Improve audio types

This commit is contained in:
gamemasterplc 2024-11-04 22:17:14 -06:00
parent 44107236ed
commit 4a4967d4a3
11 changed files with 430 additions and 298 deletions

View file

@ -502,13 +502,13 @@ static BOOL TitleProc(void)
{
float scale;
float scale_time;
s32 y_offset[32];
int seNo[32];
s16 i;
Hu3DModelAttrReset(titleModel[0], HU3D_ATTR_DISPOFF);
Hu3DModelAttrReset(titleModel[1], HU3D_ATTR_DISPOFF);
HuSprAttrReset(titleGroup, 0, HUSPR_ATTR_DISPOFF);
HuSprAttrReset(titleGroup, 1, HUSPR_ATTR_DISPOFF);
OSReport(">>>>>>>>MSM_SE_SEL_01 %d\n", msmSeGetEntryID(2092, y_offset));
OSReport(">>>>>>>>MSM_SE_SEL_01 %d\n", msmSeGetEntryID(2092, seNo));
OSReport(">>>>>>>>SE Num %d\n", msmSeGetNumPlay(0));
HuAudSStreamPlay(20);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);