Split staffDll and selmenuDll
This commit is contained in:
parent
863b4c50ac
commit
4fc890c362
7 changed files with 122 additions and 83 deletions
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@ -5,3 +5,12 @@ Sections:
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.rodata type:rodata align:8
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.data type:data align:8
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.bss type:bss align:8
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REL/executor.c:
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.text start:0x00000000 end:0x000000A0
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REL/selmenuDll/selmenuDll.c:
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.text start:0x000000A0 end:0x00005198
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.rodata start:0x00000000 end:0x00000084
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.data start:0x00000000 end:0x00000B3F
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.bss start:0x00000000 end:0x00000098
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@ -1,28 +1,28 @@
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_prolog = .text:0x00000000; // type:function size:0x54 scope:global
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_epilog = .text:0x00000054; // type:function size:0x4C scope:global
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fn_1_A0 = .text:0x000000A0; // type:function size:0x4B8
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fn_1_558 = .text:0x00000558; // type:function size:0x60
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fn_1_5B8 = .text:0x000005B8; // type:function size:0x324
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fn_1_8DC = .text:0x000008DC; // type:function size:0x170
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fn_1_A4C = .text:0x00000A4C; // type:function size:0x180
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fn_1_BCC = .text:0x00000BCC; // type:function size:0x88
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fn_1_C54 = .text:0x00000C54; // type:function size:0x474
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fn_1_10C8 = .text:0x000010C8; // type:function size:0xA78
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fn_1_1B40 = .text:0x00001B40; // type:function size:0x334
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fn_1_1E74 = .text:0x00001E74; // type:function size:0x110
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fn_1_1F84 = .text:0x00001F84; // type:function size:0x50
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ModuleProlog = .text:0x000000A0; // type:function size:0x4B8
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CopyPlayerCfg = .text:0x00000558; // type:function size:0x60 scope:local
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CalcBtns = .text:0x000005B8; // type:function size:0x324 scope:local
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DrawPage = .text:0x000008DC; // type:function size:0x170 scope:local
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MoveChar = .text:0x00000A4C; // type:function size:0x180 scope:local
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MoveCursor = .text:0x00000BCC; // type:function size:0x88 scope:local
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SMInit = .text:0x00000C54; // type:function size:0x474 scope:local
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SMUpdate = .text:0x000010C8; // type:function size:0xA78 scope:local
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SMCfgUpdate = .text:0x00001B40; // type:function size:0x334 scope:local
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SMComCharGet = .text:0x00001E74; // type:function size:0x110 scope:local
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SMCharKill = .text:0x00001F84; // type:function size:0x50 scope:local
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fn_1_1FD4 = .text:0x00001FD4; // type:function size:0x10C
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fn_1_20E0 = .text:0x000020E0; // type:function size:0x1F8
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fn_1_22D8 = .text:0x000022D8; // type:function size:0xD6C
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fn_1_3044 = .text:0x00003044; // type:function size:0x2FC
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fn_1_3340 = .text:0x00003340; // type:function size:0x804
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fn_1_3B44 = .text:0x00003B44; // type:function size:0x40
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fn_1_3B84 = .text:0x00003B84; // type:function size:0x968
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fn_1_44EC = .text:0x000044EC; // type:function size:0x20
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SMCharInit = .text:0x000020E0; // type:function size:0x1F8 scope:local
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SMCharUpdate = .text:0x000022D8; // type:function size:0xD6C scope:local
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SMExit = .text:0x00003044; // type:function size:0x2FC scope:local
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SMPlayerCfgDraw = .text:0x00003340; // type:function size:0x804 scope:local
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SMPlayerCfgInit = .text:0x00003B44; // type:function size:0x40 scope:local
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SMPlayerCfgUpdate = .text:0x00003B84; // type:function size:0x968 scope:local
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SMRand8Tick = .text:0x000044EC; // type:function size:0x20 scope:local
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fn_1_450C = .text:0x0000450C; // type:function size:0x4
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fn_1_4510 = .text:0x00004510; // type:function size:0x64
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fn_1_4574 = .text:0x00004574; // type:function size:0x854
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fn_1_4DC8 = .text:0x00004DC8; // type:function size:0x3D0
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SMSound3DInit = .text:0x00004510; // type:function size:0x64 scope:local
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SMSound3DUpdate = .text:0x00004574; // type:function size:0x854 scope:local
