Improve audio types

This commit is contained in:
gamemasterplc 2024-11-04 22:17:14 -06:00
parent 44107236ed
commit 4a4967d4a3
11 changed files with 430 additions and 298 deletions

View file

@ -65,13 +65,13 @@ void ObjectSetup(void)
lbl_1_bss_10 = 0;
lbl_1_bss_4 = 0;
_ClearFlag(0x1000C);
for (i = 0; HuSndGrpTbl[i].ovl != OVL_INVALID; i++) {
if (HuSndGrpTbl[i].ovl == mgInfoTbl[lbl_1_bss_14].ovl) {
for (i = 0; sndGrpTable[i].ovl != OVL_INVALID; i++) {
if (sndGrpTable[i].ovl == mgInfoTbl[lbl_1_bss_14].ovl) {
break;
}
}
if (HuSndGrpTbl[i].ovl != OVL_INVALID) {
HuAudSndGrpSetSet(HuSndGrpTbl[i].grpset);
if (sndGrpTable[i].ovl != OVL_INVALID) {
HuAudSndGrpSetSet(sndGrpTable[i].grpSet);
}
if (mgInfoTbl[lbl_1_bss_14].ovl == OVL_M411) {
if (GWMGTypeGet() == -1) {