7 @@ static void SubchrMain()
|
|||
for(i=0; i<4; i++) {
|
||||
character[i] = GWPlayerCfg[i].character;
|
||||
ext_character[i] = 0;
|
||||
cur_direction[i] = 0;
|
||||
dirPlayer[i] = 0;
|
||||
}
|
||||
cursor_pos = 0;
|
||||
while(1) {
|
||||
|
|
@ -77,16 +77,16 @@ static void SubchrMain()
|
|||
y = 120;
|
||||
for(i=0; i<4; i++, y += 16) {
|
||||
fontcolor = FONT_COLOR_GREEN;
|
||||
print8(x, y, 2.0f, player_numstr[i]);
|
||||
print8(x, y, 2.0f, playerNumTbl[i]);
|
||||
if(i == cursor_pos) {
|
||||
fontcolor = FONT_COLOR_CYAN;
|
||||
} else {
|
||||
fontcolor = FONT_COLOR_GREEN;
|
||||
}
|
||||
if(ext_character[i] != 0) {
|
||||
print8(x+200, y, 2.0f, ext_character_str[ext_character[i]]);
|
||||
print8(x+200, y, 2.0f, extCharNameTbl[ext_character[i]]);
|
||||
} else {
|
||||
print8(x+200, y, 2.0f, character_str[character[i]]);
|
||||
print8(x+200, y, 2.0f, charNameTbl[character[i]]);
|
||||
}
|
||||
}
|
||||
if(GetBtns() & PAD_BUTTON_START) {
|
||||
|
|
@ -156,8 +156,8 @@ static void SubchrMain()
|
|||
HuPrcVSleep();
|
||||
} while(1);
|
||||
} else {
|
||||
if(cur_direction[0] != HuPadDStk[0]) {
|
||||
cur_direction[0] = HuPadDStk[0];
|
||||
if(dirPlayer[0] != HuPadDStk[0]) {
|
||||
dirPlayer[0] = HuPadDStk[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue