Add symbols for instdll and resultdll in us (#562)

* Label most of w01Dll

* Add symbols for instdll and resultdll in us

* Fix pal symbols for instDll

* Build resultdll+symbols for pal
This commit is contained in:
Liam Coleman 2025-02-06 10:41:45 -06:00 committed by GitHub
parent ea3af4e95a
commit 560a592518
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
12 changed files with 1876 additions and 1875 deletions

View file

@ -1,16 +1,16 @@
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
ObjectSetup = .text:0x000000A0; // type:function size:0x8F4
fn_1_994 = .text:0x00000994; // type:function size:0xE50 scope:local
fn_1_17E4 = .text:0x000017E4; // type:function size:0xA28 scope:local
fn_1_220C = .text:0x0000220C; // type:function size:0x5F8 scope:local
fn_1_2804 = .text:0x00002804; // type:function size:0x79C scope:local
fn_1_2FA0 = .text:0x00002FA0; // type:function size:0x11D4 scope:local
fn_1_4174 = .text:0x00004174; // type:function size:0x3B4 scope:local
fn_1_4528 = .text:0x00004528; // type:function size:0xB88 scope:local
fn_1_50B0 = .text:0x000050B0; // type:function size:0xAB4 scope:local
fn_1_5B64 = .text:0x00005B64; // type:function size:0x340 scope:local
fn_1_5EA4 = .text:0x00005EA4; // type:function size:0x4B8
InstMain = .text:0x00000994; // type:function size:0xE50 scope:local
InstPlayerMain = .text:0x000017E4; // type:function size:0xA28 scope:local
InstHostMain = .text:0x0000220C; // type:function size:0x5F8 scope:local
InstWinMain = .text:0x00002804; // type:function size:0x79C scope:local
InstNameMain = .text:0x00002FA0; // type:function size:0x11D4 scope:local
CameraOutView = .text:0x00004174; // type:function size:0x3B4 scope:local
CameraDebug = .text:0x00004528; // type:function size:0xB88 scope:local
InstPicDraw = .text:0x000050B0; // type:function size:0xAB4 scope:local
ShadowDraw = .text:0x00005B64; // type:function size:0x340 scope:local
FontCreate = .text:0x00005EA4; // type:function size:0x4B8
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
@ -115,38 +115,38 @@ lbl_1_rodata_204 = .rodata:0x00000204; // type:object size:0x4 scope:local data:
lbl_1_rodata_208 = .rodata:0x00000208; // type:object size:0x4 scope:local data:float
lbl_1_rodata_20C = .rodata:0x0000020C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_210 = .rodata:0x00000210; // type:object size:0x8 scope:local data:double
lbl_1_data_0 = .data:0x00000000; // type:object size:0x2 scope:local data:2byte
instMode = .data:0x00000000; // type:object size:0x2 scope:local data:2byte
lbl_1_data_2 = .data:0x00000002; // type:object size:0x24 scope:local data:string
lbl_1_data_26 = .data:0x00000026; // type:object size:0x20 scope:local
lbl_1_data_46 = .data:0x00000046; // type:object size:0x8 scope:local
lbl_1_data_50 = .data:0x00000050; // type:object size:0x20 scope:local
lbl_1_data_70 = .data:0x00000070; // type:object size:0x20 scope:local
instGrpTbl = .data:0x00000026; // type:object size:0x20 scope:local
instPlayerNumTbl = .data:0x00000046; // type:object size:0x8 scope:local
instBoxFile = .data:0x00000050; // type:object size:0x20 scope:local
instBackFile = .data:0x00000070; // type:object size:0x20 scope:local
lbl_1_data_90 = .data:0x00000090; // type:object size:0x8 scope:local data:string
lbl_1_data_98 = .data:0x00000098; // type:object size:0x8 scope:local data:string
lbl_1_data_A0 = .data:0x000000A0; // type:object size:0x8 scope:local data:string
lbl_1_data_A8 = .data:0x000000A8; // type:object size:0x8 scope:local data:string
lbl_1_data_B0 = .data:0x000000B0; // type:object size:0x10 scope:local
lbl_1_data_C0 = .data:0x000000C0; // type:object size:0x4 scope:local
lbl_1_data_C4 = .data:0x000000C4; // type:object size:0x48 scope:local
lbl_1_data_10C = .data:0x0000010C; // type:object size:0x18 scope:local
lbl_1_data_124 = .data:0x00000124; // type:object size:0x20 scope:local data:float
lbl_1_data_144 = .data:0x00000144; // type:object size:0x4 scope:local
playerPosNameTbl = .data:0x000000B0; // type:object size:0x10 scope:local
playerDelayTbl = .data:0x000000C0; // type:object size:0x4 scope:local
hostFileTbl = .data:0x000000C4; // type:object size:0x48 scope:local
hostSeTbl = .data:0x0000010C; // type:object size:0x18 scope:local
instNamePosTbl = .data:0x00000124; // type:object size:0x20 scope:local data:float
cameraMask$858 = .data:0x00000144; // type:object size:0x4 scope:local
lbl_1_data_148 = .data:0x00000148; // type:object size:0x4 scope:local
lbl_1_data_14C = .data:0x0000014C; // type:object size:0x4 scope:local data:float
lbl_1_data_150 = .data:0x00000150; // type:object size:0x318 scope:local
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 scope:local data:4byte
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x2 scope:local data:2byte
lbl_1_bss_6 = .bss:0x00000006; // type:object size:0x2 scope:local data:2byte
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x1 scope:local data:byte
lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x4 scope:local data:float
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0x2 scope:local data:2byte
lbl_1_bss_12 = .bss:0x00000012; // type:object size:0x2 scope:local data:2byte
lbl_1_bss_14 = .bss:0x00000014; // type:object size:0x2 scope:local data:2byte