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SMSound3DDraw = .text:0x00004DC8; // type:function size:0x3D0 scope:local
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_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
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_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
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lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
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@ -56,7 +56,7 @@ lbl_1_data_18 = .data:0x00000018; // type:object size:0x6 data:string
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lbl_1_data_1E = .data:0x0000001E; // type:object size:0x7 data:string
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lbl_1_data_25 = .data:0x00000025; // type:object size:0x6 data:string
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lbl_1_data_2B = .data:0x0000002B; // type:object size:0x9
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lbl_1_data_34 = .data:0x00000034; // type:object size:0x20
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charTbl = .data:0x00000034; // type:object size:0x20 scope:local
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lbl_1_data_54 = .data:0x00000054; // type:object size:0x14 data:string
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lbl_1_data_68 = .data:0x00000068; // type:object size:0x16 data:string
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lbl_1_data_7E = .data:0x0000007E; // type:object size:0x11 data:string
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@ -127,8 +127,8 @@ lbl_1_data_4B6 = .data:0x000004B6; // type:object size:0xE data:string
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lbl_1_data_4C4 = .data:0x000004C4; // type:object size:0xE data:string
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lbl_1_data_4D2 = .data:0x000004D2; // type:object size:0xA data:string
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lbl_1_data_4DC = .data:0x000004DC; // type:object size:0x10
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lbl_1_data_4EC = .data:0x000004EC; // type:object size:0x348
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lbl_1_data_834 = .data:0x00000834; // type:object size:0x28
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menuTbl = .data:0x000004EC; // type:object size:0x348 scope:local
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lbl_1_data_844 = .data:0x00000834; // type:object size:0x18
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lbl_1_data_85C = .data:0x0000085C; // type:object size:0x12 data:string
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lbl_1_data_86E = .data:0x0000086E; // type:object size:0x12 data:string
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lbl_1_data_880 = .data:0x00000880; // type:object size:0x12 data:string
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@ -136,18 +136,19 @@ lbl_1_data_892 = .data:0x00000892; // type:object size:0x12 data:string
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lbl_1_data_8A4 = .data:0x000008A4; // type:object size:0x12 data:string
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lbl_1_data_8B6 = .data:0x000008B6; // type:object size:0x12 data:string
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lbl_1_data_8C8 = .data:0x000008C8; // type:object size:0x11 data:string
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lbl_1_data_8D9 = .data:0x000008D9; // type:object size:0x23
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lbl_1_data_8FC = .data:0x000008FC; // type:object size:0x2 data:2byte
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lbl_1_data_8FE = .data:0x000008FE; // type:object size:0x8
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lbl_1_data_8D9 = .data:0x000008D9; // type:object size:0x3
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sndTable = .data:0x000008DC; // type:object size:0x20 scope:local
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cursorPosBackup = .data:0x000008FC; // type:object size:0x2 data:2byte
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btnPrev = .data:0x000008FE; // type:object size:0x8 scope:local
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lbl_1_data_906 = .data:0x00000906; // type:object size:0x12
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lbl_1_data_918 = .data:0x00000918; // type:object size:0x4 data:4byte
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funcNameStr = .data:0x00000918; // type:object size:0x4 scope:local data:4byte
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lbl_1_data_91C = .data:0x0000091C; // type:object size:0x12 data:string
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lbl_1_data_92E = .data:0x0000092E; // type:object size:0x24 data:string
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lbl_1_data_952 = .data:0x00000952; // type:object size:0xB data:string
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lbl_1_data_95D = .data:0x0000095D; // type:object size:0x3 data:string
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lbl_1_data_960 = .data:0x00000960; // type:object size:0x10
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lbl_1_data_970 = .data:0x00000970; // type:object size:0x20
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lbl_1_data_990 = .data:0x00000990; // type:object size:0x20
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charMdlTbl = .data:0x00000970; // type:object size:0x20 scope:local
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charMdlAnimTbl = .data:0x00000990; // type:object size:0x20 scope:local
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lbl_1_data_9B0 = .data:0x000009B0; // type:object size:0xD data:string
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lbl_1_data_9BD = .data:0x000009BD; // type:object size:0x5
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lbl_1_data_9C2 = .data:0x000009C2; // type:object size:0x5
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@ -158,7 +159,7 @@ lbl_1_data_9E0 = .data:0x000009E0; // type:object size:0xA data:string
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lbl_1_data_9EA = .data:0x000009EA; // type:object size:0x9 data:string
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lbl_1_data_9F3 = .data:0x000009F3; // type:object size:0x9 data:string
