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@ -664,7 +664,7 @@ MGSeqSetParam = .text:0x80035968; // type:function size:0x4C
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MGSeqKill = .text:0x800359B4; // type:function size:0x58
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MGSeqKillAll = .text:0x80035A0C; // type:function size:0x3C
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MGSeqIsDone = .text:0x80035A48; // type:function size:0xA4
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MGSeqDummy_80035AEC = .text:0x80035AEC; // type:function size:0x4
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MGSeqStub = .text:0x80035AEC; // type:function size:0x4
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MGSeqSprKill = .text:0x80035AF0; // type:function size:0x8C
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SeqInitTimer = .text:0x80035B7C; // type:function size:0x2E0 scope:local
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SeqUpdateTimer = .text:0x80035E5C; // type:function size:0x69C scope:local
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@ -999,92 +999,92 @@ HuRestartSystem = .text:0x8005AE34; // type:function size:0xDC
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HuSoftResetCheck = .text:0x8005AF10; // type:function size:0xFC scope:local
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HuSoftResetCountCheck = .text:0x8005B00C; // type:function size:0xCC scope:local
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HuSoftResetPostProc = .text:0x8005B0D8; // type:function size:0x78 scope:local
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fn_8005B150 = .text:0x8005B150; // type:function size:0x2E0
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fn_8005B430 = .text:0x8005B430; // type:function size:0x64
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fn_8005B494 = .text:0x8005B494; // type:function size:0x9C
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fn_8005B530 = .text:0x8005B530; // type:function size:0xCC
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fn_8005B5FC = .text:0x8005B5FC; // type:function size:0xAC
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BoardInit = .text:0x8005B150; // type:function size:0x2E0
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InitBoardFunc = .text:0x8005B430; // type:function size:0x64 scope:local
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ExecBoardFunc = .text:0x8005B494; // type:function size:0x9C scope:local
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KillBoardFunc = .text:0x8005B530; // type:function size:0xCC scope:local
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BoardKill = .text:0x8005B5FC; // type:function size:0xAC
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fn_8005B6A8 = .text:0x8005B6A8; // type:function size:0x48
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fn_8005B6F0 = .text:0x8005B6F0; // type:function size:0x74
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fn_8005B764 = .text:0x8005B764; // type:function size:0x48
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fn_8005B7AC = .text:0x8005B7AC; // type:function size:0x524
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BoardSetPauseEnable = .text:0x8005B6F0; // type:function size:0x74
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BoardGetPauseEnable = .text:0x8005B764; // type:function size:0x48
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BoardSetSave = .text:0x8005B7AC; // type:function size:0x524
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fn_8005BCD0 = .text:0x8005BCD0; // type:function size:0x160
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fn_8005BE30 = .text:0x8005BE30; // type:function size:0x160
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BoardLoadConfig = .text:0x8005BE30; // type:function size:0x160
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fn_8005BF90 = .text:0x8005BF90; // type:function size:0xC
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fn_8005BF9C = .text:0x8005BF9C; // type:function size:0x7D0
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fn_8005C76C = .text:0x8005C76C; // type:function size:0x8C
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fn_8005C7F8 = .text:0x8005C7F8; // type:function size:0x28C
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fn_8005CA84 = .text:0x8005CA84; // type:function size:0xC4
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fn_8005CB48 = .text:0x8005CB48; // type:function size:0x8C
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fn_8005CBD4 = .text:0x8005CBD4; // type:function size:0x410
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fn_8005CFE4 = .text:0x8005CFE4; // type:function size:0x128
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BoardMainProcFunc = .text:0x8005BF9C; // type:function size:0x7D0 scope:local
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BoardTurnNext = .text:0x8005C76C; // type:function size:0x8C
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BoardIsTurnCont = .text:0x8005C7F8; // type:function size:0x28C
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BoardSetNextOvl = .text:0x8005CA84; // type:function size:0xC4
