Split staffDll and selmenuDll

This commit is contained in:
gamemasterplc 2023-12-30 15:01:28 -06:00
parent 863b4c50ac
commit 4fc890c362
7 changed files with 122 additions and 83 deletions

View file

@ -5,3 +5,12 @@ Sections:
.rodata type:rodata align:8
.data type:data align:8
.bss type:bss align:8
REL/executor.c:
.text start:0x00000000 end:0x000000A0
REL/selmenuDll/selmenuDll.c:
.text start:0x000000A0 end:0x00005198
.rodata start:0x00000000 end:0x00000084
.data start:0x00000000 end:0x00000B3F
.bss start:0x00000000 end:0x00000098

View file

@ -1,28 +1,28 @@
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
fn_1_A0 = .text:0x000000A0; // type:function size:0x4B8
fn_1_558 = .text:0x00000558; // type:function size:0x60
fn_1_5B8 = .text:0x000005B8; // type:function size:0x324
fn_1_8DC = .text:0x000008DC; // type:function size:0x170
fn_1_A4C = .text:0x00000A4C; // type:function size:0x180
fn_1_BCC = .text:0x00000BCC; // type:function size:0x88
fn_1_C54 = .text:0x00000C54; // type:function size:0x474
fn_1_10C8 = .text:0x000010C8; // type:function size:0xA78
fn_1_1B40 = .text:0x00001B40; // type:function size:0x334
fn_1_1E74 = .text:0x00001E74; // type:function size:0x110
fn_1_1F84 = .text:0x00001F84; // type:function size:0x50
ModuleProlog = .text:0x000000A0; // type:function size:0x4B8
CopyPlayerCfg = .text:0x00000558; // type:function size:0x60 scope:local
CalcBtns = .text:0x000005B8; // type:function size:0x324 scope:local
DrawPage = .text:0x000008DC; // type:function size:0x170 scope:local
MoveChar = .text:0x00000A4C; // type:function size:0x180 scope:local
MoveCursor = .text:0x00000BCC; // type:function size:0x88 scope:local
SMInit = .text:0x00000C54; // type:function size:0x474 scope:local
SMUpdate = .text:0x000010C8; // type:function size:0xA78 scope:local
SMCfgUpdate = .text:0x00001B40; // type:function size:0x334 scope:local
SMComCharGet = .text:0x00001E74; // type:function size:0x110 scope:local
SMCharKill = .text:0x00001F84; // type:function size:0x50 scope:local
fn_1_1FD4 = .text:0x00001FD4; // type:function size:0x10C
fn_1_20E0 = .text:0x000020E0; // type:function size:0x1F8
fn_1_22D8 = .text:0x000022D8; // type:function size:0xD6C
fn_1_3044 = .text:0x00003044; // type:function size:0x2FC
fn_1_3340 = .text:0x00003340; // type:function size:0x804
fn_1_3B44 = .text:0x00003B44; // type:function size:0x40
fn_1_3B84 = .text:0x00003B84; // type:function size:0x968
fn_1_44EC = .text:0x000044EC; // type:function size:0x20
SMCharInit = .text:0x000020E0; // type:function size:0x1F8 scope:local
SMCharUpdate = .text:0x000022D8; // type:function size:0xD6C scope:local
SMExit = .text:0x00003044; // type:function size:0x2FC scope:local
SMPlayerCfgDraw = .text:0x00003340; // type:function size:0x804 scope:local
SMPlayerCfgInit = .text:0x00003B44; // type:function size:0x40 scope:local
SMPlayerCfgUpdate = .text:0x00003B84; // type:function size:0x968 scope:local
SMRand8Tick = .text:0x000044EC; // type:function size:0x20 scope:local
fn_1_450C = .text:0x0000450C; // type:function size:0x4
fn_1_4510 = .text:0x00004510; // type:function size:0x64
fn_1_4574 = .text:0x00004574; // type:function size:0x854
fn_1_4DC8 = .text:0x00004DC8; // type:function size:0x3D0
SMSound3DInit = .text:0x00004510; // type:function size:0x64 scope:local
SMSound3DUpdate = .text:0x00004574; // type:function size:0x854 scope:local
SMSound3DDraw = .text:0x00004DC8; // type:function size:0x3D0 scope:local
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