lbl_1_bss_18 = .bss:0x00000018; // type:object size:0x4 scope:local data:4byte
lbl_1_bss_1C = .bss:0x0000001C; // type:object size:0x4 scope:local data:4byte
lbl_1_bss_20 = .bss:0x00000020; // type:object size:0x8 scope:local data:float
lbl_1_bss_28 = .bss:0x00000028; // type:object size:0x18 scope:local data:float
lbl_1_bss_40 = .bss:0x00000040; // type:object size:0x18 scope:local data:float
lbl_1_bss_58 = .bss:0x00000058; // type:object size:0x4 scope:local data:4byte
lbl_1_bss_5C = .bss:0x0000005C; // type:object size:0x4 scope:local data:4byte
instPicRadius = .data:0x0000014C; // type:object size:0x4 scope:local data:float
FontCharFile = .data:0x00000150; // type:object size:0x318 scope:local
debugCamOnF = .bss:0x00000000; // type:object size:0x4 scope:local data:4byte
instBusyF = .bss:0x00000004; // type:object size:0x2 scope:local data:2byte
instPage = .bss:0x00000006; // type:object size:0x2 scope:local data:2byte
LanguageNo = .bss:0x00000008; // type:object size:0x1 scope:local data:byte
instFov = .bss:0x0000000C; // type:object size:0x4 scope:local data:float
instMesOfs = .bss:0x00000010; // type:object size:0x2 scope:local data:2byte
instHostNo = .bss:0x00000012; // type:object size:0x2 scope:local data:2byte
instMgNo = .bss:0x00000014; // type:object size:0x2 scope:local data:2byte
instPicAnim = .bss:0x00000018; // type:object size:0x4 scope:local data:4byte
instBoxMdlId = .bss:0x0000001C; // type:object size:0x4 scope:local data:4byte
cameraZoom = .bss:0x00000020; // type:object size:0x8 data:float
cameraPos = .bss:0x00000028; // type:object size:0x18 data:float
cameraRot = .bss:0x00000040; // type:object size:0x18 data:float
objman = .bss:0x00000058; // type:object size:0x4 data:4byte
outViewObj = .bss:0x0000005C; // type:object size:0x4 scope:local data:4byte
lbl_1_bss_60 = .bss:0x00000060; // type:object size:0x4 scope:local data:4byte

View file

@ -1,34 +1,34 @@
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
ObjectSetup = .text:0x000000A0; // type:function size:0x438
fn_1_4D8 = .text:0x000004D8; // type:function size:0x3B0
fn_1_888 = .text:0x00000888; // type:function size:0x2F0
fn_1_B78 = .text:0x00000B78; // type:function size:0x13D4
fn_1_1F4C = .text:0x00001F4C; // type:function size:0xB90
fn_1_2ADC = .text:0x00002ADC; // type:function size:0x1074
fn_1_3B50 = .text:0x00003B50; // type:function size:0x15C
fn_1_3CAC = .text:0x00003CAC; // type:function size:0x15C
fn_1_3E08 = .text:0x00003E08; // type:function size:0x1D0
fn_1_3FD8 = .text:0x00003FD8; // type:function size:0x104
fn_1_40DC = .text:0x000040DC; // type:function size:0x160
fn_1_423C = .text:0x0000423C; // type:function size:0x3E0
fn_1_461C = .text:0x0000461C; // type:function size:0x1E0
fn_1_47FC = .text:0x000047FC; // type:function size:0x1084
fn_1_5880 = .text:0x00005880; // type:function size:0xC10
fn_1_6490 = .text:0x00006490; // type:function size:0x2D0
fn_1_6760 = .text:0x00006760; // type:function size:0xC4
fn_1_6824 = .text:0x00006824; // type:function size:0xD20
fn_1_7544 = .text:0x00007544; // type:function size:0xA54
fn_1_7F98 = .text:0x00007F98; // type:function size:0x3A0
fn_1_8338 = .text:0x00008338; // type:function size:0x14C
fn_1_8484 = .text:0x00008484; // type:function size:0x1D4
fn_1_8658 = .text:0x00008658; // type:function size:0x84
fn_1_86DC = .text:0x000086DC; // type:function size:0x2BC
fn_1_8998 = .text:0x00008998; // type:function size:0x320
fn_1_8CB8 = .text:0x00008CB8; // type:function size:0x340
fn_1_8FF8 = .text:0x00008FF8; // type:function size:0x284
fn_1_927C = .text:0x0000927C; // type:function size:0x138
fn_1_93B4 = .text:0x000093B4; // type:function size:0x78
ResultMain = .text:0x000004D8; // type:function size:0x3B0 scope:local
ResultIdle = .text:0x00000888; // type:function size:0x2F0 scope:local
ResultCreate = .text:0x00000B78; // type:function size:0x13D4 scope:local
ResultStatAdd = .text:0x00001F4C; // type:function size:0xB90 scope:local
ResultOrderApply = .text:0x00002ADC; // type:function size:0x1074 scope:local
ResultSprNumSet = .text:0x00003B50; // type:function size:0x15C scope:local
ResultCoinAddNumSet = .text:0x00003CAC; // type:function size:0x15C scope:local
ResultOrderSet = .text:0x00003E08; // type:function size:0x1D0 scope:local
ResultBoardDataRead = .text:0x00003FD8; // type:function size:0x104
ResultCoinAdd = .text:0x000040DC; // type:function size:0x160
ResultCoinNumGet = .text:0x0000423C; // type:function size:0x3E0
SaveExec = .text:0x0000461C; // type:function size:0x1E0 scope:local
ResultTeamExec = .text:0x000047FC; // type:function size:0x1084 scope:local
CameraDebug = .text:0x00005880; // type:function size:0xC10
ResultBattleMain = .text:0x00006490; // type:function size:0x2D0
ResultBattleIdle = .text:0x00006760; // type:function size:0xC4 scope:local
ResultBattleCreate = .text:0x00006824; // type:function size:0xD20 scope:local
ResultBattleStatAdd = .text:0x00007544; // type:function size:0xA54 scope:local
ResultBattleCoinAddShow = .text:0x00007F98; // type:function size:0x3A0 scope:local
ResultBattleCoinAddNumSet = .text:0x00008338; // type:function size:0x14C scope:local
ResultBattleOrderSet = .text:0x00008484; // type:function size:0x1D4 scope:local
