Don't load models yet
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1 changed files with 3 additions and 0 deletions
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@ -546,6 +546,8 @@ void ObjectSetup(void)
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s16 sprite;
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s16 sprite;
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AnimData *sprite_data;
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AnimData *sprite_data;
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s16 i;
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s16 i;
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#ifdef __MWERKS__
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// TODO PC
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titleMdlId[0] = model = Hu3DModelCreateFile(TITLE_CHAR_HSF);
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titleMdlId[0] = model = Hu3DModelCreateFile(TITLE_CHAR_HSF);
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Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
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Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
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Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
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Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
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@ -557,6 +559,7 @@ void ObjectSetup(void)
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Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
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Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
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Hu3DModelCameraInfoSet(model, 1);
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Hu3DModelCameraInfoSet(model, 1);
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Hu3DModelLightInfoSet(model, 1);
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Hu3DModelLightInfoSet(model, 1);
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#endif
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#if VERSION_NTSC
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#if VERSION_NTSC
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bootGrpId = HuSprGrpCreate(4);
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bootGrpId = HuSprGrpCreate(4);
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#else
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#else
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