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BoardHasStarted = .text:0x8005CB48; // type:function size:0x8C
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CreateBoard = .text:0x8005CBD4; // type:function size:0x410 scope:local
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DestroyBoard = .text:0x8005CFE4; // type:function size:0x128 scope:local
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fn_8005D10C = .text:0x8005D10C; // type:function size:0xC
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fn_8005D118 = .text:0x8005D118; // type:function size:0x44
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fn_8005D15C = .text:0x8005D15C; // type:function size:0x50
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fn_8005D1AC = .text:0x8005D1AC; // type:function size:0x3C
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fn_8005D1E8 = .text:0x8005D1E8; // type:function size:0x48
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fn_8005D230 = .text:0x8005D230; // type:function size:0x54
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fn_8005D284 = .text:0x8005D284; // type:function size:0x2AC
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fn_8005D530 = .text:0x8005D530; // type:function size:0x48
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fn_8005D578 = .text:0x8005D578; // type:function size:0x48
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fn_8005D5C0 = .text:0x8005D5C0; // type:function size:0x48
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fn_8005D608 = .text:0x8005D608; // type:function size:0x20
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fn_8005D628 = .text:0x8005D628; // type:function size:0xA8
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fn_8005D6D0 = .text:0x8005D6D0; // type:function size:0xBC
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fn_8005D78C = .text:0x8005D78C; // type:function size:0x28
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fn_8005D7B4 = .text:0x8005D7B4; // type:function size:0x50
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fn_8005D804 = .text:0x8005D804; // type:function size:0x30
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fn_8005D834 = .text:0x8005D834; // type:function size:0xB4
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fn_8005D8E8 = .text:0x8005D8E8; // type:function size:0x40
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fn_8005D928 = .text:0x8005D928; // type:function size:0x44
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fn_8005D96C = .text:0x8005D96C; // type:function size:0x28
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fn_8005D994 = .text:0x8005D994; // type:function size:0x3C
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fn_8005D9D0 = .text:0x8005D9D0; // type:function size:0x3C
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fn_8005DA0C = .text:0x8005DA0C; // type:function size:0x28
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fn_8005DA34 = .text:0x8005DA34; // type:function size:0x28
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fn_8005DA5C = .text:0x8005DA5C; // type:function size:0x24
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fn_8005DA80 = .text:0x8005DA80; // type:function size:0x20
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fn_8005DAA0 = .text:0x8005DAA0; // type:function size:0x24
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fn_8005DAC4 = .text:0x8005DAC4; // type:function size:0x24
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fn_8005DAE8 = .text:0x8005DAE8; // type:function size:0x3C
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fn_8005DB24 = .text:0x8005DB24; // type:function size:0x48
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fn_8005DB6C = .text:0x8005DB6C; // type:function size:0x230
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fn_8005DD9C = .text:0x8005DD9C; // type:function size:0x20
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fn_8005DDBC = .text:0x8005DDBC; // type:function size:0x2BC
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BoardCameraBackup = .text:0x8005D1AC; // type:function size:0x3C
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BoardCameraRestore = .text:0x8005D1E8; // type:function size:0x48
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BoardCameraScissorSet = .text:0x8005D230; // type:function size:0x54
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BoardCameraViewSet = .text:0x8005D284; // type:function size:0x2AC
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BoardCameraPosGet = .text:0x8005D530; // type:function size:0x48
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BoardCameraTargetGet = .text:0x8005D578; // type:function size:0x48
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BoardCameraRotGet = .text:0x8005D5C0; // type:function size:0x48
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BoardCameraZoomGet = .text:0x8005D608; // type:function size:0x20
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BoardCameraDirGet = .text:0x8005D628; // type:function size:0xA8
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BoardCameraPointDirGet = .text:0x8005D6D0; // type:function size:0xBC