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lbl_1_data_9FC = .data:0x000009FC; // type:object size:0xC
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lbl_1_data_A08 = .data:0x00000A08; // type:object size:0x14 data:4byte
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padCfgStrTbl = .data:0x00000A08; // type:object size:0x14 scope:local data:4byte
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lbl_1_data_A1C = .data:0x00000A1C; // type:object size:0x6 data:string
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lbl_1_data_A22 = .data:0x00000A22; // type:object size:0x4 data:string
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lbl_1_data_A26 = .data:0x00000A26; // type:object size:0x5 data:string
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@ -178,24 +179,24 @@ lbl_1_data_AEC = .data:0x00000AEC; // type:object size:0x15 data:string
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lbl_1_data_B01 = .data:0x00000B01; // type:object size:0x15 data:string
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lbl_1_data_B16 = .data:0x00000B16; // type:object size:0x15 data:string
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lbl_1_data_B2B = .data:0x00000B2B; // type:object size:0x14 data:string
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lbl_1_bss_2 = .bss:0x00000002; // type:object size:0x2 data:2byte
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lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x2 data:2byte
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lbl_1_bss_6 = .bss:0x00000006; // type:object size:0x2 data:2byte
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lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x2 data:2byte
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lbl_1_bss_A = .bss:0x0000000A; // type:object size:0x2 data:2byte
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lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x2 data:2byte
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lbl_1_bss_E = .bss:0x0000000E; // type:object size:0x10
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lbl_1_bss_1E = .bss:0x0000001E; // type:object size:0x8
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lbl_1_bss_26 = .bss:0x00000026; // type:object size:0x10
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lbl_1_bss_36 = .bss:0x00000036; // type:object size:0x8
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lbl_1_bss_3E = .bss:0x0000003E; // type:object size:0x8
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lbl_1_bss_46 = .bss:0x00000046; // type:object size:0x8
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lbl_1_bss_4E = .bss:0x0000004E; // type:object size:0x2 data:2byte
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lbl_1_bss_50 = .bss:0x00000050; // type:object size:0x2 data:2byte
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lbl_1_bss_52 = .bss:0x00000052; // type:object size:0x2 data:2byte
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lbl_1_bss_54 = .bss:0x00000054; // type:object size:0x2 data:2byte
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lbl_1_bss_56 = .bss:0x00000056; // type:object size:0x2A data:2byte
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lbl_1_bss_80 = .bss:0x00000080; // type:object size:0x4 data:4byte
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lbl_1_bss_84 = .bss:0x00000084; // type:object size:0x4 data:4byte
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lbl_1_bss_88 = .bss:0x00000088; // type:object size:0xE
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lbl_1_bss_96 = .bss:0x00000096; // type:object size:0x2 data:2byte
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sound3DCursorPos = .bss:0x00000002; // type:object size:0x2 scope:local data:2byte
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emiCompVal = .bss:0x00000004; // type:object size:0x2 scope:local data:2byte
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emiCompDataNo = .bss:0x00000006; // type:object size:0x2 scope:local data:2byte
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playerCfgField = .bss:0x00000008; // type:object size:0x2 scope:local data:2byte
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playerCfgPos = .bss:0x0000000A; // type:object size:0x2 scope:local data:2byte
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playerCfgSelF = .bss:0x0000000C; // type:object size:0x2 scope:local data:2byte
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charSelDisallowF = .bss:0x0000000E; // type:object size:0x10 scope:local
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playerCharSelF = .bss:0x0000001E; // type:object size:0x8 scope:local
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charModelID = .bss:0x00000026; // type:object size:0x10 scope:local
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bntReleaseAll = .bss:0x00000036; // type:object size:0x8 scope:local
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btnAll = .bss:0x0000003E; // type:object size:0x8 scope:local
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btnDownAll = .bss:0x00000046; // type:object size:0x8 scope:local
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btnReleaseCurr = .bss:0x0000004E; // type:object size:0x2 scope:local data:2byte
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btnCurr = .bss:0x00000050; // type:object size:0x2 scope:local data:2byte
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btnDownCurr = .bss:0x00000052; // type:object size:0x2 scope:local data:2byte
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smSelectPos = .bss:0x00000054; // type:object size:0x2 scope:local data:2byte
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smPlayerCfg = .bss:0x00000056; // type:object size:0x28 scope:local data:2byte
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outViewObj = .bss:0x00000080; // type:object size:0x4 scope:local data:4byte
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smMainObj = .bss:0x00000084; // type:object size:0x4 scope:local data:4byte
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smPagePos = .bss:0x00000088; // type:object size:0xE scope:local
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smPage = .bss:0x00000096; // type:object size:0x2 scope:local data:2byte
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