CoinEffectInit = .text:0x00008658; // type:function size:0x84 scope:local
CoinEffectAdd = .text:0x000086DC; // type:function size:0x2BC scope:local
CoinEffectMain = .text:0x00008998; // type:function size:0x320 scope:local
ResultShadowDraw = .text:0x00008CB8; // type:function size:0x340 scope:local
StageModelCreate = .text:0x00008FF8; // type:function size:0x284
StageSpriteCreate = .text:0x0000927C; // type:function size:0x138
StageSpriteKill = .text:0x000093B4; // type:function size:0x78
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
@ -134,77 +134,77 @@ lbl_1_rodata_218 = .rodata:0x00000218; // type:object size:0x4 scope:local data:
lbl_1_rodata_21C = .rodata:0x0000021C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0x4 scope:local data:float
lbl_1_rodata_228 = .rodata:0x00000228; // type:object size:0x8 scope:local data:double
lbl_1_data_0 = .data:0x00000000; // type:object size:0x2A4
lbl_1_data_2A4 = .data:0x000002A4; // type:object size:0xDC data:4byte
lbl_1_data_380 = .data:0x00000380; // type:object size:0x2 data:2byte
resultModel = .data:0x00000000; // type:object size:0x2A4 scope:local
resultSprite = .data:0x000002A4; // type:object size:0xDC scope:local data:4byte
rankNewGrpId = .data:0x00000380; // type:object size:0x2 scope:local data:2byte
lbl_1_data_382 = .data:0x00000382; // type:object size:0x26 scope:local data:string
lbl_1_data_3A8 = .data:0x000003A8; // type:object size:0x18
lbl_1_data_3C0 = .data:0x000003C0; // type:object size:0x18
lbl_1_data_3D8 = .data:0x000003D8; // type:object size:0x20
lbl_1_data_3F8 = .data:0x000003F8; // type:object size:0x10
lbl_1_data_408 = .data:0x00000408; // type:object size:0x30
lbl_1_data_438 = .data:0x00000438; // type:object size:0x10
resultBackFile = .data:0x000003A8; // type:object size:0x18 scope:local
resultLetterFile = .data:0x000003C0; // type:object size:0x18 scope:local
resultStatPosTbl = .data:0x000003D8; // type:object size:0x20 scope:local
resultRankPosTbl = .data:0x000003F8; // type:object size:0x10 scope:local
resultCharPosTbl = .data:0x00000408; // type:object size:0x30 scope:local
resultCoinAddPosTbl = .data:0x00000438; // type:object size:0x10 scope:local
lbl_1_data_448 = .data:0x00000448; // type:object size:0x5 scope:local data:string
lbl_1_data_450 = .data:0x00000450; // type:object size:0x18
lbl_1_data_468 = .data:0x00000468; // type:object size:0x20
lbl_1_data_488 = .data:0x00000488; // type:object size:0x30
resultBoardDirTbl = .data:0x00000450; // type:object size:0x18 scope:local
resultCharMdlTbl = .data:0x00000468; // type:object size:0x20 scope:local
resultTeamCharPosTbl = .data:0x00000488; // type:object size:0x30 scope:local
lbl_1_data_4B8 = .data:0x000004B8; // type:object size:0x11 scope:local data:string
lbl_1_data_4C9 = .data:0x000004C9; // type:object size:0x11 scope:local data:string
lbl_1_data_4DA = .data:0x000004DA; // type:object size:0xB scope:local data:string
lbl_1_data_4E8 = .data:0x000004E8; // type:object size:0x270
lbl_1_data_758 = .data:0x00000758; // type:object size:0x28
lbl_1_data_780 = .data:0x00000780; // type:object size:0x50
lbl_1_data_7D0 = .data:0x000007D0; // type:object size:0x20
lbl_1_data_7F0 = .data:0x000007F0; // type:object size:0x30
resultBattleModel = .data:0x000004E8; // type:object size:0x270 scope:local
resultBattleSprite = .data:0x00000758; // type:object size:0x28 scope:local
resultBattleEffParMan = .data:0x00000780; // type:object size:0x50 scope:local
resultStatPosTbl = .data:0x000007D0; // type:object size:0x20 scope:local
playerPosTbl = .data:0x000007F0; // type:object size:0x30 scope:local
lbl_1_data_820 = .data:0x00000820; // type:object size:0x10
lbl_1_data_830 = .data:0x00000830; // type:object size:0x10
lbl_1_data_840 = .data:0x00000840; // type:object size:0x20
lbl_1_data_860 = .data:0x00000860; // type:object size:0x20
lbl_1_data_880 = .data:0x00000880; // type:object size:0x20
lbl_1_data_8A0 = .data:0x000008A0; // type:object size:0x6 data:2byte
lbl_1_data_8A6 = .data:0x000008A6; // type:object size:0x8 scope:local data:float
lbl_1_data_8AE = .data:0x000008AE; // type:object size:0x8 scope:local data:float
lbl_1_data_8B8 = .data:0x000008B8; // type:object size:0x60
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x4 data:4byte
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x2 data:2byte
lbl_1_bss_A = .bss:0x0000000A; // type:object size:0x8
lbl_1_bss_12 = .bss:0x00000012; // type:object size:0x28
lbl_1_bss_3A = .bss:0x0000003A; // type:object size:0x8
lbl_1_bss_42 = .bss:0x00000042; // type:object size:0x8
lbl_1_bss_4A = .bss:0x0000004A; // type:object size:0x8
lbl_1_bss_52 = .bss:0x00000052; // type:object size:0x2 data:2byte
lbl_1_bss_54 = .bss:0x00000054; // type:object size:0x8
lbl_1_bss_5C = .bss:0x0000005C; // type:object size:0x40
lbl_1_bss_9C = .bss:0x0000009C; // type:object size:0x2 data:2byte
lbl_1_bss_9E = .bss:0x0000009E; // type:object size:0x30
lbl_1_bss_CE = .bss:0x000000CE; // type:object size:0x12
lbl_1_bss_E0 = .bss:0x000000E0; // type:object size:0x4 data:4byte
lbl_1_bss_E4 = .bss:0x000000E4; // type:object size:0x60
lbl_1_bss_144 = .bss:0x00000144; // type:object size:0x14
lbl_1_bss_158 = .bss:0x00000158; // type:object size:0x10