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BoardCameraSet = .text:0x8005D78C; // type:function size:0x28
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BoardCameraVisibleSet = .text:0x8005D7B4; // type:function size:0x50
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BoardCameraOffsetSet = .text:0x8005D804; // type:function size:0x30
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BoardCameraTargetSetPlayer = .text:0x8005D834; // type:function size:0xB4
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BoardCameraTargetSetModel = .text:0x8005D8E8; // type:function size:0x40
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BoardCameraSTargetetSpace = .text:0x8005D928; // type:function size:0x44
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BoardCameraVecCalcFuncSet = .text:0x8005D96C; // type:function size:0x28
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BoardCameraQuakeSet = .text:0x8005D994; // type:function size:0x3C
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BoardCameraQuakeReset = .text:0x8005D9D0; // type:function size:0x3C
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BoardCameraTargetSet = .text:0x8005DA0C; // type:function size:0x28
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BoardCameraPosSet = .text:0x8005DA34; // type:function size:0x28
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BoardCameraAngleZoomSet = .text:0x8005DA5C; // type:function size:0x24
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BoardCameraZoomSet = .text:0x8005DA80; // type:function size:0x20
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BoardCameraAngleSet = .text:0x8005DAA0; // type:function size:0x24
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BoardCameraNearFarSet = .text:0x8005DAC4; // type:function size:0x24
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BoardCameraNearFarGet = .text:0x8005DAE8; // type:function size:0x3C
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BoardCameraStartMotion = .text:0x8005DB24; // type:function size:0x48
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BoardCameraStartMotion2 = .text:0x8005DB6C; // type:function size:0x230
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BoardCameraFovSet = .text:0x8005DD9C; // type:function size:0x20
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BoardCameraCullCheck = .text:0x8005DDBC; // type:function size:0x2BC
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fn_8005E078 = .text:0x8005E078; // type:function size:0x48
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fn_8005E0C0 = .text:0x8005E0C0; // type:function size:0x58
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fn_8005E118 = .text:0x8005E118; // type:function size:0x24C
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fn_8005E364 = .text:0x8005E364; // type:function size:0x350
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fn_8005E6B4 = .text:0x8005E6B4; // type:function size:0xE4
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fn_8005E798 = .text:0x8005E798; // type:function size:0x764
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fn_8005EEFC = .text:0x8005EEFC; // type:function size:0x48
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fn_8005EF44 = .text:0x8005EF44; // type:function size:0x48
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fn_8005EF8C = .text:0x8005EF8C; // type:function size:0x170
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fn_8005F0FC = .text:0x8005F0FC; // type:function size:0x60
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fn_8005F15C = .text:0x8005F15C; // type:function size:0xC4
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fn_8005F220 = .text:0x8005F220; // type:function size:0x74
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fn_8005F294 = .text:0x8005F294; // type:function size:0x28
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fn_8005F2BC = .text:0x8005F2BC; // type:function size:0x28
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fn_8005F2E4 = .text:0x8005F2E4; // type:function size:0x48
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fn_8005F32C = .text:0x8005F32C; // type:function size:0x10C
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BoardCameraInit = .text:0x8005E118; // type:function size:0x24C
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BoardCameraUpdate = .text:0x8005E364; // type:function size:0x350
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BoardCameraCalcTarget = .text:0x8005E6B4; // type:function size:0xE4
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BoardCameraCalcVec = .text:0x8005E798; // type:function size:0x764
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BoardMGDoneFlagSet = .text:0x8005EEFC; // type:function size:0x48
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BoardMGDoneFlagGet = .text:0x8005EF44; // type:function size:0x48
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BoardMGExit = .text:0x8005EF8C; // type:function size:0x170
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BoardMGKill = .text:0x8005F0FC; // type:function size:0x60
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BoardMGExec = .text:0x8005F15C; // type:function size:0xC4