@ -56,7 +56,7 @@ lbl_1_data_18 = .data:0x00000018; // type:object size:0x6 data:string
lbl_1_data_1E = .data:0x0000001E; // type:object size:0x7 data:string
lbl_1_data_25 = .data:0x00000025; // type:object size:0x6 data:string
lbl_1_data_2B = .data:0x0000002B; // type:object size:0x9
lbl_1_data_34 = .data:0x00000034; // type:object size:0x20
charTbl = .data:0x00000034; // type:object size:0x20 scope:local
lbl_1_data_54 = .data:0x00000054; // type:object size:0x14 data:string
lbl_1_data_68 = .data:0x00000068; // type:object size:0x16 data:string
lbl_1_data_7E = .data:0x0000007E; // type:object size:0x11 data:string
@ -127,8 +127,8 @@ lbl_1_data_4B6 = .data:0x000004B6; // type:object size:0xE data:string
lbl_1_data_4C4 = .data:0x000004C4; // type:object size:0xE data:string
lbl_1_data_4D2 = .data:0x000004D2; // type:object size:0xA data:string
lbl_1_data_4DC = .data:0x000004DC; // type:object size:0x10
lbl_1_data_4EC = .data:0x000004EC; // type:object size:0x348
lbl_1_data_834 = .data:0x00000834; // type:object size:0x28
menuTbl = .data:0x000004EC; // type:object size:0x348 scope:local
lbl_1_data_844 = .data:0x00000834; // type:object size:0x18
lbl_1_data_85C = .data:0x0000085C; // type:object size:0x12 data:string
lbl_1_data_86E = .data:0x0000086E; // type:object size:0x12 data:string
lbl_1_data_880 = .data:0x00000880; // type:object size:0x12 data:string
@ -136,18 +136,19 @@ lbl_1_data_892 = .data:0x00000892; // type:object size:0x12 data:string
lbl_1_data_8A4 = .data:0x000008A4; // type:object size:0x12 data:string
lbl_1_data_8B6 = .data:0x000008B6; // type:object size:0x12 data:string
lbl_1_data_8C8 = .data:0x000008C8; // type:object size:0x11 data:string
lbl_1_data_8D9 = .data:0x000008D9; // type:object size:0x23
lbl_1_data_8FC = .data:0x000008FC; // type:object size:0x2 data:2byte
lbl_1_data_8FE = .data:0x000008FE; // type:object size:0x8
lbl_1_data_8D9 = .data:0x000008D9; // type:object size:0x3
sndTable = .data:0x000008DC; // type:object size:0x20 scope:local
cursorPosBackup = .data:0x000008FC; // type:object size:0x2 data:2byte
btnPrev = .data:0x000008FE; // type:object size:0x8 scope:local
lbl_1_data_906 = .data:0x00000906; // type:object size:0x12
lbl_1_data_918 = .data:0x00000918; // type:object size:0x4 data:4byte
funcNameStr = .data:0x00000918; // type:object size:0x4 scope:local data:4byte
lbl_1_data_91C = .data:0x0000091C; // type:object size:0x12 data:string
lbl_1_data_92E = .data:0x0000092E; // type:object size:0x24 data:string
lbl_1_data_952 = .data:0x00000952; // type:object size:0xB data:string
lbl_1_data_95D = .data:0x0000095D; // type:object size:0x3 data:string
lbl_1_data_960 = .data:0x00000960; // type:object size:0x10
lbl_1_data_970 = .data:0x00000970; // type:object size:0x20
lbl_1_data_990 = .data:0x00000990; // type:object size:0x20
charMdlTbl = .data:0x00000970; // type:object size:0x20 scope:local
charMdlAnimTbl = .data:0x00000990; // type:object size:0x20 scope:local
lbl_1_data_9B0 = .data:0x000009B0; // type:object size:0xD data:string
lbl_1_data_9BD = .data:0x000009BD; // type:object size:0x5
lbl_1_data_9C2 = .data:0x000009C2; // type:object size:0x5
@ -158,7 +159,7 @@ lbl_1_data_9E0 = .data:0x000009E0; // type:object size:0xA data:string
lbl_1_data_9EA = .data:0x000009EA; // type:object size:0x9 data:string
lbl_1_data_9F3 = .data:0x000009F3; // type:object size:0x9 data:string
lbl_1_data_9FC = .data:0x000009FC; // type:object size:0xC
lbl_1_data_A08 = .data:0x00000A08; // type:object size:0x14 data:4byte
