Split Japanese DOL till minigame_seq.c

This commit is contained in:
dbalatoni13 2024-11-26 02:15:44 +01:00
parent 88c09b8f5f
commit 586ceb55fd
8 changed files with 540 additions and 415 deletions

View file

@ -91,6 +91,32 @@ void MGSeqPauseEnableCtrl(s32 flag);
void MGSeqPracticeInit(void);
void MGSeqPracticeExitCheck(omObjData *object);
s32 MGSeqInitTimer(SeqWork *work, va_list params);
s32 MGSeqUpdateTimer(SeqWork *work);
s32 MGSeqInitType2(SeqWork *work, va_list params);
s32 MGSeqUpdateType2(SeqWork *work);
s32 MGSeqUpdateMGBattle(SeqWork *work);
s32 MGSeqInitMGBasic(SeqWork *work, va_list params);
s32 MGSeqUpdateMGBasic(SeqWork *work);
s32 MGSeqInitMGCommon(SeqWork *work, va_list params);
s32 MGSeqUpdateMG1vs3(SeqWork *work);
s32 MGSeqUpdateMGStory(SeqWork *work);
s32 MGSeqUpdateMG2vs2(SeqWork *work);
s32 MGSeqUpdateMGBowser(SeqWork *work);
s32 MGSeqInitWin(SeqWork *work, va_list params);
s32 MGSeqUpdateWin(SeqWork *work);
s32 MGSeqInitDraw(SeqWork *work, va_list params);
s32 MGSeqUpdateDraw(SeqWork *work);
s32 MGSeqInitRecord(SeqWork *work, va_list params);
s32 MGSeqUpdateRecord(SeqWork *work);
s32 MGSeqInitFlip(SeqWork *work, va_list params);
s32 MGSeqUpdateFlip(SeqWork *work);
extern OverlayID mgSeqOvlPrev;
#endif