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BoardMGCreate = .text:0x8005F220; // type:function size:0x74
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BoardMGStartFlagSet = .text:0x8005F294; // type:function size:0x28
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BoardMGStartFlagReset = .text:0x8005F2BC; // type:function size:0x28
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BoardMGStartFlagGet = .text:0x8005F2E4; // type:function size:0x48
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BoardMTXCalcLookAt = .text:0x8005F32C; // type:function size:0x10C
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fn_8005F438 = .text:0x8005F438; // type:function size:0x330
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fn_8005F768 = .text:0x8005F768; // type:function size:0x390
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fn_8005FAF8 = .text:0x8005FAF8; // type:function size:0x24
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fn_8005FB1C = .text:0x8005FB1C; // type:function size:0x24
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fn_8005FB40 = .text:0x8005FB40; // type:function size:0x50
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fn_8005FB90 = .text:0x8005FB90; // type:function size:0x58
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fn_8005FBE8 = .text:0x8005FBE8; // type:function size:0x134
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fn_8005FD1C = .text:0x8005FD1C; // type:function size:0x15C
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fn_8005FE78 = .text:0x8005FE78; // type:function size:0x7C
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fn_8005FEF4 = .text:0x8005FEF4; // type:function size:0x34
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fn_8005FF28 = .text:0x8005FF28; // type:function size:0x1C0
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fn_800600E8 = .text:0x800600E8; // type:function size:0x6C
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fn_80060154 = .text:0x80060154; // type:function size:0xD4
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fn_80060228 = .text:0x80060228; // type:function size:0x174
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fn_8006039C = .text:0x8006039C; // type:function size:0x5C
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fn_800603F8 = .text:0x800603F8; // type:function size:0x34
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fn_8006042C = .text:0x8006042C; // type:function size:0x178
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fn_800605A4 = .text:0x800605A4; // type:function size:0x350
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BoardRandInit = .text:0x8005FAF8; // type:function size:0x24
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BoardRand = .text:0x8005FB1C; // type:function size:0x24
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BoardRandMod = .text:0x8005FB40; // type:function size:0x50
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BoardRandFloat = .text:0x8005FB90; // type:function size:0x58
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BoardVecMagXZCalc = .text:0x8005FBE8; // type:function size:0x134
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BoardVecMagXZCheck = .text:0x8005FD1C; // type:function size:0x15C
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BoardVecCalcDAngleVec = .text:0x8005FE78; // type:function size:0x7C
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BoardVecCalcDAngle = .text:0x8005FEF4; // type:function size:0x34
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BoardVecCalcDAngleMod = .text:0x8005FF28; // type:function size:0x1C0
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BoardVecMag2Check = .text:0x800600E8; // type:function size:0x6C
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BoardFilterFadeOut = .text:0x80060154; // type:function size:0xD4
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BoardFilterFadeIn = .text:0x80060228; // type:function size:0x174
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BoardFilterFadeIsDone = .text:0x8006039C; // type:function size:0x5C
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BoardFilterFadeAlive = .text:0x800603F8; // type:function size:0x34
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BoardFilterFadeUpdate = .text:0x8006042C; // type:function size:0x178
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BoardFilterFadeDraw = .text:0x800605A4; // type:function size:0x350
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fn_800608F4 = .text:0x800608F4; // type:function size:0x164
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fn_80060A58 = .text:0x80060A58; // type:function size:0x24
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fn_80060A7C = .text:0x80060A7C; // type:function size:0x88
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@ -1092,9 +1092,9 @@ fn_80060B04 = .text:0x80060B04; // type:function size:0xB8
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fn_80060BBC = .text:0x80060BBC; // type:function size:0x564
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fn_80061120 = .text:0x80061120; // type:function size:0x14C
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fn_8006126C = .text:0x8006126C; // type:function size:0x254