lbl_1_bss_168 = .bss:0x00000168; // type:object size:0x8
lbl_1_bss_170 = .bss:0x00000170; // type:object size:0x2 data:2byte
lbl_1_bss_172 = .bss:0x00000172; // type:object size:0x2 data:2byte
lbl_1_bss_174 = .bss:0x00000174; // type:object size:0x4 data:4byte
lbl_1_bss_178 = .bss:0x00000178; // type:object size:0x4 data:4byte
lbl_1_bss_17C = .bss:0x0000017C; // type:object size:0x2 data:2byte
lbl_1_bss_180 = .bss:0x00000180; // type:object size:0x4 data:4byte
lbl_1_bss_184 = .bss:0x00000184; // type:object size:0x4 data:4byte
bomheiCubeMdlTbl = .data:0x00000830; // type:object size:0x10 scope:local
coinEffectYOfs = .data:0x00000840; // type:object size:0x20 scope:local
coinAddYOfs = .data:0x00000860; // type:object size:0x20 scope:local
coinBlankYOfs = .data:0x00000880; // type:object size:0x20 scope:local
coinNumXOfs = .data:0x000008A0; // type:object size:0x6 scope:local data:2byte
lbl_1_data_8A6 = .data:0x000008A6; // type:object size:0x8 scope:local data:string
lbl_1_data_8AE = .data:0x000008AE; // type:object size:0x8 scope:local data:string
cameraShakeOfs = .data:0x000008B8; // type:object size:0x60 scope:local
resultReorderF = .bss:0x00000000; // type:object size:0x4 scope:local data:4byte
resultSkipF = .bss:0x00000004; // type:object size:0x4 scope:local data:4byte
resultTeamOrder = .bss:0x00000008; // type:object size:0x2 scope:local data:2byte
resultCharCubeMdlId = .bss:0x0000000A; // type:object size:0x8 scope:local
resultCoinAddSprId = .bss:0x00000012; // type:object size:0x28 scope:local
resultCoinAddGrpId = .bss:0x0000003A; // type:object size:0x8 scope:local
resultRank = .bss:0x00000042; // type:object size:0x8 scope:local
resultOrder = .bss:0x0000004A; // type:object size:0x8 scope:local
resultRankGrpId = .bss:0x00000052; // type:object size:0x2 scope:local data:2byte
resultPlayerCubeMdlId = .bss:0x00000054; // type:object size:0x8 scope:local
resultCubeMdlId = .bss:0x0000005C; // type:object size:0x40 scope:local
resultCrownGrpId = .bss:0x0000009C; // type:object size:0x2 scope:local data:2byte
resultNumSprId = .bss:0x0000009E; // type:object size:0x30 scope:local
resultNumGrpId = .bss:0x000000CE; // type:object size:0x10 scope:local
resultCrownAnim = .bss:0x000000E0; // type:object size:0x4 scope:local data:4byte
resultCharAnim = .bss:0x000000E4; // type:object size:0x60 scope:local
resultRankAnim = .bss:0x00000144; // type:object size:0x14 scope:local
statShadowMdlId = .bss:0x00000158; // type:object size:0x10 scope:local
charShadowMdlId = .bss:0x00000168; // type:object size:0x8 scope:local
teamResultGrpId = .bss:0x00000170; // type:object size:0x2 scope:local data:2byte
resultBonusPlayer = .bss:0x00000172; // type:object size:0x2 data:2byte
resultFastF = .bss:0x00000174; // type:object size:0x4 data:4byte
resultReadEndF = .bss:0x00000178; // type:object size:0x4 data:4byte
resultMgNo = .bss:0x0000017C; // type:object size:0x2 data:2byte
objman = .bss:0x00000180; // type:object size:0x4 data:4byte
outViewObj = .bss:0x00000184; // type:object size:0x4 scope:local data:4byte
lbl_1_bss_188 = .bss:0x00000188; // type:object size:0x4 data:4byte
lbl_1_bss_190 = .bss:0x00000190; // type:object size:0x4 data:4byte
lbl_1_bss_194 = .bss:0x00000194; // type:object size:0x1680
lbl_1_bss_1814 = .bss:0x00001814; // type:object size:0x8
resultBattleSkipF = .bss:0x00000190; // type:object size:0x4 scope:local data:4byte
coinEffectData = .bss:0x00000194; // type:object size:0x1680 scope:local
resultBattleEffParManId = .bss:0x00001814; // type:object size:0x8 scope:local
lbl_1_bss_181C = .bss:0x0000181C; // type:object size:0xC
lbl_1_bss_1828 = .bss:0x00001828; // type:object size:0x168 data:2byte
lbl_1_bss_1990 = .bss:0x00001990; // type:object size:0x20
lbl_1_bss_19B0 = .bss:0x000019B0; // type:object size:0x8
lbl_1_bss_19B8 = .bss:0x000019B8; // type:object size:0x28
lbl_1_bss_19E0 = .bss:0x000019E0; // type:object size:0x8
lbl_1_bss_19E8 = .bss:0x000019E8; // type:object size:0x8
lbl_1_bss_19F0 = .bss:0x000019F0; // type:object size:0x8
coinEffectMdlId = .bss:0x00001828; // type:object size:0x168 scope:local data:2byte
resultBattleCharMot = .bss:0x00001990; // type:object size:0x20 scope:local
resultBattleCharMdl = .bss:0x000019B0; // type:object size:0x8 scope:local
coinNumSprId = .bss:0x000019B8; // type:object size:0x28 scope:local
coinNumGrpId = .bss:0x000019E0; // type:object size:0x8 scope:local
resultBattleRank = .bss:0x000019E8; // type:object size:0x8 scope:local
resultBattleOrder = .bss:0x000019F0; // type:object size:0x8 scope:local
lbl_1_bss_19F8 = .bss:0x000019F8; // type:object size:0x20
lbl_1_bss_1A18 = .bss:0x00001A18; // type:object size:0x2
lbl_1_bss_1A1A = .bss:0x00001A1A; // type:object size:0x42 data:2byte
lbl_1_bss_1A5C = .bss:0x00001A5C; // type:object size:0x40 data:2byte
lbl_1_bss_1A9C = .bss:0x00001A9C; // type:object size:0x40 data:2byte
stageSprId = .bss:0x00001A1A; // type:object size:0x42 data:2byte
stageMotId = .bss:0x00001A5C; // type:object size:0x40 data:2byte
stageSprId = .bss:0x00001A9C; // type:object size:0x40 data:2byte

View file

@ -1,16 +1,16 @@
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
ObjectSetup = .text:0x000000A0; // type:function size:0x8F4
