Merge pull request #140 from gamemasterplc/main
Various Board Symbol Fixes
This commit is contained in:
commit
5db390678a
3 changed files with 6 additions and 6 deletions
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@ -1166,7 +1166,7 @@ BoardPlayerZoomRestore = .text:0x80064C50; // type:function size:0x134
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BoardJunctionMaskSet = .text:0x80064D84; // type:function size:0x10
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BoardJunctionMaskReset = .text:0x80064D94; // type:function size:0x10
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BoardJunctionMaskZero = .text:0x80064DA4; // type:function size:0xC
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InitJunction = .text:0x80064DB0; // type:function size:0x634
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InitJunction = .text:0x80064DB0; // type:function size:0x634 scope:local
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UpdateJunctionGfx = .text:0x800653E4; // type:function size:0x1A0 scope:local
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StopJunctionPlayer = .text:0x80065584; // type:function size:0x70 scope:local
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RestoreJunction = .text:0x800655F4; // type:function size:0x180 scope:local
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@ -1208,15 +1208,15 @@ BoardBowserSuitMotionSetWin = .text:0x800696B8; // type:function size:0x44
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BoardBowserSuitMotionSetJump = .text:0x800696FC; // type:function size:0x44
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BoardBowserSuitPlayerModelKill = .text:0x80069740; // type:function size:0x44
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UpdateBowserSuit = .text:0x80069784; // type:function size:0x1F0 scope:local
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BoardSpaceShockSpaceSet = .text:0x80069974; // type:function size:0x5C
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BoardPlayerSparkSet = .text:0x80069974; // type:function size:0x5C
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DoSparkSpace = .text:0x800699D0; // type:function size:0x1294 scope:local
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RemoveSparkSpace = .text:0x8006AC64; // type:function size:0xA0 scope:local
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SetRollPlayerSize = .text:0x8006AD04; // type:function size:0x24C scope:local
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BoardRollResizeCheck = .text:0x8006AF50; // type:function size:0x8 scope:local
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BoardRollResizeCheck = .text:0x8006AF50; // type:function size:0x8
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BoardPlayerResizeAnimExec = .text:0x8006AF58; // type:function size:0x38C
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MegaSquishFunc = .text:0x8006B2E4; // type:function size:0x950 scope:local
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MegaPlayerPassFunc = .text:0x8006BC34; // type:function size:0x980 scope:local
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MegaExecJump = .text:0x8006C5B4; // type:function size:0xA48
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MegaExecJump = .text:0x8006C5B4; // type:function size:0xA48 scope:local
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BoardPlayerCopyEyeMat = .text:0x8006CFFC; // type:function size:0x24C
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BoardPlayerCopyMat = .text:0x8006D248; // type:function size:0xC0
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BoardModelInit = .text:0x8006D308; // type:function size:0xF0
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@ -16,7 +16,7 @@
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extern s16 boardPlayerMdl[4];
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static inline s16 BoardPlayerHandicapGet(s32 player)
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static inline s32 BoardPlayerHandicapGet(s32 player)
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{
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return GWPlayer[player].handicap;
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}
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@ -1029,7 +1029,7 @@ static inline GetLinkCount(s32 playerIdx, s32 boardIdx) {
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return linkCount;
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}
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void InitJunction(s32 arg0, s32 arg1, f32 arg8) {
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static void InitJunction(s32 arg0, s32 arg1, f32 arg8) {
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Point3d sp68;
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Point3d sp5C;
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Point3d sp50;
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