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fn_800614C0 = .text:0x800614C0; // type:function size:0x2B4
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fn_80061774 = .text:0x80061774; // type:function size:0x2AC
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fn_80061A20 = .text:0x80061A20; // type:function size:0xAC
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BoardTurnRemainInit = .text:0x800614C0; // type:function size:0x2B4
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BoardTurnRemainUpdate = .text:0x80061774; // type:function size:0x2AC
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BoardTurnRemainHide = .text:0x80061A20; // type:function size:0xAC
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fn_80061ACC = .text:0x80061ACC; // type:function size:0x80
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fn_80061B4C = .text:0x80061B4C; // type:function size:0x54
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fn_80061BA0 = .text:0x80061BA0; // type:function size:0x3A4
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@ -5139,11 +5139,11 @@ jumptable_80139720 = .data:0x80139720; // type:object size:0x34 scope:local
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bmpMes$493 = .data:0x80139754; // type:object size:0x18 scope:local
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lbl_8013976C = .data:0x8013976C; // type:object size:0x13 data:string
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lbl_8013977F = .data:0x8013977F; // type:object size:0x19
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lbl_80139798 = .data:0x80139798; // type:object size:0x24
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camViewTbl = .data:0x80139798; // type:object size:0x24 scope:local
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jumptable_801397BC = .data:0x801397BC; // type:object size:0x24 scope:local
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lbl_801397E0 = .data:0x801397E0; // type:object size:0x48
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lbl_80139828 = .data:0x80139828; // type:object size:0xC
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lbl_80139834 = .data:0x80139834; // type:object size:0x30
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turnRemainSprTbl = .data:0x80139828; // type:object size:0xC scope:local
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turnRemainSprPosTbl = .data:0x80139834; // type:object size:0x30 scope:local
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lbl_80139864 = .data:0x80139864; // type:object size:0x10
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lbl_80139874 = .data:0x80139874; // type:object size:0x24
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lbl_80139898 = .data:0x80139898; // type:object size:0x10
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@ -5495,8 +5495,8 @@ padStat$377 = .bss:0x8019C460; // type:object size:0x30 scope:local
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ToeMessageArray = .bss:0x8019C490; // type:object size:0x40 scope:local
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ToeThread = .bss:0x8019C4D0; // type:object size:0x310 scope:local align:8
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ToeThreadStack = .bss:0x8019C7E0; // type:object size:0x1000 scope:local
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lbl_8019D7E0 = .bss:0x8019D7E0; // type:object size:0xC4 data:byte
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lbl_8019D8A4 = .bss:0x8019D8A4; // type:object size:0xC4
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boardCamera = .bss:0x8019D7E0; // type:object size:0xC4 data:byte
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boardCameraBackup = .bss:0x8019D8A4; // type:object size:0xC4
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lbl_8019D968 = .bss:0x8019D968; // type:object size:0x10
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lbl_8019D978 = .bss:0x8019D978; // type:object size:0x10
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lbl_8019D988 = .bss:0x8019D988; // type:object size:0x10
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@ -5771,11 +5771,8 @@ saveMessWin = .sdata:0x801D3650; // type:object size:0x4 scope:local data:4byte
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SR_PushTime = .sdata:0x801D3658; // type:object size:0x8 scope:local data:2byte
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SR_ResetPad = .sdata:0x801D3660; // type:object size:0x1 scope:local data:byte
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Xfb = .sdata:0x801D3664; // type:object size:0x8 scope:local data:4byte
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lbl_801D3670 = .sdata:0x801D3670; // type:object size:0x4 data:4byte
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lbl_801D3674 = .sdata:0x801D3674; // type:object size:0x1 data:byte
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lbl_801D3675 = .sdata:0x801D3675; // type:object size:0x1 data:byte
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lbl_801D3676 = .sdata:0x801D3676; // type:object size:0x1 data:byte
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lbl_801D3677 = .sdata:0x801D3677; // type:object size:0x1 data:byte