fn_1_994 = .text:0x00000994; // type:function size:0xE50
fn_1_17E4 = .text:0x000017E4; // type:function size:0xA28
fn_1_220C = .text:0x0000220C; // type:function size:0x5F8
fn_1_2804 = .text:0x00002804; // type:function size:0x79C
fn_1_2FA0 = .text:0x00002FA0; // type:function size:0x11D4
fn_1_4174 = .text:0x00004174; // type:function size:0x3B4
fn_1_4528 = .text:0x00004528; // type:function size:0xB88
fn_1_50B0 = .text:0x000050B0; // type:function size:0xAB4
fn_1_5B64 = .text:0x00005B64; // type:function size:0x340
fn_1_5EA4 = .text:0x00005EA4; // type:function size:0x3F8
InstMain = .text:0x00000994; // type:function size:0xE50 scope:local
InstPlayerMain = .text:0x000017E4; // type:function size:0xA28 scope:local
InstHostMain = .text:0x0000220C; // type:function size:0x5F8 scope:local
InstWinMain = .text:0x00002804; // type:function size:0x79C scope:local
InstNameMain = .text:0x00002FA0; // type:function size:0x11D4 scope:local
CameraOutView = .text:0x00004174; // type:function size:0x3B4 scope:local
CameraDebug = .text:0x00004528; // type:function size:0xB88 scope:local
InstPicDraw = .text:0x000050B0; // type:function size:0xAB4 scope:local
ShadowDraw = .text:0x00005B64; // type:function size:0x340 scope:local
FontCreate = .text:0x00005EA4; // type:function size:0x3F8
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
@ -112,36 +112,38 @@ lbl_1_rodata_1F8 = .rodata:0x000001F8; // type:object size:0x4 data:float
lbl_1_rodata_1FC = .rodata:0x000001FC; // type:object size:0x4 data:float
lbl_1_rodata_200 = .rodata:0x00000200; // type:object size:0x4 data:float
lbl_1_rodata_208 = .rodata:0x00000208; // type:object size:0x8 data:double
lbl_1_data_0 = .data:0x00000000; // type:object size:0x2 data:2byte
lbl_1_data_2 = .data:0x00000002; // type:object size:0x24 data:string
lbl_1_data_26 = .data:0x00000026; // type:object size:0x20
lbl_1_data_46 = .data:0x00000046; // type:object size:0xA
lbl_1_data_50 = .data:0x00000050; // type:object size:0x20
lbl_1_data_70 = .data:0x00000070; // type:object size:0x20
lbl_1_data_90 = .data:0x00000090; // type:object size:0x8 data:string
lbl_1_data_98 = .data:0x00000098; // type:object size:0x8 data:string
lbl_1_data_A0 = .data:0x000000A0; // type:object size:0x8 data:string
lbl_1_data_A8 = .data:0x000000A8; // type:object size:0x8 data:string
lbl_1_data_B0 = .data:0x000000B0; // type:object size:0x10
lbl_1_data_C0 = .data:0x000000C0; // type:object size:0x4
lbl_1_data_C4 = .data:0x000000C4; // type:object size:0x48
lbl_1_data_10C = .data:0x0000010C; // type:object size:0x18
lbl_1_data_124 = .data:0x00000124; // type:object size:0x20 data:float
lbl_1_data_144 = .data:0x00000144; // type:object size:0x8
lbl_1_data_14C = .data:0x0000014C; // type:object size:0x4 data:float
lbl_1_data_150 = .data:0x00000150; // type:object size:0x4C0
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x2 data:2byte
lbl_1_bss_6 = .bss:0x00000006; // type:object size:0x2 data:2byte
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x1 data:byte
lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x4 data:float
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0x2 data:2byte
lbl_1_bss_12 = .bss:0x00000012; // type:object size:0x2 data:2byte
lbl_1_bss_14 = .bss:0x00000014; // type:object size:0x2 data:2byte
lbl_1_bss_18 = .bss:0x00000018; // type:object size:0x4 data:4byte
lbl_1_bss_1C = .bss:0x0000001C; // type:object size:0x4 data:4byte
lbl_1_bss_20 = .bss:0x00000020; // type:object size:0x8 data:float
lbl_1_bss_28 = .bss:0x00000028; // type:object size:0x18 data:float
lbl_1_bss_40 = .bss:0x00000040; // type:object size:0x18 data:float
lbl_1_bss_58 = .bss:0x00000058; // type:object size:0x4 data:4byte
lbl_1_bss_5C = .bss:0x0000005C; // type:object size:0x8 data:4byte
instMode = .data:0x00000000; // type:object size:0x2 scope:local data:2byte
lbl_1_data_2 = .data:0x00000002; // type:object size:0x24 scope:local data:string
instGrpTbl = .data:0x00000026; // type:object size:0x20 scope:local
instPlayerNumTbl = .data:0x00000046; // type:object size:0x8 scope:local
instBoxFile = .data:0x00000050; // type:object size:0x20 scope:local
instBackFile = .data:0x00000070; // type:object size:0x20 scope:local
lbl_1_data_90 = .data:0x00000090; // type:object size:0x8 scope:local data:string
lbl_1_data_98 = .data:0x00000098; // type:object size:0x8 scope:local data:string
lbl_1_data_A0 = .data:0x000000A0; // type:object size:0x8 scope:local data:string
lbl_1_data_A8 = .data:0x000000A8; // type:object size:0x8 scope:local data:string
playerPosNameTbl = .data:0x000000B0; // type:object size:0x10 scope:local
playerDelayTbl = .data:0x000000C0; // type:object size:0x4 scope:local
hostFileTbl = .data:0x000000C4; // type:object size:0x48 scope:local
hostSeTbl = .data:0x0000010C; // type:object size:0x18 scope:local
instNamePosTbl = .data:0x00000124; // type:object size:0x20 scope:local data:float
cameraMask$858 = .data:0x00000144; // type:object size:0x4 scope:local
lbl_1_data_148 = .data:0x00000148; // type:object size:0x4 scope:local
instPicRadius = .data:0x0000014C; // type:object size:0x4 scope:local data:float
FontCharFile = .data:0x00000150; // type:object size:0x4C0 scope:local
