diff --git a/include/REL/w02Dll.h b/include/REL/w02Dll.h new file mode 100644 index 00000000..24720608 --- /dev/null +++ b/include/REL/w02Dll.h @@ -0,0 +1,41 @@ +#ifndef W02DLL +#define W02DLL + +#include "dolphin.h" +#include "game/process.h" +#include "game/gamework_data.h" +#include "game/board/model.h" +#include "game/board/space.h" +#include "game/board/main.h" +#include "game/board/window.h" + +extern s16 lbl_1_bss_30[0x10]; // Model List + + +// main.c +extern void fn_1_770(); +extern void fn_1_72C(); +extern s32 fn_1_774(); +extern s32 fn_1_800(); +extern void fn_1_92C(); +extern s32 fn_1_1128(); +extern void fn_1_121C(u32); + +// unorganized +extern void fn_1_394C(s32); +extern void fn_1_3BF4(); +extern void fn_1_39F4(); +extern void fn_1_5CF8(); +extern void fn_1_5D28(); +extern void fn_1_5F90(); +extern void fn_1_79BC(s16* itemList); +extern void fn_1_8244(s32); +extern void fn_1_9250(); +extern void fn_1_93C8(s32 spaceFlag); +extern void fn_1_BC1C(); +extern s32 fn_1_BE88(); +extern s32 fn_1_C108(s32); +extern void fn_1_CD04(s32); +extern void fn_1_E41C(); + +#endif //W02DLL \ No newline at end of file