Label gamework structs
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690ffa3d81
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58de56c90a
13 changed files with 102 additions and 102 deletions
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@ -188,8 +188,8 @@ void BoardPlayerInit(void) {
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BoardPlayerSizeSet(var_r31, 0);
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GWPlayer[var_r31].color = 0;
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GWPlayer[var_r31].bowser_suit = 0;
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GWPlayer[var_r31].field00_bit9 = 0;
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GWPlayer[var_r31].field08_bit3 = 0;
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GWPlayer[var_r31].draw_ticket = 0;
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GWPlayer[var_r31].jump = 0;
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}
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return;
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}
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@ -212,7 +212,6 @@ void BoardPlayerModelInit(void) {
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s32 temp_r24;
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s16 temp_r3;
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s32 temp_r4;
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PlayerState* temp_r22;
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PlayerState* temp_r27;
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s32 ro0[8] = { 0x5E0000, 0x190000, 0x6C0000, 0x890000, 0x840000, 0x100000, 0xC0000, 0x800000 };
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@ -222,9 +221,9 @@ void BoardPlayerModelInit(void) {
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memset(&boardPlayerMdl, 0, 8);
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suitMdl = -1;
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suitPlayerMdl = -1;
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if ((_CheckFlag(0x10005U) != 0) || ((_CheckFlag(0x10006U) != 0) && (temp_r4 = GWSystem.board, temp_r4 == 5))) {
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if ((_CheckFlag(0x10005U) != 0) || (_CheckFlag(0x10006U) && (GWBoardGet() == 5))) {
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for (var_r31 = 0; var_r31 < 4; var_r31++) {
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temp_r25 = GWPlayer[var_r31].field08_bit11;
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temp_r25 = GWPlayer[var_r31].team_backup;
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GWPlayer[var_r31].team = temp_r25;
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GWPlayerCfg[var_r31].group = temp_r25;
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}
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@ -234,8 +233,7 @@ void BoardPlayerModelInit(void) {
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postTurnHook[var_r31] = 0;
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motDoneF[var_r31] = 0;
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diceJumpObj[var_r31] = 0;
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temp_r22 = &GWPlayer[var_r31];
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temp_r27 = temp_r22;
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temp_r27 = BoardPlayerGet(var_r31);
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temp_r29 = GWPlayerCfg[var_r31].character;
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temp_r27->player_idx = var_r31;
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GWPlayer[var_r31].character = temp_r29;
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@ -725,7 +723,7 @@ void BoardPlayerTurnRollExec(s32 arg0) {
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s32 temp_r30;
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GWPlayer[arg0].roll = 0;
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GWPlayer[arg0].field08_bit7 = 1;
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GWPlayer[arg0].num_dice = 1;
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BoardPauseDisableSet(0);
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do {
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temp_r30 = BoardRollExec(arg0);
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@ -1686,7 +1684,7 @@ void BoardPlayerDiceJumpStart(s32 arg0) {
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temp_r31->field00_bit3 = 0;
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temp_r31->unk_08 = 0.0f;
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temp_r31->unk_0C = sp8.y;
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GWPlayer[arg0].field08_bit3 = 1;
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GWPlayer[arg0].jump = 1;
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}
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s32 BoardPlayerDiceJumpCheck(s32 arg0) {
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@ -1710,7 +1708,7 @@ static void DiceJumpFunc(omObjData* arg0) {
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temp_r31 = OM_GET_WORK_PTR(arg0, bitcopy2);
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if ((temp_r31->field00_bit0 != 0) || (BoardIsKill() != 0)) {
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GWPlayer[temp_r31->field00_bit1].field08_bit3 = 0;
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GWPlayer[temp_r31->field00_bit1].jump = 0;
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BoardPlayerIdleSet(temp_r31->field00_bit1);
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diceJumpObj[temp_r31->field00_bit1] = 0;
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omDelObjEx(HuPrcCurrentGet(), arg0);
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@ -2256,7 +2254,7 @@ void UpdateBowserSuit(omObjData* arg0) {
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void BoardPlayerSparkSet(s32 arg0) {
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s16 currSpace = GWPlayer[arg0].space_curr;
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GWPlayer[arg0].field02_bit1 = 1;
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GWPlayer[arg0].spark = 1;
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GWPlayer[arg0].space_shock = currSpace;
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}
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@ -2423,11 +2421,11 @@ static s32 DoSparkSpace(s32 player, s32 pause_cam)
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static void RemoveSparkSpace(s32 player)
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{
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if(GWPlayer[player].field02_bit1) {
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if(GWPlayer[player].spark) {
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BoardWinCreate(0, 0x12001C, -1);
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BoardWinWait();
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BoardWinKill();
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GWPlayer[player].field02_bit1 = 0;
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GWPlayer[player].spark = 0;
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GWPlayer[player].space_shock = 0;
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}
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}
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