debugCamOnF = .bss:0x00000000; // type:object size:0x4 scope:local data:4byte
instBusyF = .bss:0x00000004; // type:object size:0x2 scope:local data:2byte
instPage = .bss:0x00000006; // type:object size:0x2 scope:local data:2byte
LanguageNo = .bss:0x00000008; // type:object size:0x1 scope:local data:byte
instFov = .bss:0x0000000C; // type:object size:0x4 scope:local data:float
instMesOfs = .bss:0x00000010; // type:object size:0x2 scope:local data:2byte
instHostNo = .bss:0x00000012; // type:object size:0x2 scope:local data:2byte
instMgNo = .bss:0x00000014; // type:object size:0x2 scope:local data:2byte
instPicAnim = .bss:0x00000018; // type:object size:0x4 scope:local data:4byte
instBoxMdlId = .bss:0x0000001C; // type:object size:0x4 scope:local data:4byte
cameraZoom = .bss:0x00000020; // type:object size:0x8 data:float
cameraPos = .bss:0x00000028; // type:object size:0x18 data:float
cameraRot = .bss:0x00000040; // type:object size:0x18 data:float
objman = .bss:0x00000058; // type:object size:0x4 data:4byte
outViewObj = .bss:0x0000005C; // type:object size:0x4 scope:local data:4byte
lbl_1_bss_60 = .bss:0x00000060; // type:object size:0x4 scope:local data:4byte

View file

@ -1,34 +1,34 @@
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
ObjectSetup = .text:0x000000A0; // type:function size:0x438
fn_1_4D8 = .text:0x000004D8; // type:function size:0x3B0
fn_1_888 = .text:0x00000888; // type:function size:0x2F0
fn_1_B78 = .text:0x00000B78; // type:function size:0x13D4
fn_1_1F4C = .text:0x00001F4C; // type:function size:0xB90
fn_1_2ADC = .text:0x00002ADC; // type:function size:0x1074
fn_1_3B50 = .text:0x00003B50; // type:function size:0x15C
fn_1_3CAC = .text:0x00003CAC; // type:function size:0x15C
fn_1_3E08 = .text:0x00003E08; // type:function size:0x1D0
fn_1_3FD8 = .text:0x00003FD8; // type:function size:0x104
fn_1_40DC = .text:0x000040DC; // type:function size:0x160
fn_1_423C = .text:0x0000423C; // type:function size:0x3E0
fn_1_461C = .text:0x0000461C; // type:function size:0x1E0
fn_1_47FC = .text:0x000047FC; // type:function size:0x1084
fn_1_5880 = .text:0x00005880; // type:function size:0xC10
fn_1_6490 = .text:0x00006490; // type:function size:0x2D0
fn_1_6760 = .text:0x00006760; // type:function size:0xC4
fn_1_6824 = .text:0x00006824; // type:function size:0xD20
fn_1_7544 = .text:0x00007544; // type:function size:0xA54
fn_1_7F98 = .text:0x00007F98; // type:function size:0x3A0
fn_1_8338 = .text:0x00008338; // type:function size:0x14C
fn_1_8484 = .text:0x00008484; // type:function size:0x1D4
fn_1_8658 = .text:0x00008658; // type:function size:0x84
fn_1_86DC = .text:0x000086DC; // type:function size:0x2BC
fn_1_8998 = .text:0x00008998; // type:function size:0x320
fn_1_8CB8 = .text:0x00008CB8; // type:function size:0x340
fn_1_8FF8 = .text:0x00008FF8; // type:function size:0x284
fn_1_927C = .text:0x0000927C; // type:function size:0x138
fn_1_93B4 = .text:0x000093B4; // type:function size:0x78
ResultMain = .text:0x000004D8; // type:function size:0x3B0 scope:local
ResultIdle = .text:0x00000888; // type:function size:0x2F0 scope:local
ResultCreate = .text:0x00000B78; // type:function size:0x13D4 scope:local
ResultStatAdd = .text:0x00001F4C; // type:function size:0xB90 scope:local
ResultOrderApply = .text:0x00002ADC; // type:function size:0x1074 scope:local
ResultSprNumSet = .text:0x00003B50; // type:function size:0x15C scope:local
ResultCoinAddNumSet = .text:0x00003CAC; // type:function size:0x15C scope:local
ResultOrderSet = .text:0x00003E08; // type:function size:0x1D0 scope:local
ResultBoardDataRead = .text:0x00003FD8; // type:function size:0x104
ResultCoinAdd = .text:0x000040DC; // type:function size:0x160
ResultCoinNumGet = .text:0x0000423C; // type:function size:0x3E0
SaveExec = .text:0x0000461C; // type:function size:0x1E0 scope:local
ResultTeamExec = .text:0x000047FC; // type:function size:0x1084 scope:local
CameraDebug = .text:0x00005880; // type:function size:0xC10
ResultBattleMain = .text:0x00006490; // type:function size:0x2D0
ResultBattleIdle = .text:0x00006760; // type:function size:0xC4 scope:local
ResultBattleCreate = .text:0x00006824; // type:function size:0xD20 scope:local
ResultBattleStatAdd = .text:0x00007544; // type:function size:0xA54 scope:local
ResultBattleCoinAddShow = .text:0x00007F98; // type:function size:0x3A0 scope:local
ResultBattleCoinAddNumSet = .text:0x00008338; // type:function size:0x14C scope:local
ResultBattleOrderSet = .text:0x00008484; // type:function size:0x1D4 scope:local
CoinEffectInit = .text:0x00008658; // type:function size:0x84 scope:local
CoinEffectAdd = .text:0x000086DC; // type:function size:0x2BC scope:local
CoinEffectMain = .text:0x00008998; // type:function size:0x320 scope:local
ResultShadowDraw = .text:0x00008CB8; // type:function size:0x340 scope:local
StageModelCreate = .text:0x00008FF8; // type:function size:0x284
StageSpriteCreate = .text:0x0000927C; // type:function size:0x138
StageSpriteKill = .text:0x000093B4; // type:function size:0x78
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
@ -94,7 +94,7 @@ lbl_1_rodata_148 = .rodata:0x00000148; // type:object size:0x4 scope:local data:
