Remove static from fn_1_580

This commit is contained in:
gamemasterplc 2024-05-05 06:58:00 -05:00
parent b65b4d7fa7
commit 565e274b2a

View file

@ -537,12 +537,12 @@ static s16 fn_1_46C(s32 arg0) {
return Hu3DModelCreateFile(arg0);
}
void fn_1_580(s32 *arg0, s32 arg1, s32 arg2) {
static void fn_1_580(s32 *arg0, s32 arg1, s32 arg2) {
s32 var_r30;
espBankSet(arg0[arg1 + 1], 10);
espBankSet(arg0[arg1 + 4], 11);
if (36000 <= arg2) { // TODO: not matching.
if (36000 <= arg2) {
arg2 = 35999;
}
var_r30 = arg2 / 3600;