padCfgStrTbl = .data:0x00000A08; // type:object size:0x14 scope:local data:4byte
lbl_1_data_A1C = .data:0x00000A1C; // type:object size:0x6 data:string
lbl_1_data_A22 = .data:0x00000A22; // type:object size:0x4 data:string
lbl_1_data_A26 = .data:0x00000A26; // type:object size:0x5 data:string
@ -178,24 +179,24 @@ lbl_1_data_AEC = .data:0x00000AEC; // type:object size:0x15 data:string
lbl_1_data_B01 = .data:0x00000B01; // type:object size:0x15 data:string
lbl_1_data_B16 = .data:0x00000B16; // type:object size:0x15 data:string
lbl_1_data_B2B = .data:0x00000B2B; // type:object size:0x14 data:string
lbl_1_bss_2 = .bss:0x00000002; // type:object size:0x2 data:2byte
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x2 data:2byte
lbl_1_bss_6 = .bss:0x00000006; // type:object size:0x2 data:2byte
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x2 data:2byte
lbl_1_bss_A = .bss:0x0000000A; // type:object size:0x2 data:2byte
lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x2 data:2byte
lbl_1_bss_E = .bss:0x0000000E; // type:object size:0x10
lbl_1_bss_1E = .bss:0x0000001E; // type:object size:0x8
lbl_1_bss_26 = .bss:0x00000026; // type:object size:0x10
lbl_1_bss_36 = .bss:0x00000036; // type:object size:0x8
lbl_1_bss_3E = .bss:0x0000003E; // type:object size:0x8
lbl_1_bss_46 = .bss:0x00000046; // type:object size:0x8
lbl_1_bss_4E = .bss:0x0000004E; // type:object size:0x2 data:2byte
lbl_1_bss_50 = .bss:0x00000050; // type:object size:0x2 data:2byte
lbl_1_bss_52 = .bss:0x00000052; // type:object size:0x2 data:2byte
lbl_1_bss_54 = .bss:0x00000054; // type:object size:0x2 data:2byte
lbl_1_bss_56 = .bss:0x00000056; // type:object size:0x2A data:2byte
lbl_1_bss_80 = .bss:0x00000080; // type:object size:0x4 data:4byte
lbl_1_bss_84 = .bss:0x00000084; // type:object size:0x4 data:4byte
lbl_1_bss_88 = .bss:0x00000088; // type:object size:0xE
lbl_1_bss_96 = .bss:0x00000096; // type:object size:0x2 data:2byte
sound3DCursorPos = .bss:0x00000002; // type:object size:0x2 scope:local data:2byte
emiCompVal = .bss:0x00000004; // type:object size:0x2 scope:local data:2byte
emiCompDataNo = .bss:0x00000006; // type:object size:0x2 scope:local data:2byte
playerCfgField = .bss:0x00000008; // type:object size:0x2 scope:local data:2byte
playerCfgPos = .bss:0x0000000A; // type:object size:0x2 scope:local data:2byte
playerCfgSelF = .bss:0x0000000C; // type:object size:0x2 scope:local data:2byte
charSelDisallowF = .bss:0x0000000E; // type:object size:0x10 scope:local
playerCharSelF = .bss:0x0000001E; // type:object size:0x8 scope:local
charModelID = .bss:0x00000026; // type:object size:0x10 scope:local
bntReleaseAll = .bss:0x00000036; // type:object size:0x8 scope:local
btnAll = .bss:0x0000003E; // type:object size:0x8 scope:local
btnDownAll = .bss:0x00000046; // type:object size:0x8 scope:local
btnReleaseCurr = .bss:0x0000004E; // type:object size:0x2 scope:local data:2byte
btnCurr = .bss:0x00000050; // type:object size:0x2 scope:local data:2byte
btnDownCurr = .bss:0x00000052; // type:object size:0x2 scope:local data:2byte
smSelectPos = .bss:0x00000054; // type:object size:0x2 scope:local data:2byte
smPlayerCfg = .bss:0x00000056; // type:object size:0x28 scope:local data:2byte
outViewObj = .bss:0x00000080; // type:object size:0x4 scope:local data:4byte
smMainObj = .bss:0x00000084; // type:object size:0x4 scope:local data:4byte
smPagePos = .bss:0x00000088; // type:object size:0xE scope:local
smPage = .bss:0x00000096; // type:object size:0x2 scope:local data:2byte