lbl_1_rodata_14C = .rodata:0x0000014C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_150 = .rodata:0x00000150; // type:object size:0x4 scope:local data:float
lbl_1_rodata_154 = .rodata:0x00000154; // type:object size:0x4 scope:local data:float
lbl_1_rodata_158 = .rodata:0x00000158; // type:object size:0x8 scope:local data:float
lbl_1_rodata_158 = .rodata:0x00000158; // type:object size:0x4 scope:local data:float
lbl_1_rodata_160 = .rodata:0x00000160; // type:object size:0x4 scope:local data:float
lbl_1_rodata_164 = .rodata:0x00000164; // type:object size:0x4 scope:local data:float
lbl_1_rodata_168 = .rodata:0x00000168; // type:object size:0x4 scope:local data:float
@ -134,77 +134,77 @@ lbl_1_rodata_218 = .rodata:0x00000218; // type:object size:0x4 scope:local data:
lbl_1_rodata_21C = .rodata:0x0000021C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0x4 scope:local data:float
lbl_1_rodata_228 = .rodata:0x00000228; // type:object size:0x8 scope:local data:double
lbl_1_data_0 = .data:0x00000000; // type:object size:0x2A4
lbl_1_data_2A4 = .data:0x000002A4; // type:object size:0xDC data:4byte
lbl_1_data_380 = .data:0x00000380; // type:object size:0x2 data:2byte
resultModel = .data:0x00000000; // type:object size:0x2A4 scope:local
resultSprite = .data:0x000002A4; // type:object size:0xDC scope:local data:4byte
rankNewGrpId = .data:0x00000380; // type:object size:0x2 scope:local data:2byte
lbl_1_data_382 = .data:0x00000382; // type:object size:0x26 scope:local data:string
lbl_1_data_3A8 = .data:0x000003A8; // type:object size:0x18
lbl_1_data_3C0 = .data:0x000003C0; // type:object size:0x18
lbl_1_data_3D8 = .data:0x000003D8; // type:object size:0x20
lbl_1_data_3F8 = .data:0x000003F8; // type:object size:0x10
lbl_1_data_408 = .data:0x00000408; // type:object size:0x30
lbl_1_data_438 = .data:0x00000438; // type:object size:0x10
lbl_1_data_448 = .data:0x00000448; // type:object size:0x8 scope:local
lbl_1_data_450 = .data:0x00000450; // type:object size:0x18
lbl_1_data_468 = .data:0x00000468; // type:object size:0x20
lbl_1_data_488 = .data:0x00000488; // type:object size:0x30
resultBackFile = .data:0x000003A8; // type:object size:0x18 scope:local
resultLetterFile = .data:0x000003C0; // type:object size:0x18 scope:local
resultStatPosTbl = .data:0x000003D8; // type:object size:0x20 scope:local
resultRankPosTbl = .data:0x000003F8; // type:object size:0x10 scope:local
resultCharPosTbl = .data:0x00000408; // type:object size:0x30 scope:local
resultCoinAddPosTbl = .data:0x00000438; // type:object size:0x10 scope:local
lbl_1_data_448 = .data:0x00000448; // type:object size:0x5 scope:local data:string
resultBoardDirTbl = .data:0x00000450; // type:object size:0x18 scope:local
resultCharMdlTbl = .data:0x00000468; // type:object size:0x20 scope:local
resultTeamCharPosTbl = .data:0x00000488; // type:object size:0x30 scope:local
lbl_1_data_4B8 = .data:0x000004B8; // type:object size:0x11 scope:local data:string
lbl_1_data_4C9 = .data:0x000004C9; // type:object size:0x11 scope:local data:string
lbl_1_data_4DA = .data:0x000004DA; // type:object size:0xB scope:local data:string
lbl_1_data_4E8 = .data:0x000004E8; // type:object size:0x270
lbl_1_data_758 = .data:0x00000758; // type:object size:0x28
lbl_1_data_780 = .data:0x00000780; // type:object size:0x50
lbl_1_data_7D0 = .data:0x000007D0; // type:object size:0x20
lbl_1_data_7F0 = .data:0x000007F0; // type:object size:0x30
resultBattleModel = .data:0x000004E8; // type:object size:0x270 scope:local
resultBattleSprite = .data:0x00000758; // type:object size:0x28 scope:local
resultBattleEffParMan = .data:0x00000780; // type:object size:0x50 scope:local
resultStatPosTbl = .data:0x000007D0; // type:object size:0x20 scope:local
playerPosTbl = .data:0x000007F0; // type:object size:0x30 scope:local
lbl_1_data_820 = .data:0x00000820; // type:object size:0x10
lbl_1_data_830 = .data:0x00000830; // type:object size:0x10
lbl_1_data_840 = .data:0x00000840; // type:object size:0x20
lbl_1_data_860 = .data:0x00000860; // type:object size:0x20
lbl_1_data_880 = .data:0x00000880; // type:object size:0x20
lbl_1_data_8A0 = .data:0x000008A0; // type:object size:0x6 data:2byte
lbl_1_data_8A6 = .data:0x000008A6; // type:object size:0x8 scope:local data:float
lbl_1_data_8AE = .data:0x000008AE; // type:object size:0x8 scope:local data:float
lbl_1_data_8B8 = .data:0x000008B8; // type:object size:0x60
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x4 data:4byte
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x2 data:2byte
lbl_1_bss_A = .bss:0x0000000A; // type:object size:0x8
lbl_1_bss_12 = .bss:0x00000012; // type:object size:0x28
lbl_1_bss_3A = .bss:0x0000003A; // type:object size:0x8
lbl_1_bss_42 = .bss:0x00000042; // type:object size:0x8
lbl_1_bss_4A = .bss:0x0000004A; // type:object size:0x8
lbl_1_bss_52 = .bss:0x00000052; // type:object size:0x2 data:2byte
lbl_1_bss_54 = .bss:0x00000054; // type:object size:0x8
lbl_1_bss_5C = .bss:0x0000005C; // type:object size:0x40
lbl_1_bss_9C = .bss:0x0000009C; // type:object size:0x2 data:2byte
lbl_1_bss_9E = .bss:0x0000009E; // type:object size:0x30
lbl_1_bss_CE = .bss:0x000000CE; // type:object size:0x12
lbl_1_bss_E0 = .bss:0x000000E0; // type:object size:0x4 data:4byte
lbl_1_bss_E4 = .bss:0x000000E4; // type:object size:0x60
