Import SDK Types
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include/dolphin/GBAPriv.h
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80
include/dolphin/GBAPriv.h
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#ifndef _DOLPHIN_GBAPRIV
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#define _DOLPHIN_GBAPRIV
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#include "types.h"
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#include <dolphin/gba.h>
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#include <dolphin/os.h>
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#include <dolphin/dsp.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void (*GBATransferCallback)(s32 chan);
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typedef struct GBASecParam {
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u8 readbuf[4];
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s32 paletteColor;
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s32 paletteSpeed;
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s32 length;
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u32* out;
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u8 _padding0[12];
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u32 keyA;
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s32 keyB;
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u8 _padding1[24];
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} GBASecParam;
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typedef struct GBABootInfo {
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s32 paletteColor;
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s32 paletteSpeed;
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u8* programp;
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s32 length;
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u8* status;
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GBACallback callback;
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u8 readbuf[4];
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u8 writebuf[4];
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int i;
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OSTick start;
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OSTime begin;
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int firstXfer;
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int curOffset;
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u32 crc;
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u32 dummyWord[7];
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u32 keyA;
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s32 keyB;
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u32 initialCode;
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int realLength;
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} GBABootInfo;
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typedef struct GBAControl {
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u8 output[5];
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u8 input[5];
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s32 outputBytes;
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s32 inputBytes;
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u8* status;
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u8* ptr;
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GBACallback callback;
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s32 ret;
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OSThreadQueue threadQueue;
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OSTime delay;
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GBATransferCallback proc;
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GBABootInfo bootInfo;
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DSPTaskInfo task;
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GBASecParam* param;
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} GBAControl;
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extern GBAControl __GBA[4];
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extern BOOL __GBAReset;
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void __GBAHandler(s32 chan, u32 error, OSContext* context);
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void __GBASyncCallback(s32 chan, s32 ret);
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s32 __GBASync(s32 chan);
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OSTime __GBASetDelay(s32 chan, OSTime delay);
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s32 __GBATransfer(s32 chan, s32 w1, s32 w2, GBATransferCallback callback);
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#ifdef __cplusplus
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}
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#endif
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#endif // _DOLPHIN_GBAPRIV
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