View file

@ -5,3 +5,12 @@ Sections:
.rodata type:rodata align:8
.data type:data align:8
.bss type:bss align:8
REL/executor.c:
.text start:0x00000000 end:0x000000A0
REL/staffDll/staffDll.c:
.text start:0x000000A0 end:0x00001290
.rodata start:0x00000000 end:0x00000094
.data start:0x00000000 end:0x00001178
.bss start:0x00000000 end:0x0000004A

View file

@ -1,12 +1,12 @@
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
fn_1_A0 = .text:0x000000A0; // type:function size:0x218
fn_1_2B8 = .text:0x000002B8; // type:function size:0x60
fn_1_318 = .text:0x00000318; // type:function size:0x3DC
fn_1_6F4 = .text:0x000006F4; // type:function size:0x3AC
fn_1_AA0 = .text:0x00000AA0; // type:function size:0x12C
fn_1_BCC = .text:0x00000BCC; // type:function size:0x1C4
fn_1_D90 = .text:0x00000D90; // type:function size:0x500
ModuleProlog = .text:0x000000A0; // type:function size:0x218
ExitProc = .text:0x000002B8; // type:function size:0x60 scope:local
CreateStaff = .text:0x00000318; // type:function size:0x3DC scope:local
MoveStaff = .text:0x000006F4; // type:function size:0x3AC scope:local
HidePicture = .text:0x00000AA0; // type:function size:0x12C scope:local
ShowPicture = .text:0x00000BCC; // type:function size:0x1C4 scope:local
MainProc = .text:0x00000D90; // type:function size:0x500 scope:local
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
@ -42,13 +42,13 @@ lbl_1_rodata_84 = .rodata:0x00000084; // type:object size:0x4 data:float
lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x4 data:float
lbl_1_rodata_8C = .rodata:0x0000008C; // type:object size:0x4 data:float
lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x4 data:float
lbl_1_data_0 = .data:0x00000000; // type:object size:0x1158
lbl_1_data_1158 = .data:0x00001158; // type:object size:0xC data:float
staffData = .data:0x00000000; // type:object size:0x1158 scope:local
staffLogoPosTbl = .data:0x00001158; // type:object size:0xC scope:local data:float
lbl_1_data_1164 = .data:0x00001164; // type:object size:0x14 data:string
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x4 data:4byte
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x4 data:4byte
lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x2 data:2byte
lbl_1_bss_E = .bss:0x0000000E; // type:object size:0x2 data:2byte
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0x6 data:2byte
lbl_1_bss_16 = .bss:0x00000016; // type:object size:0x34 data:2byte
multiViewObj = .bss:0x00000000; // type:object size:0x4 scope:local data:4byte
currImg = .bss:0x00000004; // type:object size:0x4 scope:local data:4byte
staffSide = .bss:0x00000008; // type:object size:0x4 scope:local data:4byte
thpCoverGroup = .bss:0x0000000C; // type:object size:0x2 scope:local data:2byte
thpGroup = .bss:0x0000000E; // type:object size:0x2 scope:local data:2byte
staffLogoGroup = .bss:0x00000010; // type:object size:0x6 scope:local data:2byte
imgGroup = .bss:0x00000016; // type:object size:0x34 scope:local data:2byte

View file

@ -11,7 +11,7 @@ lbl_1_data_0 = .data:0x00000000; // type:object size:0x8 scope:local data:string
lbl_1_data_8 = .data:0x00000008; // type:object size:0x8 scope:local data:string
lbl_1_data_10 = .data:0x00000010; // type:object size:0x8 scope:local data:string
lbl_1_data_18 = .data:0x00000018; // type:object size:0x8 scope:local data:string
player_numstr = .data:0x00000020; // type:object size:0x10 scope:local
playerNumTbl = .data:0x00000020; // type:object size:0x10 scope:local
lbl_1_data_30 = .data:0x00000030; // type:object size:0x6 scope:local data:string
lbl_1_data_36 = .data:0x00000036; // type:object size:0x6 scope:local data:string
lbl_1_data_3C = .data:0x0000003C; // type:object size:0x6 scope:local data:string
@ -20,7 +20,7 @@ lbl_1_data_48 = .data:0x00000048; // type:object size:0x6 scope:local data:strin
lbl_1_data_4E = .data:0x0000004E; // type:object size:0x7 scope:local data:string
lbl_1_data_55 = .data:0x00000055; // type:object size:0x6 scope:local data:string
lbl_1_data_5B = .data:0x0000005B; // type:object size:0x9 scope:local
character_str = .data:0x00000064; // type:object size:0x20 scope:local
charNameTbl = .data:0x00000064; // type:object size:0x20 scope:local
lbl_1_data_84 = .data:0x00000084; // type:object size:0x1 scope:local
lbl_1_data_85 = .data:0x00000085; // type:object size:0x6 scope:local data:string
lbl_1_data_8B = .data:0x0000008B; // type:object size:0x8 scope:local data:string
@ -28,6 +28,6 @@ lbl_1_data_93 = .data:0x00000093; // type:object size:0x7 scope:local data:strin
lbl_1_data_9A = .data:0x0000009A; // type:object size:0x7 scope:local data:string
lbl_1_data_A1 = .data:0x000000A1; // type:object size:0x6 scope:local data:string
lbl_1_data_A7 = .data:0x000000A7; // type:object size:0x9 scope:local
ext_character_str = .data:0x000000B0; // type:object size:0x1C scope:local
extCharNameTbl = .data:0x000000B0; // type:object size:0x1C scope:local
lbl_1_data_CC = .data:0x000000CC; // type:object size:0x15 scope:local data:string
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 scope:local data:byte
dirPlayer = .bss:0x00000000; // type:object size:0x4 scope:local data:byte