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boardNextScene = .sdata:0x801D3670; // type:object size:0x4 scope:local data:4byte
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filterColor = .sdata:0x801D3674; // type:object size:0x4 scope:local data:byte
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lbl_801D3678 = .sdata:0x801D3678; // type:object size:0x8
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lbl_801D3680 = .sdata:0x801D3680; // type:object size:0x2 data:2byte
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lbl_801D3682 = .sdata:0x801D3682; // type:object size:0x2 data:2byte
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@ -6249,25 +6246,25 @@ trychkBusyWait = .sbss:0x801D3EC4; // type:object size:0x4 scope:local data:4byt
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XfbProg = .sbss:0x801D3EC8; // type:object size:0x4 scope:local data:4byte
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XfbH = .sbss:0x801D3ECC; // type:object size:0x2 scope:local data:2byte
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XfbW = .sbss:0x801D3ECE; // type:object size:0x2 scope:local data:2byte
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lbl_801D3ED0 = .sbss:0x801D3ED0; // type:object size:0x4 data:4byte
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lbl_801D3ED4 = .sbss:0x801D3ED4; // type:object size:0x4 data:4byte
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lbl_801D3ED8 = .sbss:0x801D3ED8; // type:object size:0x4 data:4byte
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boardMainProc = .sbss:0x801D3ED0; // type:object size:0x4 data:4byte
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boardObjMan = .sbss:0x801D3ED4; // type:object size:0x4 data:4byte
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boardCameraObj = .sbss:0x801D3ED8; // type:object size:0x4 data:4byte
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lbl_801D3EDC = .sbss:0x801D3EDC; // type:object size:0x4 data:4byte
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lbl_801D3EE0 = .sbss:0x801D3EE0; // type:object size:0x4 data:4byte
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lbl_801D3EE4 = .sbss:0x801D3EE4; // type:object size:0x4 data:4byte
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lbl_801D3EE8 = .sbss:0x801D3EE8; // type:object size:0x4 data:4byte
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boardCameraUseBackup = .sbss:0x801D3EE0; // type:object size:0x4 data:4byte
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boardCreateFunc = .sbss:0x801D3EE4; // type:object size:0x4 scope:local data:4byte
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boardDestroyFunc = .sbss:0x801D3EE8; // type:object size:0x4 scope:local data:4byte
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lbl_801D3EEC = .sbss:0x801D3EEC; // type:object size:0x4 data:4byte
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lbl_801D3EF0 = .sbss:0x801D3EF0; // type:object size:0x4 data:4byte
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lbl_801D3EF4 = .sbss:0x801D3EF4; // type:object size:0x4 data:4byte
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boardTurnFunc = .sbss:0x801D3EF4; // type:object size:0x4 data:4byte
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lbl_801D3EF8 = .sbss:0x801D3EF8; // type:object size:0x4 data:4byte
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lbl_801D3EFC = .sbss:0x801D3EFC; // type:object size:0x4 data:4byte
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lbl_801D3F00 = .sbss:0x801D3F00; // type:object size:0x4 data:4byte
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lbl_801D3F04 = .sbss:0x801D3F04; // type:object size:0x4 data:4byte
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lbl_801D3F08 = .sbss:0x801D3F08; // type:object size:0x4 data:4byte
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boardPlayerEffect = .sbss:0x801D3F04; // type:object size:0x4 data:4byte
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boardFilterObj = .sbss:0x801D3F08; // type:object size:0x4 data:4byte
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lbl_801D3F0C = .sbss:0x801D3F0C; // type:object size:0x4 data:4byte
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lbl_801D3F10 = .sbss:0x801D3F10; // type:object size:0x4 data:4byte
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boardTurnRemainObj = .sbss:0x801D3F10; // type:object size:0x4 data:4byte
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boardRandSeed = .sbss:0x801D3F14; // type:object size:0x4 data:4byte
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lbl_801D3F18 = .sbss:0x801D3F18; // type:object size:0x8 data:4byte
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boardMainObj = .sbss:0x801D3F18; // type:object size:0x8 data:4byte
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lbl_801D3F20 = .sbss:0x801D3F20; // type:object size:0x4 data:4byte
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lbl_801D3F24 = .sbss:0x801D3F24; // type:object size:0x4 data:4byte
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lbl_801D3F28 = .sbss:0x801D3F28; // type:object size:0x4 data:4byte
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