lbl_1_bss_144 = .bss:0x00000144; // type:object size:0x14
lbl_1_bss_158 = .bss:0x00000158; // type:object size:0x10
lbl_1_bss_168 = .bss:0x00000168; // type:object size:0x8
lbl_1_bss_170 = .bss:0x00000170; // type:object size:0x2 data:2byte
lbl_1_bss_172 = .bss:0x00000172; // type:object size:0x2 data:2byte
lbl_1_bss_174 = .bss:0x00000174; // type:object size:0x4 data:4byte
lbl_1_bss_178 = .bss:0x00000178; // type:object size:0x4 data:4byte
lbl_1_bss_17C = .bss:0x0000017C; // type:object size:0x2 data:2byte
lbl_1_bss_180 = .bss:0x00000180; // type:object size:0x4 data:4byte
lbl_1_bss_184 = .bss:0x00000184; // type:object size:0x4 data:4byte
bomheiCubeMdlTbl = .data:0x00000830; // type:object size:0x10 scope:local
coinEffectYOfs = .data:0x00000840; // type:object size:0x20 scope:local
coinAddYOfs = .data:0x00000860; // type:object size:0x20 scope:local
coinBlankYOfs = .data:0x00000880; // type:object size:0x20 scope:local
coinNumXOfs = .data:0x000008A0; // type:object size:0x6 scope:local data:2byte
lbl_1_data_8A6 = .data:0x000008A6; // type:object size:0x8 scope:local data:string
lbl_1_data_8AE = .data:0x000008AE; // type:object size:0x8 scope:local data:string
cameraShakeOfs = .data:0x000008B8; // type:object size:0x60 scope:local
resultReorderF = .bss:0x00000000; // type:object size:0x4 scope:local data:4byte
resultSkipF = .bss:0x00000004; // type:object size:0x4 scope:local data:4byte
resultTeamOrder = .bss:0x00000008; // type:object size:0x2 scope:local data:2byte
resultCharCubeMdlId = .bss:0x0000000A; // type:object size:0x8 scope:local
resultCoinAddSprId = .bss:0x00000012; // type:object size:0x28 scope:local
resultCoinAddGrpId = .bss:0x0000003A; // type:object size:0x8 scope:local
resultRank = .bss:0x00000042; // type:object size:0x8 scope:local
resultOrder = .bss:0x0000004A; // type:object size:0x8 scope:local
resultRankGrpId = .bss:0x00000052; // type:object size:0x2 scope:local data:2byte
resultPlayerCubeMdlId = .bss:0x00000054; // type:object size:0x8 scope:local
resultCubeMdlId = .bss:0x0000005C; // type:object size:0x40 scope:local
resultCrownGrpId = .bss:0x0000009C; // type:object size:0x2 scope:local data:2byte
resultNumSprId = .bss:0x0000009E; // type:object size:0x30 scope:local
resultNumGrpId = .bss:0x000000CE; // type:object size:0x10 scope:local
resultCrownAnim = .bss:0x000000E0; // type:object size:0x4 scope:local data:4byte
resultCharAnim = .bss:0x000000E4; // type:object size:0x60 scope:local
resultRankAnim = .bss:0x00000144; // type:object size:0x14 scope:local
statShadowMdlId = .bss:0x00000158; // type:object size:0x10 scope:local
charShadowMdlId = .bss:0x00000168; // type:object size:0x8 scope:local
teamResultGrpId = .bss:0x00000170; // type:object size:0x2 scope:local data:2byte
resultBonusPlayer = .bss:0x00000172; // type:object size:0x2 data:2byte
resultFastF = .bss:0x00000174; // type:object size:0x4 data:4byte
resultReadEndF = .bss:0x00000178; // type:object size:0x4 data:4byte
resultMgNo = .bss:0x0000017C; // type:object size:0x2 data:2byte
objman = .bss:0x00000180; // type:object size:0x4 data:4byte
outViewObj = .bss:0x00000184; // type:object size:0x4 scope:local data:4byte
lbl_1_bss_188 = .bss:0x00000188; // type:object size:0x4 data:4byte
lbl_1_bss_190 = .bss:0x00000190; // type:object size:0x4 data:4byte
lbl_1_bss_194 = .bss:0x00000194; // type:object size:0x1680
lbl_1_bss_1814 = .bss:0x00001814; // type:object size:0x8
resultBattleSkipF = .bss:0x00000190; // type:object size:0x4 scope:local data:4byte
coinEffectData = .bss:0x00000194; // type:object size:0x1680 scope:local
resultBattleEffParManId = .bss:0x00001814; // type:object size:0x8 scope:local
lbl_1_bss_181C = .bss:0x0000181C; // type:object size:0xC
lbl_1_bss_1828 = .bss:0x00001828; // type:object size:0x168 data:2byte
lbl_1_bss_1990 = .bss:0x00001990; // type:object size:0x20
lbl_1_bss_19B0 = .bss:0x000019B0; // type:object size:0x8
lbl_1_bss_19B8 = .bss:0x000019B8; // type:object size:0x28
lbl_1_bss_19E0 = .bss:0x000019E0; // type:object size:0x8
lbl_1_bss_19E8 = .bss:0x000019E8; // type:object size:0x8
lbl_1_bss_19F0 = .bss:0x000019F0; // type:object size:0x8
coinEffectMdlId = .bss:0x00001828; // type:object size:0x168 scope:local data:2byte
resultBattleCharMot = .bss:0x00001990; // type:object size:0x20 scope:local
resultBattleCharMdl = .bss:0x000019B0; // type:object size:0x8 scope:local
coinNumSprId = .bss:0x000019B8; // type:object size:0x28 scope:local
coinNumGrpId = .bss:0x000019E0; // type:object size:0x8 scope:local
resultBattleRank = .bss:0x000019E8; // type:object size:0x8 scope:local
resultBattleOrder = .bss:0x000019F0; // type:object size:0x8 scope:local
lbl_1_bss_19F8 = .bss:0x000019F8; // type:object size:0x20
lbl_1_bss_1A18 = .bss:0x00001A18; // type:object size:0x2
lbl_1_bss_1A1A = .bss:0x00001A1A; // type:object size:0x42 data:2byte
lbl_1_bss_1A5C = .bss:0x00001A5C; // type:object size:0x40 data:2byte
lbl_1_bss_1A9C = .bss:0x00001A9C; // type:object size:0x40 data:2byte
stageSprId = .bss:0x00001A1A; // type:object size:0x42 data:2byte
stageMotId = .bss:0x00001A5C; // type:object size:0x40 data:2byte
stageSprId = .bss:0x00001A9C; // type:object size:0x40 data:2byte